3,657 research outputs found

    Automated Fixing of Programs with Contracts

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    This paper describes AutoFix, an automatic debugging technique that can fix faults in general-purpose software. To provide high-quality fix suggestions and to enable automation of the whole debugging process, AutoFix relies on the presence of simple specification elements in the form of contracts (such as pre- and postconditions). Using contracts enhances the precision of dynamic analysis techniques for fault detection and localization, and for validating fixes. The only required user input to the AutoFix supporting tool is then a faulty program annotated with contracts; the tool produces a collection of validated fixes for the fault ranked according to an estimate of their suitability. In an extensive experimental evaluation, we applied AutoFix to over 200 faults in four code bases of different maturity and quality (of implementation and of contracts). AutoFix successfully fixed 42% of the faults, producing, in the majority of cases, corrections of quality comparable to those competent programmers would write; the used computational resources were modest, with an average time per fix below 20 minutes on commodity hardware. These figures compare favorably to the state of the art in automated program fixing, and demonstrate that the AutoFix approach is successfully applicable to reduce the debugging burden in real-world scenarios.Comment: Minor changes after proofreadin

    Evidence-driven testing and debugging of software systems

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    Program debugging is the process of testing, exposing, reproducing, diagnosing and fixing software bugs. Many techniques have been proposed to aid developers during software testing and debugging. However, researchers have found that developers hardly use or adopt the proposed techniques in software practice. Evidently, this is because there is a gap between proposed methods and the state of software practice. Most methods fail to address the actual needs of software developers. In this dissertation, we pose the following scientific question: How can we bridge the gap between software practice and the state-of-the-art automated testing and debugging techniques? To address this challenge, we put forward the following thesis: Software testing and debugging should be driven by empirical evidence collected from software practice. In particular, we posit that the feedback from software practice should shape and guide (the automation) of testing and debugging activities. In this thesis, we focus on gathering evidence from software practice by conducting several empirical studies on software testing and debugging activities in the real-world. We then build tools and methods that are well-grounded and driven by the empirical evidence obtained from these experiments. Firstly, we conduct an empirical study on the state of debugging in practice using a survey and a human study. In this study, we ask developers about their debugging needs and observe the tools and strategies employed by developers while testing, diagnosing and repairing real bugs. Secondly, we evaluate the effectiveness of the state-of-the-art automated fault localization (AFL) methods on real bugs and programs. Thirdly, we conducted an experiment to evaluate the causes of invalid inputs in software practice. Lastly, we study how to learn input distributions from real-world sample inputs, using probabilistic grammars. To bridge the gap between software practice and the state of the art in software testing and debugging, we proffer the following empirical results and techniques: (1) We collect evidence on the state of practice in program debugging and indeed, we found that there is a chasm between (available) debugging tools and developer needs. We elicit the actual needs and concerns of developers when testing and diagnosing real faults and provide a benchmark (called DBGBench) to aid the automated evaluation of debugging and repair tools. (2) We provide empirical evidence on the effectiveness of several state-of-the-art AFL techniques (such as statistical debugging formulas and dynamic slicing). Building on the obtained empirical evidence, we provide a hybrid approach that outperforms the state-of-the-art AFL techniques. (3) We evaluate the prevalence and causes of invalid inputs in software practice, and we build on the lessons learned from this experiment to build a general-purpose algorithm (called ddmax) that automatically diagnoses and repairs real-world invalid inputs. (4) We provide a method to learn the distribution of input elements in software practice using probabilistic grammars and we further employ the learned distribution to drive the test generation of inputs that are similar (or dissimilar) to sample inputs found in the wild. In summary, we propose an evidence-driven approach to software testing and debugging, which is based on collecting empirical evidence from software practice