266,426 research outputs found

    Automating software design system DESTA

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    'DESTA' is the acronym for the Dialogue Evolutionary Synthesizer of Turnkey Algorithms by means of a natural language (Russian or English) functional specification of algorithms or software being developed. DESTA represents the computer-aided and/or automatic artificial intelligence 'forgiving' system which provides users with software tools support for algorithm and/or structured program development. The DESTA system is intended to provide support for the higher levels and earlier stages of engineering design of software in contrast to conventional Computer Aided Design (CAD) systems which provide low level tools for use at a stage when the major planning and structuring decisions have already been taken. DESTA is a knowledge-intensive system. The main features of the knowledge are procedures, functions, modules, operating system commands, batch files, their natural language specifications, and their interlinks. The specific domain for the DESTA system is a high level programming language like Turbo Pascal 6.0. The DESTA system is operational and runs on an IBM PC computer

    Evolutionary Business Information Systems - Perspectives and Challenges of an Emerging Class of Information Systems

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    This article reflects on existing and emerging future challenges arising in the area of “evolutionary business in- formation systems”, a class of systems that demand an evolutionary software development process and which sup- port secondary design of various con- ceptual layers. We place both existing contributions and future research op- portunities in context by referring to an idealized, preliminary system archi- tecture. Finally, we emphasize our plu- ralistic perspective on the research ob- ject and the resulting need for method- ological flexibility in the sense of inter- disciplinary configurations of research methods

    Rule-Based Configuration Control Mechanisms

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    This paper explores the use of rule-based techniques to manage reusable software libraries. In particular, we examine the properties of partially instantiated Ada generic packages and present an object- based view of a particular collection of reusable Ada generic packages. We argue that because types are the primary mechanism for structuring programs in Ada, our ability to organize and manage large Ada software systems is commensurate with the software development environment\u27s support for organizing and managing types. We have assembled a testbed environment for Evolutionary Software Associates\u27 Workshop object management software. The testbed enables us to evaluate the Workshop system and demonstrate the feasibility of the evolutionary approach to the development of large Ada systems. The evolutionary approach to software engineering seeks to integrate tools that support software development with tools that support software maintenance. Initially the Workshop is being used in conjunction with a LISP-based development environment, but it is, in principle, language and platform independent. We are currently experimenting with rules and class definitions for structuring information about the products and processes in software design and development. We are designing and implementing control mechanisms that can be automatically activated when the developers engage in certain events. An inference mechanism determines which rules can fire and in some cases will cause transformations to occur automatically.* The developers interact with the environment through a Software Spreadsheet™ (Clemm 1987) which actively indicates the status of software objects

    Planning as Optimization: Dynamically Discovering Optimal Configurations for Runtime Situations

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    The large number of possible configurations of modern software-based systems, combined with the large number of possible environmental situations of such systems, prohibits enumerating all adaptation options at design time and necessitates planning at run time to dynamically identify an appropriate configuration for a situation. While numerous planning techniques exist, they typically assume a detailed state-based model of the system and that the situations that warrant adaptations are known. Both of these assumptions can be violated in complex, real-world systems. As a result, adaptation planning must rely on simple models that capture what can be changed (input parameters) and observed in the system and environment (output and context parameters). We therefore propose planning as optimization: the use of optimization strategies to discover optimal system configurations at runtime for each distinct situation that is also dynamically identified at runtime. We apply our approach to CrowdNav, an open-source traffic routing system with the characteristics of a real-world system. We identify situations via clustering and conduct an empirical study that compares Bayesian optimization and two types of evolutionary optimization (NSGA-II and novelty search) in CrowdNav

    Talking Titler: Evolutionary and Self-Adaptive Land Tenure Information System Development

