3,561 research outputs found
Deep Predictive Coding Neural Network for RF Anomaly Detection in Wireless Networks
Intrusion detection has become one of the most critical tasks in a wireless
network to prevent service outages that can take long to fix. The sheer variety
of anomalous events necessitates adopting cognitive anomaly detection methods
instead of the traditional signature-based detection techniques. This paper
proposes an anomaly detection methodology for wireless systems that is based on
monitoring and analyzing radio frequency (RF) spectrum activities. Our
detection technique leverages an existing solution for the video prediction
problem, and uses it on image sequences generated from monitoring the wireless
spectrum. The deep predictive coding network is trained with images
corresponding to the normal behavior of the system, and whenever there is an
anomaly, its detection is triggered by the deviation between the actual and
predicted behavior. For our analysis, we use the images generated from the
time-frequency spectrograms and spectral correlation functions of the received
RF signal. We test our technique on a dataset which contains anomalies such as
jamming, chirping of transmitters, spectrum hijacking, and node failure, and
evaluate its performance using standard classifier metrics: detection ratio,
and false alarm rate. Simulation results demonstrate that the proposed
methodology effectively detects many unforeseen anomalous events in real time.
We discuss the applications, which encompass industrial IoT, autonomous vehicle
control and mission-critical communications services.Comment: 7 pages, 7 figures, Communications Workshop ICC'1
Autonomous Accident Monitoring Using Cellular Network Data
Mobile communication networks constitute large-scale sensor networks that generate huge amounts of data that can be refined into collective mobility patterns. In this paper we propose a method for using these patterns to autonomously monitor and detect accidents and other critical events. The approach is to identify a measure that is approximately time-invariant on short time-scales under regular conditions, estimate the short and long-term dynamics of this measure using Bayesian inference, and identify sudden shifts in mobility patterns by monitoring the divergence between the short and long-term estimates. By estimating long-term dynamics, the method is also able to adapt to long-term trends in data. As a proof-of-concept, we apply this approach in a vehicular traffic scenario, where we demonstrate that the method can detect traffic accidents and distinguish these from regular events, such as traffic congestions
Detecting Flow Anomalies in Distributed Systems
Deep within the networks of distributed systems, one often finds anomalies
that affect their efficiency and performance. These anomalies are difficult to
detect because the distributed systems may not have sufficient sensors to
monitor the flow of traffic within the interconnected nodes of the networks.
Without early detection and making corrections, these anomalies may aggravate
over time and could possibly cause disastrous outcomes in the system in the
unforeseeable future. Using only coarse-grained information from the two end
points of network flows, we propose a network transmission model and a
localization algorithm, to detect the location of anomalies and rank them using
a proposed metric within distributed systems. We evaluate our approach on
passengers' records of an urbanized city's public transportation system and
correlate our findings with passengers' postings on social media microblogs.
Our experiments show that the metric derived using our localization algorithm
gives a better ranking of anomalies as compared to standard deviation measures
from statistical models. Our case studies also demonstrate that transportation
events reported in social media microblogs matches the locations of our detect
anomalies, suggesting that our algorithm performs well in locating the
anomalies within distributed systems
Fake View Analytics in Online Video Services
Online video-on-demand(VoD) services invariably maintain a view count for
each video they serve, and it has become an important currency for various
stakeholders, from viewers, to content owners, advertizers, and the online
service providers themselves. There is often significant financial incentive to
use a robot (or a botnet) to artificially create fake views. How can we detect
the fake views? Can we detect them (and stop them) using online algorithms as
they occur? What is the extent of fake views with current VoD service
providers? These are the questions we study in the paper. We develop some
algorithms and show that they are quite effective for this problem.Comment: 25 pages, 15 figure
Network anomaly detection: a survey and comparative analysis of stochastic and deterministic methods
7 pages. 1 more figure than final CDC 2013 versionWe present five methods to the problem of network anomaly detection. These methods cover most of the common techniques in the anomaly detection field, including Statistical Hypothesis Tests (SHT), Support Vector Machines (SVM) and clustering analysis. We evaluate all methods in a simulated network that consists of nominal data, three flow-level anomalies and one packet-level attack. Through analyzing the results, we point out the advantages and disadvantages of each method and conclude that combining the results of the individual methods can yield improved anomaly detection results
On a Generic Security Game Model
To protect the systems exposed to the Internet against attacks, a security
system with the capability to engage with the attacker is needed. There have
been attempts to model the engagement/interactions between users, both benign
and malicious, and network administrators as games. Building on such works, we
present a game model which is generic enough to capture various modes of such
interactions. The model facilitates stochastic games with imperfect
information. The information is imperfect due to erroneous sensors leading to
incorrect perception of the current state by the players. To model this error
in perception distributed over other multiple states, we use Euclidean
distances between the outputs of the sensors. We build a 5-state game to
represent the interaction of the administrator with the user. The states
correspond to 1) the user being out of the system in the Internet, and after
logging in to the system; 2) having low privileges; 3) having high privileges;
4) when he successfully attacks and 5) gets trapped in a honeypot by the
administrator. Each state has its own action set. We present the game with a
distinct perceived action set corresponding to each distinct information set of
these states. The model facilitates stochastic games with imperfect
information. The imperfect information is due to erroneous sensors leading to
incorrect perception of the current state by the players. To model this error
in perception distributed over the states, we use Euclidean distances between
outputs of the sensors. A numerical simulation of an example game is presented
to show the evaluation of rewards to the players and the preferred strategies.
We also present the conditions for formulating the strategies when dealing with
more than one attacker and making collaborations.Comment: 31 page
- …