to guide and direct software testing and debugging. In our evaluation, we found that our approach is effective in improving the effectiveness of several debugging activities in practice. In particular, using our evidence-driven approach, we elicit the actual debugging needs of developers, improve the effectiveness of several automated fault localization techniques, effectively debug and repair invalid inputs, and generate test inputs that are (dis)similar to real-world inputs. Our proposed methods are built on empirical evidence and they improve over the state-of-the-art techniques in testing and debugging.Software-Debugging bezeichnet das Testen, Aufspüren, Reproduzieren, Diagnostizieren und das Beheben von Fehlern in Programmen. Es wurden bereits viele Debugging-Techniken vorgestellt, die Softwareentwicklern beim Testen und Debuggen unterstützen. Dennoch hat sich in der Forschung gezeigt, dass Entwickler diese Techniken in der Praxis kaum anwenden oder adaptieren. Das könnte daran liegen, dass es einen großen Abstand zwischen den vorgestellten und in der Praxis tatsächlich genutzten Techniken gibt. Die meisten Techniken genügen den Anforderungen der Entwickler nicht. In dieser Dissertation stellen wir die folgende wissenschaftliche Frage: Wie können wir die Kluft zwischen Software-Praxis und den aktuellen wissenschaftlichen Techniken für automatisiertes Testen und Debugging schließen? Um diese Herausforderung anzugehen, stellen wir die folgende These auf: Das Testen und Debuggen von Software sollte von empirischen Daten, die in der Software-Praxis gesammelt wurden, vorangetrieben werden. Genauer gesagt postulieren wir, dass das Feedback aus der Software-Praxis die Automation des Testens und Debuggens formen und bestimmen sollte. In dieser Arbeit fokussieren wir uns auf das Sammeln von Daten aus der Software-Praxis, indem wir einige empirische Studien über das Testen und Debuggen von Software in der echten Welt durchführen. Auf Basis der gesammelten Daten entwickeln wir dann Werkzeuge, die sich auf die Daten der durchgeführten Experimente stützen. Als erstes führen wir eine empirische Studie über den Stand des Debuggens in der Praxis durch, wobei wir eine Umfrage und eine Humanstudie nutzen. In dieser Studie befragen wir Entwickler zu ihren Bedürfnissen, die sie beim Debuggen haben und beobachten die Werkzeuge und Strategien, die sie beim Diagnostizieren, Testen und Aufspüren echter Fehler einsetzen. Als nächstes bewerten wir die Effektivität der aktuellen Automated Fault Localization (AFL)- Methoden zum automatischen Aufspüren von echten Fehlern in echten Programmen. Unser dritter Schritt ist ein Experiment, um die Ursachen von defekten Eingaben in der Software-Praxis zu ermitteln. Zuletzt erforschen wir, wie Häufigkeitsverteilungen von Teileingaben mithilfe einer Grammatik von echten Beispiel-Eingaben aus der Praxis gelernt werden können. Um die Lücke zwischen Software-Praxis und der aktuellen Forschung über Testen und Debuggen von Software zu schließen, bieten wir die folgenden empirischen Ergebnisse und Techniken: (1) Wir sammeln aktuelle Forschungsergebnisse zum Stand des Software-Debuggens und finden in der Tat eine Diskrepanz zwischen (vorhandenen) Debugging-Werkzeugen und dem, was der Entwickler tatsächlich benötigt. Wir sammeln die tatsächlichen Bedürfnisse von Entwicklern beim Testen und Debuggen von Fehlern aus der echten Welt und entwickeln einen Benchmark (DbgBench), um das automatische Evaluieren von Debugging-Werkzeugen zu erleichtern. (2) Wir stellen empirische Daten zur Effektivität einiger aktueller AFL-Techniken vor (z.B. Statistical Debugging-Formeln und Dynamic Slicing). Auf diese Daten aufbauend, stellen wir einen hybriden Algorithmus vor, der die Leistung der aktuellen AFL-Techniken übertrifft. (3) Wir evaluieren die Häufigkeit und Ursachen von ungültigen Eingaben in der Softwarepraxis und stellen einen auf diesen Daten aufbauenden universell einsetzbaren Algorithmus (ddmax) vor, der automatisch defekte Eingaben diagnostiziert und behebt. (4) Wir stellen eine Methode vor, die Verteilung von Schnipseln von Eingaben in der Software-Praxis zu lernen, indem wir Grammatiken mit Wahrscheinlichkeiten nutzen. Die gelernten Verteilungen benutzen wir dann, um den Beispiel-Eingaben ähnliche (oder verschiedene) Eingaben zu erzeugen. Zusammenfassend stellen wir einen auf der Praxis beruhenden Ansatz zum Testen und Debuggen von Software vor, welcher auf empirischen Daten aus der Software-Praxis basiert, um das Testen und Debuggen zu unterstützen. In unserer Evaluierung haben wir festgestellt, dass unser Ansatz effektiv viele Debugging-Disziplinen in der Praxis verbessert. Genauer gesagt finden wir mit unserem Ansatz die genauen Bedürfnisse von Entwicklern, verbessern die Effektivität vieler AFL-Techniken, debuggen und beheben effektiv fehlerhafte Eingaben und generieren Test-Eingaben, die (un)ähnlich zu Eingaben aus der echten Welt sind. Unsere vorgestellten Methoden basieren auf empirischen Daten und verbessern die aktuellen Techniken des Testens und Debuggens

