3,977 research outputs found

    Hardware Software Synthesis of a H.264 / AVC Baseline Profile Decoder

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    The latest video compression standard is a joint effort between ITU and MPEG known as H.264/AVC. As with any video compression standard the H.264/AVC uses computationally intensive algorithms to maximize performance. During decompression these algorithms must be applied in real-time, processing 30 frames a second. This can be done in software, specialized hardware, or a combination of the two. Software solutions allow for maximum portability and ease of design, but General Purpose Processors (GPP) can not take full advantage of the parallelizable algorithms that the H.264 decoder is based upon. Specialized hardware solutions, on the other hand, allow concurrent data and instruction paths, but do not offer a high level of abstraction for cross platform development. Recent work by Xilinx has resulted in the advent of the MicroBlaze soft-processor that is a stand alone microcontroller built from an FPGA. The MicroBlaze provides a specialized hardware medium to run software on-chip with VHDL entities. The goal of this thesis was to model and simulate a software hardware hybrid H.264/AVC Baseline Profile decoder using VHDL and a soft-processor. It was proposed to divide all highly sequential calculations (run-length and CALVC decoding) and control data flow into software and perform the remaining calculations (prediction, inverse transform, inverse quantization, etc.) in hardware modules. The software runs on Xilinx\u27 s MicroBlaze soft-processor and the hardware was designed using VHDL. A major advantage of soft-processors over GPP\u27s, is that it hardware instantiations reside on-chip with the processor. The software and MicroBlaze soft-processor were simulated in a test bench and the results proved that the MicroBlaze could not handle the encoded bit-stream in real-time. For this reason the hardware interface and hardware decoder were never fully implemented. The scope of the thesis covers the H.264 Baseline Profile standard, MicroBlaze processor, the implemented software solution, and the proposed hardware counterpart

    Network-on-Chip Based H.264 Video Decoder on a Field Programmable Gate Array

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    This thesis develops the first fully network-on-chip (NoC) based h.264 video decoder implemented in real hardware on a field programmable gate array (FPGA). This thesis starts with an overview of the h.264 video coding standard and an introduction to the NoC communication paradigm. Following this, a series of processing elements (PEs) are developed which implement the component algorithms making up the h.264 video decoder. These PEs, described primarily in VHDL with some Verilog and C, are then mapped to an NoC which is generated using the CONNECT NoC generation tool. To demonstrate the scalability of the proposed NoC based design, a second NoC based video decoder is implemented on a smaller FPGA using the same PEs on a more compact NoC topology. The performance of both decoders, as well as their component PEs, is evaluated on real hardware. An analysis of the performance results is conducted and recommendations for future work are made based on the results of this analysis. Aside from the development of the proposed decoder, a major contribution of this thesis is the release of all source materials for this design as open source hardware and software. The release of these materials will allow other researchers to more easily replicate this work, as well as create derivative works in the areas of NoC based designs for FPGA, video coding and decoding, and related areas

    An efficient H.264 intra frame coder hardware design

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    H.264 / MPEG-4 Part 10, a recently developed international standard for video compression, offers significantly better video compression efficiency than previous international standards. Since it is impossible to implement a real-time H.264 video coder using a state-of-the-art embedded processor alone, in this thesis, we developed an efficient FPGA-based H.264 intra frame coder hardware for real-time portable applications targeting level 2.0 of baseline profile. We first designed a high performance and low cost hardware architecture for realtime implementation of entropy coding algorithms, context adaptive variable length coding and exp-golomb coding, used in H.264 video coding standard. The hardware is implemented in Verilog HDL and verified with RTL simulations using Mentor Graphics Modelsim. We then designed a high performance and low cost hardware architecture for real-time implementation of intra prediction algorithm used in H.264 video coding standard. This hardware is also implemented in Verilog HDL and verified with RTL simulations using Mentor Graphics Modelsim. We then designed and implemented the top-level H.264 intra frame coder hardware. The hardware is implemented by integrating intra prediction, mode decision, transform-quant and entropy coding modules. The H.264 intra frame coder hardware is verified to be compliant with H.264 standard and it can code 35 CIF (352x288) frames per second. The hardware is first verified with RTL simulations using Mentor Graphics Modelsim. It is then verified to work at 71 MHz on a Xilinx Virtex II FPGA on an ARM Versatile Platform development board. The bitstream generated by the H.264 intra frame coder hardware for an input frame is successfully decoded by H.264 Joint Model (JM) reference software decoder and the decoded frame is displayed using a YUV Player tool for visual verification