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    Conventional land registration systems often do not produce the desired results in uncertain land tenure situations such as peri-urban areas in developing world cities, post-conflict situations, land restitution claims and aboriginal land systems. In the Talking Titler system, flexibility in creating relationships between people and between people and their interests in land has been the primary design feature. It is a tool for prototyping different designs and for developing land tenure information systems usung evolutionary strategies. The methodology was originally conceived in urban informal settlement upgrade projects and land reform and land restitution projects in South Africa in the 1990’s. In recent years, the concepts have been tested through interviews with aboriginal peoples groups in Canada, field trials and an initial implementation in land regularization in Nigeria, and a land administration study in Somaliland. The paper overviews the conceptual design of the system, how the design was formulated, testing of the system, and current development. The paper concludes by overviewing an initial design and testing with  evolutionary database development and self-adapting software using an extensible markup language (XML) database to reduce the human input into system changes as it evolves

    DIVERSIFY: Ecology-inspired software evolution for diversity emergence

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    update for BASE on Sep 08 2018 22:43:36International audienceDIVERSIFY is an EU funded project, which aims at favoring spontaneous diversification in software systems in order to increase their adaptive capacities. This objective is founded on three observations: software has to constantly evolve to face unpredictable changes in its requirements, execution environment or to respond to failure (bugs, attacks, etc.); the emergence and maintenance of high levels of diversity are essential to provide adaptive capacities to many forms of complex systems, ranging from ecological and biological systems to social and economical systems; diversity levels tend to be very low in software systems. DIVERSIFY explores how the biological evolutionary mechanisms, which sustain high levels of biodiversity in ecosystems (speciation, phenotypic plasticity and natural selection) can be translated in software evolution principles. In this work, we consider evolution as a driver for diversity as a means to increase resilience in software systems. In particular, we are inspired by bipartite ecological relationships to investigate the automatic diversification of the server side of a client-server architecture. This type of software diversity aims at mitigating the risks of software monoculture. The consortium gathers researchers from the software-intensive, distributed systems and the ecology areas in order to transfer ecological concepts and processes as software design principles

    Synthesis of Probabilistic Models for Quality-of-Service Software Engineering

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    An increasingly used method for the engineering of software systems with strict quality-of-service (QoS) requirements involves the synthesis and verification of probabilistic models for many alternative architectures and instantiations of system parameters. Using manual trial-and-error or simple heuristics for this task often produces suboptimal models, while the exhaustive synthesis of all possible models is typically intractable. The EvoChecker search-based software engineering approach presented in our paper addresses these limitations by employing evolutionary algorithms to automate the model synthesis process and to significantly improve its outcome. EvoChecker can be used to synthesise the Pareto-optimal set of probabilistic models associated with the QoS requirements of a system under design, and to support the selection of a suitable system architecture and configuration. EvoChecker can also be used at runtime, to drive the efficient reconfiguration of a self-adaptive software system. We evaluate EvoChecker on several variants of three systems from different application domains, and show its effectiveness and applicability

    Evolutionary computing driven search based software testing and correction

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    For a given program, testing, locating the errors identified, and correcting those errors is a critical, yet expensive process. The field of Search Based Software Engineering (SBSE) addresses these phases by formulating them as search problems. This dissertation addresses these challenging problems through the use of two complimentary evolutionary computing based systems. The first one is the Fitness Guided Fault Localization (FGFL) system, which novelly uses a specification based fitness function to perform fault localization. The second is the Coevolutionary Automated Software Correction (CASC) system, which employs a variety of evolutionary computing techniques to perform testing, correction, and verification of software. In support of the real world application of these systems, a practitioner\u27s guide to fitness function design is provided. For the FGFL system, experimental results are presented that demonstrate the applicability of fitness guided fault localization to automate this important phase of software correction in general, and the potential of the FGFL system in particular. For the fitness function design guide, the performance of a guide generated fitness function is compared to that of an expert designed fitness function demonstrating the competitiveness of the guide generated fitness function. For the CASC system, results are presented that demonstrate the system\u27s abilities on a series of problems of both increasing size as well as number of bugs present. The system presented solutions more than 90% of the time for versions of the programs containing one or two bugs. Additionally, scalability results are presented for the CASC system that indicate that success rate linearly decreases with problem size and that the estimated convergence rate scales at worst linearly with problem size --Abstract, page ii
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