41,438 research outputs found
A gentle transition from Java programming to Web Services using XML-RPC
Exposing students to leading edge vocational areas of relevance such as Web Services can be difficult. We show a lightweight approach by embedding a key component of Web Services within a Level 3 BSc module in Distributed Computing. We present a ready to use collection of lecture slides and student activities based on XML-RPC. In
addition we show that this material addresses the central topics in the context of web services as identified by Draganova (2003)
Developing High Performance Computing Resources for Teaching Cluster and Grid Computing courses
High-Performance Computing (HPC) and the ability to process large amounts of data are of
paramount importance for UK business and economy as outlined by Rt Hon David Willetts
MP at the HPC and Big Data conference in February 2014. However there is a shortage of
skills and available training in HPC to prepare and expand the workforce for the HPC and
Big Data research and development. Currently, HPC skills are acquired mainly by students
and staff taking part in HPC-related research projects, MSc courses, and at the dedicated
training centres such as Edinburgh University’s EPCC. There are few UK universities teaching
the HPC, Clusters and Grid Computing courses at the undergraduate level. To address the
issue of skills shortages in the HPC it is essential to provide teaching and training as part of
both postgraduate and undergraduate courses. The design and development of such courses is
challenging since the technologies and software in the fields of large scale distributed systems
such as Cluster, Cloud and Grid computing are undergoing continuous change. The students
completing the HPC courses should be proficient in these evolving technologies and equipped
with practical and theoretical skills for future jobs in this fast developing area.
In this paper we present our experience in developing the HPC, Cluster and Grid modules
including a review of existing HPC courses offered at the UK universities. The topics covered in
the modules are described, as well as the coursework projects based on practical laboratory work.
We conclude with an evaluation based on our experience over the last ten years in developing
and delivering the HPC modules on the undergraduate courses, with suggestions for future work
Game Changer: Investing in Digital Play to Advance Children's Learning and Health
Based on a literature review and interviews with digital learning experts, explores how digital games can foster skills and knowledge for better academic performance and health. Makes recommendations for government research, partnerships, and media
Research and Education in Computational Science and Engineering
Over the past two decades the field of computational science and engineering
(CSE) has penetrated both basic and applied research in academia, industry, and
laboratories to advance discovery, optimize systems, support decision-makers,
and educate the scientific and engineering workforce. Informed by centuries of
theory and experiment, CSE performs computational experiments to answer
questions that neither theory nor experiment alone is equipped to answer. CSE
provides scientists and engineers of all persuasions with algorithmic
inventions and software systems that transcend disciplines and scales. Carried
on a wave of digital technology, CSE brings the power of parallelism to bear on
troves of data. Mathematics-based advanced computing has become a prevalent
means of discovery and innovation in essentially all areas of science,
engineering, technology, and society; and the CSE community is at the core of
this transformation. However, a combination of disruptive
developments---including the architectural complexity of extreme-scale
computing, the data revolution that engulfs the planet, and the specialization
required to follow the applications to new frontiers---is redefining the scope
and reach of the CSE endeavor. This report describes the rapid expansion of CSE
and the challenges to sustaining its bold advances. The report also presents
strategies and directions for CSE research and education for the next decade.Comment: Major revision, to appear in SIAM Revie
Contemporary developments in teaching and learning introductory programming: Towards a research proposal
The teaching and learning of introductory programming in tertiary institutions is problematic. Failure rates are high and the inability of students to complete small programming tasks at the completion of introductory units is not unusual. The literature on teaching programming contains many examples of changes in teaching strategies and curricula that have been implemented in an effort to reduce failure rates. This paper analyses contemporary research into the area, and summarises developments in the teaching of introductory programming. It also focuses on areas for future research which will potentially lead to improvements in both the teaching and learning of introductory programming. A graphical representation of the issues from the literature that are covered in the document is provided in the introduction
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