7 research outputs found

    Hypermedia learning and prior knowledge: Domain expertise vs. system expertise

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    Prior knowledge is often argued to be an important determinant in hypermedia learning, and may be thought of as including two important elements: domain expertise and system expertise. However, there has been a lack of research considering these issues together. In an attempt to address this shortcoming, this paper presents a study that examines how domain expertise and system expertise influence students’ learning performance in, and perceptions of, a hypermedia system. The results indicate that participants with lower domain knowledge show a greater improvement in their learning performance than those with higher domain knowledge. Furthermore, those who enjoy using the Web more are likely to have positive perceptions of non-linear interaction. Discussions on how to accommodate the different needs of students with varying levels of prior knowledge are provided based on the results

    A Web-Based Collaborative Multimedia Presentation Document System

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    With the distributed and rapidly increasing volume of data and expeditious development of modern web browsers, web browsers have become a possible legitimate vehicle for remote interactive multimedia presentation and collaboration, especially for geographically dispersed teams. To our knowledge, although there are a large number of applications developed for these purposes, there are some drawbacks in prior work including the lack of interactive controls of presentation flows, general-purpose collaboration support on multimedia, and efficient and precise replay of presentations. To fill the research gaps in prior work, in this dissertation, we propose a web-based multimedia collaborative presentation document system, which models a presentation as media resources together with a stream of media events, attached to associated media objects. It represents presentation flows and collaboration actions in events, implements temporal and spatial scheduling on multimedia objects, and supports real-time interactive control of the predefined schedules. As all events are represented by simple messages with an object-prioritized approach, our platform can also support fine-grained precise replay of presentations. Hundreds of kilobytes could be enough to store the events in a collaborative presentation session for accurate replays, compared with hundreds of megabytes in screen recording tools with a pixel-based replay mechanism

    The relationship between web enjoyment and student perceptions and learning using a web-based tutorial

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    Web enjoyment has been regarded as a component of system experience. However, there has been little targeted research considering the role of web enjoyment alone in student learning using web-based systems. To address this gap, this study aims to examine the influence of web enjoyment on learning performance and perceptions by controlling system experience as a variable in the study. 74 students participated in the study, using a web-based tutorial covering subject matter in the area of 'Computation and algorithms'. Their learning performance was assessed with a pre-test and a post-test and their learning perceptions were evaluated with a questionnaire. The results indicated that there are positive relationships between the levels of web enjoyment and perceived usefulness and non-linear navigation for users with similar, significant levels of system experience. The implications of these findings in relation to web-based learning are explored and ways in which the needs of students who report different levels of web enjoyment might be met are discussed

    Analyzing the Semantic Relatedness of Paper Abstracts: An Application to the Educational Research Field

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    International audienceEach domain, along with its knowledge base, changes over time and every timeframe is centered on specific topics that emerge from different ongoing research projects. As searching for relevant resources is a time-consuming process, the automatic extraction of the most important and relevant articles from a domain becomes essential in supporting researchers in their day-today activities. The proposed analysis extends other previous researches focused on extracting co-citations between the papers, with the purpose of comparing their overall importance within the domain from a semantic perspective. Our method focuses on the semantic analysis of paper abstracts by using Natural Language Processing (NLP) techniques such as Latent Semantic Analysis, Latent Dirichlet Allocation or specific ontology distances, i.e., WordNet. Moreover, the defined mechanisms are enforced on two different subdomains from the corpora generated around the keywords " e-learning " and " computer ". Graph visual representations are used to highlight the keywords of each subdomain, links among concepts and between articles, as well as specific document similarity views, or scores reflecting the keyword-abstract overlaps. In the end, conclusions and future improvements are presented, emphasizing nevertheless the key elements of our research support framework

    Graduate Catalog - The School Year 2008-2010

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    https://digitalcommons.pvamu.edu/pv-graduate-catalog/1019/thumbnail.jp

    Visualization of microprocessor execution in computer architecture courses: a case study at Kabul University

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    Magister Scientiae - MScComputer architecture and assembly language programming microprocessor execution are basic courses taught in every computer science department. Generally, however, students have difficulties in mastering many of the concepts in the courses, particularly students whose first language is not English. In addition to their difficulties in understanding the purpose of given instructions, students struggle to mentally visualize the data movement, control and processing operations. To address this problem, this research proposed a graphical visualization approach and investigated the visual illustrations of such concepts and instruction execution by implementing a graphical visualization simulator as a teaching aid. The graphical simulator developed during the course of this research was applied in a computer architecture course at Kabul University, Afghanistan. Results obtained from student evaluation of the simulator show significant levels of success using the visual simulation teaching aid. The results showed that improved learning was achieved, suggesting that this approach could be useful in other computer science departments in Afghanistan, and elsewhere where similar challenges are experienced.South Afric
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