    SPELLing out energy leaks: Aiding developers locate energy inefficient code

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    Although hardware is generally seen as the main culprit for a computer's energy usage, software too has a tremendous impact on the energy spent. Unfortunately, there is still not enough support for software developers so they can make their code more energy-aware.This paper proposes a technique to detect energy inefficient fragments in the source code of a software system. Test cases are executed to obtain energy consumption measurements, and a statistical method, based on spectrum-based fault localization, is introduced to relate energy consumption to the source code. The result of our technique is an energy ranking of source code fragments pointing developers to possible energy leaks in their code. This technique was implemented in the SPELL toolkit.Finally, in order to evaluate our technique, we conducted an empirical study where we asked participants to optimize the energy efficiency of a software system using our tool, while also having two other groups using no tool assistance and a profiler, respectively. We showed statistical evidence that developers using our technique were able to improve the energy efficiency by 43% on average, and even out performing a profiler for energy optimization. (C) 2019 Elsevier Inc. All rights reserved.This work is funded by the ERDF -European Regional Development Fund through the Operational Programme for Competitiveness and Internationalization -COMPETE 2020 Programme within project POCI-01-0145-FEDER-006961, and by National Funds through the Portuguese funding agency, FCT -Fundacao para a Ciencia e a Tecnologia within project POCI010145FEDER016718, UID/EEA/50014/2013, and by FCT grant SFRH/BD/132485/2017. This work is also supported by operation Centro010145FEDER000019 -C4 -Centro de Competencias em Cloud Computing, cofinanced by the European Regional Development Fund (ERDF) through the Programa Operacional Regional do Centro (Centro 2020), in the scope of the Sistema de Apoio a Investigacao Cientifica e Tecnologica -Programas Integrados de IC&DT, and the first author was financed by post-doc grant referencia C4_SMDS_L1-1_D

    A research review of quality assessment for software

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    Measures were recommended to assess the quality of software submitted to the AdaNet program. The quality factors that are important to software reuse are explored and methods of evaluating those factors are discussed. Quality factors important to software reuse are: correctness, reliability, verifiability, understandability, modifiability, and certifiability. Certifiability is included because the documentation of many factors about a software component such as its efficiency, portability, and development history, constitute a class for factors important to some users, not important at all to other, and impossible for AdaNet to distinguish between a priori. The quality factors may be assessed in different ways. There are a few quantitative measures which have been shown to indicate software quality. However, it is believed that there exists many factors that indicate quality and have not been empirically validated due to their subjective nature. These subjective factors are characterized by the way in which they support the software engineering principles of abstraction, information hiding, modularity, localization, confirmability, uniformity, and completeness

    Metamorphic testing: a review of challenges and opportunities

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    Metamorphic testing is an approach to both test case generation and test result verification. A central element is a set of metamorphic relations, which are necessary properties of the target function or algorithm in relation to multiple inputs and their expected outputs. Since its first publication, we have witnessed a rapidly increasing body of work examining metamorphic testing from various perspectives, including metamorphic relation identification, test case generation, integration with other software engineering techniques, and the validation and evaluation of software systems. In this paper, we review the current research of metamorphic testing and discuss the challenges yet to be addressed. We also present visions for further improvement of metamorphic testing and highlight opportunities for new research

    Spectrum-Based Fault Localization in Model Transformations

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    Model transformations play a cornerstone role in Model-Driven Engineering (MDE), as they provide the essential mechanisms for manipulating and transforming models. The correctness of software built using MDE techniques greatly relies on the correctness of model transformations. However, it is challenging and error prone to debug them, and the situation gets more critical as the size and complexity of model transformations grow, where manual debugging is no longer possible. Spectrum-Based Fault Localization (SBFL) uses the results of test cases and their corresponding code coverage information to estimate the likelihood of each program component (e.g., statements) of being faulty. In this article we present an approach to apply SBFL for locating the faulty rules in model transformations. We evaluate the feasibility and accuracy of the approach by comparing the effectiveness of 18 different stateof- the-art SBFL techniques at locating faults in model transformations. Evaluation results revealed that the best techniques, namely Kulcynski2, Mountford, Ochiai, and Zoltar, lead the debugger to inspect a maximum of three rules to locate the bug in around 74% of the cases. Furthermore, we compare our approach with a static approach for fault localization in model transformations, observing a clear superiority of the proposed SBFL-based method.Comisión Interministerial de Ciencia y Tecnología TIN2015-70560-RJunta de Andalucía P12-TIC-186
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