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    A Parallel Branch and Bound Algorithm for the Resource Leveling Problem with Minimal Lags

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    [EN] The efficient use of resources is a key factor to minimize the cost while meeting time deadlines and quality requirements; this is especially important in construction projects where field operations take fluctuations of resources unproductive and costly. Resource Leveling Problems (RLP) aim to sequence the construction activities that maximize the resource consumption efficiency over time, minimizing the variability. Exact algorithms for the RLP have been proposed throughout the years to offer optimal solutions; however, these problems require a vast computational capability ( combinatorial explosion ) that makes them unpractical. Therefore, alternative heuristic and metaheuristic algorithms have been suggested in the literature to find local optimal solutions, using different libraries to benchmark optimal values; for example, the Project Scheduling Problem LIBrary for minimal lags is still open to be solved to optimality for RLP. To partially fill this gap, the authors propose a Parallel Branch and Bound algorithm for the RLP with minimal lags to solve the RLP with an acceptable computational effort. This way, this research contributes to the body of knowledge of construction project scheduling providing the optimums of 50 problems for the RLP with minimal lags for the first time, allowing future contributors to benchmark their heuristics meth-ods against exact results by obtaining the distance of their solution to the optimal values. Furthermore, for practitioners,the time required to solve this kind of problem is reasonable and practical, considering that unbalanced resources can risk the goals of the construction project.This research was supported by the FAPA program of the Universidad de Los Andes (Colombia). The authors would like to thank the research group of Construction Engineering and Management (INgeco), especially J. S. Rojas-Quintero, and the Department of Systems Engineering at the Universidad de Los Andes. The authors are also grateful to the anonymous reviewers for their valuable and constructive suggestions.Ponz Tienda, JL.; Salcedo-Bernal, A.; Pellicer Armiñana, E. (2017). A Parallel Branch and Bound Algorithm for the Resource Leveling Problem with Minimal Lags. COMPUTER-AIDED CIVIL AND INFRASTRUCTURE ENGINEERING. 32:474-498. doi:10.1111/mice.12233S47449832Adeli, H. (2000). High-Performance Computing for Large-Scale Analysis, Optimization, and Control. Journal of Aerospace Engineering, 13(1), 1-10. doi:10.1061/(asce)0893-1321(2000)13:1(1)ADELI, H., & KAMAL, O. (2008). Parallel Structural Analysis Using Threads. Computer-Aided Civil and Infrastructure Engineering, 4(2), 133-147. doi:10.1111/j.1467-8667.1989.tb00015.xAdeli, H., & Kamal, O. (1992). Concurrent analysis of large structures—II. applications. Computers & Structures, 42(3), 425-432. doi:10.1016/0045-7949(92)90038-2Adeli, H., Kamat, M. 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    The Resource Leveling Problem with multiple resources using an adaptive genetic algorithm

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    Resource management ensures that a project is completed on time and at cost, and that its quality is as previously defined; nevertheless, resources are scarce and their use in the activities of the project leads to conflicts in the schedule. Resource Leveling Problems consider how to make the resource consumption as efficient as possible. This paper presents a new Adaptive Genetic Algorithm for the Resource Leveling Problem with multiple resources, and its novelty lies in using the Weibull distribution to establish an estimation of the global optimum as a termination condition. The extension of the project deadline with a penalty is allowed, avoiding the increase in the project criticality punishing the shift of activities. The algorithmis tested with the standard Project Scheduling Problem Library PSPLIB, and a complete analysis and benchmarking test instances are presented. The proposed algorithm is implemented using VBA for Excel 2010 in order to provide a flexible and powerful decision support system that enables practitioners to choose between different feasible solutions to a problem, and in addition it is easily adjustable to the constraints and particular needs of each project in realistic environments.This study was partially funded by the Spanish Ministry of Science and Innovation (research project BIA2011-23602).Ponz Tienda, JL.; Yepes Piqueras, V.; Pellicer Armiñana, E.; Moreno Flores, J. (2013). The Resource Leveling Problem with multiple resources using an adaptive genetic algorithm. Automation in Construction. 29(1):161-172. doi:10.1016/j.autcon.2012.10.003S16117229

    A Multiagent Evolutionary Algorithm for the Resource-Constrained Project Portfolio Selection and Scheduling Problem