    A baseline h.264 video encoder hardware design

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    The recently developed H.264 / MPEG-4 Part 10 video compression standard achieves better video compression efficiency than previous video compression standards at the expense of increased computational complexity and power consumption. Multiple reference frame (MRF) Motion Estimation (ME) is the most computationally intensive and power consuming part of H.264 video encoders. Therefore, in this thesis, we designed and implemented a reconfigurable baseline H.264 video encoder hardware for real-time portable applications in which the number of reference frames used for MRF ME can be configured based on the application requirements in order to trade-off video coding efficiency and power consumption. The proposed H.264 video encoder hardware is based on an existing low cost H.264 intra frame coder hardware and it includes new reconfigurable MRF ME, mode decision and motion compensation hardware. We first proposed a low complexity H.264 MRF ME algorithm and a low energy adaptive hardware for its real-time implementation. The proposed MRF ME algorithm reduces the computational complexity of MRF ME by using a dynamically determined number of reference frames for each Macroblock and early termination. The proposed MRF ME hardware architecture is implemented in Verilog HDL and mapped to a Xilinx Spartan 6 FPGA. The FPGA implementation is verified with post place & route simulations. The proposed H.264 MRF ME hardware has 29-72% less energy consumption on this FPGA than an H.264 MRF ME hardware using 5 reference frames for all MBs with a negligible PSNR loss. We then designed the H.264 video encoder hardware and implemented it in Verilog HDL. The proposed video encoder hardware is mapped to a Xilinx Virtex 6 FPGA and verified with post place & route simulations. The bitstream generated by the proposed video encoder hardware for an input frame is successfully decoded by H.264 Joint Model reference software decoder and the decoded frame is displayed using a YUV Player tool for visual verification. The FPGA implementation of the proposed H.264 video encoder hardware works at 135 MHz, it can code 55 CIF (352x288) frames per second, and its power consumption ranges between 115mW and 235mW depending on the number of reference frames used for MRF ME

    Code improvements towards implementing HEVC decoder

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    DyPS: Dynamic Processor Switching for Energy-Aware Video Decoding on Multi-core SoCs

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    In addition to General Purpose Processors (GPP), Multicore SoCs equipping modern mobile devices contain specialized Digital Signal Processor designed with the aim to provide better performance and low energy consumption properties. However, the experimental measurements we have achieved revealed that system overhead, in case of DSP video decoding, causes drastic performances drop and energy efficiency as compared to the GPP decoding. This paper describes DyPS, a new approach for energy-aware processor switching (GPP or DSP) according to the video quality . We show the pertinence of our solution in the context of adaptive video decoding and describe an implementation on an embedded Linux operating system with the help of the GStreamer framework. A simple case study showed that DyPS achieves 30% energy saving while sustaining the decoding performanc

    Motion estimation and CABAC VLSI co-processors for real-time high-quality H.264/AVC video coding

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    Real-time and high-quality video coding is gaining a wide interest in the research and industrial community for different applications. H.264/AVC, a recent standard for high performance video coding, can be successfully exploited in several scenarios including digital video broadcasting, high-definition TV and DVD-based systems, which require to sustain up to tens of Mbits/s. To that purpose this paper proposes optimized architectures for H.264/AVC most critical tasks, Motion estimation and context adaptive binary arithmetic coding. Post synthesis results on sub-micron CMOS standard-cells technologies show that the proposed architectures can actually process in real-time 720 Ă— 480 video sequences at 30 frames/s and grant more than 50 Mbits/s. The achieved circuit complexity and power consumption budgets are suitable for their integration in complex VLSI multimedia systems based either on AHB bus centric on-chip communication system or on novel Network-on-Chip (NoC) infrastructures for MPSoC (Multi-Processor System on Chip
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