712 research outputs found

    Exploring Task Mappings on Heterogeneous MPSoCs using a Bias-Elitist Genetic Algorithm

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    Exploration of task mappings plays a crucial role in achieving high performance in heterogeneous multi-processor system-on-chip (MPSoC) platforms. The problem of optimally mapping a set of tasks onto a set of given heterogeneous processors for maximal throughput has been known, in general, to be NP-complete. The problem is further exacerbated when multiple applications (i.e., bigger task sets) and the communication between tasks are also considered. Previous research has shown that Genetic Algorithms (GA) typically are a good choice to solve this problem when the solution space is relatively small. However, when the size of the problem space increases, classic genetic algorithms still suffer from the problem of long evolution times. To address this problem, this paper proposes a novel bias-elitist genetic algorithm that is guided by domain-specific heuristics to speed up the evolution process. Experimental results reveal that our proposed algorithm is able to handle large scale task mapping problems and produces high-quality mapping solutions in only a short time period.Comment: 9 pages, 11 figures, uses algorithm2e.st

    Framework for Simulation of Heterogeneous MpSoC for Design Space Exploration

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    Due to the ever-growing requirements in high performance data computation, multiprocessor systems have been proposed to solve the bottlenecks in uniprocessor systems. Developing efficient multiprocessor systems requires effective exploration of design choices like application scheduling, mapping, and architecture design. Also, fault tolerance in multiprocessors needs to be addressed. With the advent of nanometer-process technology for chip manufacturing, realization of multiprocessors on SoC (MpSoC) is an active field of research. Developing efficient low power, fault-tolerant task scheduling, and mapping techniques for MpSoCs require optimized algorithms that consider the various scenarios inherent in multiprocessor environments. Therefore there exists a need to develop a simulation framework to explore and evaluate new algorithms on multiprocessor systems. This work proposes a modular framework for the exploration and evaluation of various design algorithms for MpSoC system. This work also proposes new multiprocessor task scheduling and mapping algorithms for MpSoCs. These algorithms are evaluated using the developed simulation framework. The paper also proposes a dynamic fault-tolerant (FT) scheduling and mapping algorithm for robust application processing. The proposed algorithms consider optimizing the power as one of the design constraints. The framework for a heterogeneous multiprocessor simulation was developed using SystemC/C++ language. Various design variations were implemented and evaluated using standard task graphs. Performance evaluation metrics are evaluated and discussed for various design scenarios

    Electronic System-Level Synthesis Methodologies

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    Run-time resource allocation for embedded Multiprocessor System-on-Chip using tree-based design space exploration

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    The dynamic nature of application workloads in modern MPSoC-based embedded systems is growing. To cope with the dynamism of application workloads at run time and to improve the efficiency of the underlying system architecture, this paper presents a novel run-time resource allocation algorithm for multimedia applications with the objective of minimizing energy consumption for predefined deadlines. This algorithm is based on a novel tree-based design space exploration (DSE) method, which is performed in two phases: design-time and run-time. During design time, application clustering is combined with the tree-based DSE, and after that, feature extraction and application classification is performed during run-time based on well-known machine learning techniques. We evaluated our algorithm using a heterogeneous MPSoC system with several applications that have different communication and computation behaviors. Our experimental results revealed that during runtime, more than 91% of the applications were classified correctly by our proposed algorithm to select the best resources for allocation. Therefore the results clearly confirm that our algorithm is effective

    A hierarchical run-time adaptive resource allocation framework for large-scale MPSoC systems

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    In the embedded computer system domain, MPSoC systems have become increasingly popular due to the ever-increasing performance demands of modern embedded applications. The number of processing elements in these MPSoCs also steadily increases. Whereas current MPSoCs still contain a limited number of processing elements, future MPSoCs will feature tens up to hundreds of (heterogeneous) processing elements that are all integrated on a single chip. On these future large-scale MPSoC systems, the mapping of applications onto the hardware resources plays an important role to fully explore the parallelism of applications. In this article, a hierarchical run-time adaptive resource allocation framework which uses an intelligent task remapping approach is proposed to improve the system performance for large-scale MPSoCs

    Multilevel MPSoC Performance Evaluation: New ISSPT Model

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    To deploy the enormous hardware resources available in Multi Processor Systems-on-Chip (MPSoC) efficiently, rapidly and accurately, methods of Design Space Exploration (DSE) are needed to evaluate the different design alternatives. In this paper, we present a framework that makes fast simulation and performance evaluation of MPSoC possible early in the design flow, thus reducing the time-to-market. In this framework and within the Transaction Level Modeling (TLM) approach, we present a new definition of ISS level by introducing two complementary modeling sublevels ISST and ISSPT. This later, that we illustrate an arbiter modeling approach that allows a high performance MPSoC communication. A round-robin method is chosen because it is simple, minimizes the communication latency and has an accepted speed-up. Two applications are tested and used to validate our platform: Game of life and JPEG Encoder. The performance of the proposed approach has been analyzed in our platform MPSoC based on multi-MicroBlaze. Simulation results show with ISSPT sublevels gives a high simulation speedup factor of up to 32 with a negligible performance estimation error margin
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