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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
MPEG-SCORM : ontologia de metadados interoperáveis para integração de padrões multimĂdia e e-learning
Orientador: Yuzo IanoTese (doutorado) - Universidade Estadual de Campinas, Faculdade de Engenharia ElĂ©trica e de ComputaçãoResumo: A convergĂŞncia entre as mĂdias digitais propõe uma integração entre as TIC, focadas no domĂnio do multimĂdia (sob a responsabilidade do Moving Picture Experts Group, constituindo o subcomitĂŞ ISO / IEC JTC1 SC29), e as TICE, (TIC para a Educação, geridas pelo ISO / IEC JTC1 SC36), destacando-se os padrões MPEG, empregados na forma de conteĂşdo e metadados para o multimĂdia, e as TICE, aplicadas Ă Educação a Distância, ou e-Learning (o aprendizado eletrĂ´nico). Neste sentido, coloca-se a problemática de desenvolver uma correspondĂŞncia interoperável de bases normativas, atingindo assim uma proposta inovadora na convergĂŞncia entre as mĂdias digitais e as aplicações para e-Learning, essencialmente multimĂdia. Para este fim, propõe-se criar e aplicar uma ontologia de metadados interoperáveis para web, TV digital e extensões para dispositivos mĂłveis, baseada na integração entre os padrões de metadados MPEG-21 e SCORM, empregando a linguagem XPathAbstract: The convergence of digital media offers an integration of the ICT, focused on telecommunications and multimedia domain (under responsibility of the Moving Picture Experts Group, ISO/IEC JTC1 SC29), with the ICTE (the ICT for Education, managed by the ISO/IEC JTC1 SC36), highlighting the MPEG formats, featured as content and as description metadata potentially applied to the Multimedia or Digital TV and as a technology applied to e-Learning. Regarding this, it is presented the problem of developing an interoperable matching for normative bases, achieving an innovative proposal in the convergence between digital Telecommunications and applications for e-Learning, both essentially multimedia. To achieve this purpose, it is proposed to creating a ontology for interoperability between educational applications in Digital TV environments and vice-versa, simultaneously facilitating the creation of learning metadata based objects for Digital TV programs as well as providing multimedia video content as learning objects for Distance Education. This ontology is designed as interoperable metadata for the Web, Digital TV and e-Learning, built on the integration between MPEG-21 and SCORM metadata standards, employing the XPath languageDoutoradoTelecomunicações e TelemáticaDoutor em Engenharia ElĂ©tricaCAPE
MPEG21 DI Browser : an MPEG-21 based architecture for the consumption of digital items
Um exemplar tem a paginação em folhas e o outro exemplar tem a paginação em folhas, mas ambos têm 125 (folhas ou páginas)Tese de mestrado. tecnologia Multimédia, Perfil Engenharia. 2006. Faculdade de Engenharia. Universidade do Port
A Multimedia Terminal for Adaptation and End-to-end QoS Control
This paper addresses multimedia end user system design for content distribution over heterogeneous networks and terminals, with particular focus on End-to-End quality of service (QoS) control. A multimedia terminal comprising content-related metadata processor, usage environment characteristics provider, end user QoS monitor and H.264’s extension Scalable Video Coding (SVC) audio-visual player in coordination under a terminal middleware, has been conceived and implemented. This end user terminal enables End-to-End QoS control for content adaptation solution both in semantic and physical approaches to maximize end user’s perceptual experience and minimize resources. Such design approach illustrates a possible architecture for next generation multimedia end user terminal supporting MPEG- 21 and H.264’s extension SVC codec standards
A Multimedia Terminal for Adaptation and End-to-end QoS Control
This paper addresses multimedia end user system design for content distribution over heterogeneous networks and terminals, with particular focus on End-to-End quality of service (QoS) control. A multimedia terminal comprising content-related metadata processor, usage environment characteristics provider, end user QoS monitor and H.264’s extension Scalable Video Coding (SVC) audio-visual player in coordination under a terminal middleware, has been conceived and implemented. This end user terminal enables End-to-End QoS control for content adaptation solution both in semantic and physical approaches to maximize end user’s perceptual experience and minimize resources. Such design approach illustrates a possible architecture for next generation multimedia end user terminal supporting MPEG-21 and H.264’s extension SVC codec standards
Architectural support for ubiquitous access to multimedia content
Tese de doutoramento. Engenharia Electrotécnica e de Computadores (Telecomunicações). Faculdade de Engenharia. Universidade do Porto. 200
WCAM: secured video surveillance with digital rights management
The WCAM project aims to provide an integrated system for secure delivery of video surveillance data over a wireless network, while remaining scalable and robust to transmission errors. To achieve these goals., the content is encoded in Motion-JPEG2000 and streamed with a specific RTP protocol encapsulation to prevent the loss of packets containing the most essential data. Protection of the video data is performed at content level using the standardized JPSEC syntax along with flexible encryption of quality layers or resolution levels. This selective encryption respects the JPEG2000 structure of the stream, not only ensuring end-to-end ciphered delivery, but also enabling dynamic content adaptation within the wireless network (quality of service, adaptation to the user's terminal). A DRM (Digital Rights Management) solution, called OpenSDRM is added to manage all authenticated peers on the WLAN (from end-users to cameras), as well as to manage the rights to access and display conditionally the video data. This whole integrated architecture addresses several security problems such as data encryption, integrity, access control and rights management. Using several protection lavers, the level of confidentiality can depend both on content characteristics and user rights, thus also addressing the critical issue of privacy.info:eu-repo/semantics/acceptedVersio
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