661 research outputs found

    Improving Feature Selection Techniques for Machine Learning

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    As a commonly used technique in data preprocessing for machine learning, feature selection identifies important features and removes irrelevant, redundant or noise features to reduce the dimensionality of feature space. It improves efficiency, accuracy and comprehensibility of the models built by learning algorithms. Feature selection techniques have been widely employed in a variety of applications, such as genomic analysis, information retrieval, and text categorization. Researchers have introduced many feature selection algorithms with different selection criteria. However, it has been discovered that no single criterion is best for all applications. We proposed a hybrid feature selection framework called based on genetic algorithms (GAs) that employs a target learning algorithm to evaluate features, a wrapper method. We call it hybrid genetic feature selection (HGFS) framework. The advantages of this approach include the ability to accommodate multiple feature selection criteria and find small subsets of features that perform well for the target algorithm. The experiments on genomic data demonstrate that ours is a robust and effective approach that can find subsets of features with higher classification accuracy and/or smaller size compared to each individual feature selection algorithm. A common characteristic of text categorization tasks is multi-label classification with a great number of features, which makes wrapper methods time-consuming and impractical. We proposed a simple filter (non-wrapper) approach called Relation Strength and Frequency Variance (RSFV) measure. The basic idea is that informative features are those that are highly correlated with the class and distribute most differently among all classes. The approach is compared with two well-known feature selection methods in the experiments on two standard text corpora. The experiments show that RSFV generate equal or better performance than the others in many cases

    State-of-the-art in aerodynamic shape optimisation methods

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    Aerodynamic optimisation has become an indispensable component for any aerodynamic design over the past 60 years, with applications to aircraft, cars, trains, bridges, wind turbines, internal pipe flows, and cavities, among others, and is thus relevant in many facets of technology. With advancements in computational power, automated design optimisation procedures have become more competent, however, there is an ambiguity and bias throughout the literature with regards to relative performance of optimisation architectures and employed algorithms. This paper provides a well-balanced critical review of the dominant optimisation approaches that have been integrated with aerodynamic theory for the purpose of shape optimisation. A total of 229 papers, published in more than 120 journals and conference proceedings, have been classified into 6 different optimisation algorithm approaches. The material cited includes some of the most well-established authors and publications in the field of aerodynamic optimisation. This paper aims to eliminate bias toward certain algorithms by analysing the limitations, drawbacks, and the benefits of the most utilised optimisation approaches. This review provides comprehensive but straightforward insight for non-specialists and reference detailing the current state for specialist practitioners

    Recent Advances in General Game Playing

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    The goal of General Game Playing (GGP) has been to develop computer programs that can perform well across various game types. It is natural for human game players to transfer knowledge from games they already know how to play to other similar games. GGP research attempts to design systems that work well across different game types, including unknown new games. In this review, we present a survey of recent advances (2011 to 2014) in GGP for both traditional games and video games. It is notable that research on GGP has been expanding into modern video games. Monte-Carlo Tree Search and its enhancements have been the most influential techniques in GGP for both research domains. Additionally, international competitions have become important events that promote and increase GGP research. Recently, a video GGP competition was launched. In this survey, we review recent progress in the most challenging research areas of Artificial Intelligence (AI) related to universal game playing
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