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    A multiagent evolutionary algorithm is proposed to solve the resource-constrained project portfolio selection and scheduling problem. The proposed algorithm has a dual level structure. In the upper level a set of agents make decisions to select appropriate project portfolios. Each agent selects its project portfolio independently. The neighborhood competition operator and self-learning operator are designed to improve the agent’s energy, that is, the portfolio profit. In the lower level the selected projects are scheduled simultaneously and completion times are computed to estimate the expected portfolio profit. A priority rule-based heuristic is used by each agent to solve the multiproject scheduling problem. A set of instances were generated systematically from the widely used Patterson set. Computational experiments confirmed that the proposed evolutionary algorithm is effective for the resource-constrained project portfolio selection and scheduling problem

    Integrating iterative crossover capability in orthogonal neighborhoods for scheduling resource-constrained projects

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    An effective hybrid evolutionary search method is presented which integrates a genetic algorithm with a local search. Whereas its genetic algorithm improves the solutions obtained by its local search, its local search component utilizes a synergy between two neighborhood schemes in diversifying the pool used by the genetic algorithm. Through the integration of these two searches, the crossover operators further enhance the solutions that are initially local optimal for both neighborhood schemes; and the employed local search provides fresh solutions for the pool whenever needed. The joint endeavor of its local search mechanism and its genetic algorithm component has made the method both robust and effective. The local search component examines unvisited regions of search space and consequently diversifies the search; and the genetic algorithm component recombines essential pieces of information existing in several high-quality solutions and intensifies the search. It is through striking such a balance between diversification and intensification that the method exploits the structure of search space and produces superb solutions. The method has been implemented as a procedure for the resource-constrained project scheduling problem. The computational experiments on 2,040 benchmark instances indicate that the procedure is very effective

    Towards Merging Binary Integer Programming Techniques with Genetic Algorithms

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    This paper presents a framework based on merging a binary integer programming technique with a genetic algorithm. The framework uses both lower and upper bounds to make the employed mathematical formulation of a problem as tight as possible. For problems whose optimal solutions cannot be obtained, precision is traded with speed through substituting the integrality constrains in a binary integer program with a penalty. In this way, instead of constraining a variable u with binary restriction, u is considered as real number between 0 and 1, with the penalty of Mu(1-u), in which M is a large number. Values not near to the boundary extremes of 0 and 1 make the component of Mu(1-u) large and are expected to be avoided implicitly. The nonbinary values are then converted to priorities, and a genetic algorithm can use these priorities to fill its initial pool for producing feasible solutions. The presented framework can be applied to many combinatorial optimization problems. Here, a procedure based on this framework has been applied to a scheduling problem, and the results of computational experiments have been discussed, emphasizing the knowledge generated and inefficiencies to be circumvented with this framework in future

    Incorporating Memory and Learning Mechanisms Into Meta-RaPS

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    Due to the rapid increase of dimensions and complexity of real life problems, it has become more difficult to find optimal solutions using only exact mathematical methods. The need to find near-optimal solutions in an acceptable amount of time is a challenge when developing more sophisticated approaches. A proper answer to this challenge can be through the implementation of metaheuristic approaches. However, a more powerful answer might be reached by incorporating intelligence into metaheuristics. Meta-RaPS (Metaheuristic for Randomized Priority Search) is a metaheuristic that creates high quality solutions for discrete optimization problems. It is proposed that incorporating memory and learning mechanisms into Meta-RaPS, which is currently classified as a memoryless metaheuristic, can help the algorithm produce higher quality results. The proposed Meta-RaPS versions were created by taking different perspectives of learning. The first approach taken is Estimation of Distribution Algorithms (EDA), a stochastic learning technique that creates a probability distribution for each decision variable to generate new solutions. The second Meta-RaPS version was developed by utilizing a machine learning algorithm, Q Learning, which has been successfully applied to optimization problems whose output is a sequence of actions. In the third Meta-RaPS version, Path Relinking (PR) was implemented as a post-optimization method in which the new algorithm learns the good attributes by memorizing best solutions, and follows them to reach better solutions. The fourth proposed version of Meta-RaPS presented another form of learning with its ability to adaptively tune parameters. The efficiency of these approaches motivated us to redesign Meta-RaPS by removing the improvement phase and adding a more sophisticated Path Relinking method. The new Meta-RaPS could solve even the largest problems in much less time while keeping up the quality of its solutions. To evaluate their performance, all introduced versions were tested using the 0-1 Multidimensional Knapsack Problem (MKP). After comparing the proposed algorithms, Meta-RaPS PR and Meta-RaPS Q Learning appeared to be the algorithms with the best and worst performance, respectively. On the other hand, they could all show superior performance than other approaches to the 0-1 MKP in the literature
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