1,966 research outputs found

    Obstacle-aware Adaptive Informative Path Planning for UAV-based Target Search

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    Target search with unmanned aerial vehicles (UAVs) is relevant problem to many scenarios, e.g., search and rescue (SaR). However, a key challenge is planning paths for maximal search efficiency given flight time constraints. To address this, we propose the Obstacle-aware Adaptive Informative Path Planning (OA-IPP) algorithm for target search in cluttered environments using UAVs. Our approach leverages a layered planning strategy using a Gaussian Process (GP)-based model of target occupancy to generate informative paths in continuous 3D space. Within this framework, we introduce an adaptive replanning scheme which allows us to trade off between information gain, field coverage, sensor performance, and collision avoidance for efficient target detection. Extensive simulations show that our OA-IPP method performs better than state-of-the-art planners, and we demonstrate its application in a realistic urban SaR scenario.Comment: Paper accepted for International Conference on Robotics and Automation (ICRA-2019) to be held at Montreal, Canad

    3D Real-Time Energy Efficient Path Planning for a Fleet of Fixed-Wing UAVs

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    UAV path planning requires finding an optimal (or sub-optimal) collision free path in a cluttered environment, while taking into account geometric, physical and temporal constraints, eventually allowing UAVs to perform their tasks despite several uncertainty sources. This paper reviews the current state-of-the-art in path planning, and subsequently introduces a novel node-based algorithm based on the called EEA*. EEA* is based on the A* Search algorithm and aims at mitigating some of its key limitations. The proposed EEA* deals with 3D environments, it provides robustness quickly converging to the solution, it is energy efficient and it is realtime implementable and executable. Along with the proposed EEA*, a local path planner is developed to cope with unknown dynamic threats in the environment. Applicability and effectiveness is first demonstrated via simulated experiments using a fixed-wing UAV that operates in different mountain-like 3D environments in the presence of several unknown dynamic obstacles. Then, the algorithm is applied in a multi-agent setting with three UAVs that are commanded to follow their respective paths in a safe way. The energy efficiency of the EEA* algorithm has also been tested and compared with the conventional A* algorithm

    A cloned linguistic decision tree controller for real-time path planning in hostile environments

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    AbstractThe idea of a Cloned Controller to approximate optimised control algorithms in a real-time environment is introduced. A Cloned Controller is demonstrated using Linguistic Decision Trees (LDTs) to clone a Model Predictive Controller (MPC) based on Mixed Integer Linear Programming (MILP) for Unmanned Aerial Vehicle (UAV) path planning through a hostile environment. Modifications to the LDT algorithm are proposed to account for attributes with circular domains, such as bearings, and discontinuous output functions. The cloned controller is shown to produce near optimal paths whilst significantly reducing the decision period. Further investigation shows that the cloned controller generalises to the multi-obstacle case although this can lead to situations far outside of the training dataset and consequently result in decisions with a high level of uncertainty. A modification to the algorithm to improve the performance in regions of high uncertainty is proposed and shown to further enhance generalisation. The resulting controller combines the high performance of MPC–MILP with the rapid response of an LDT while providing a degree of transparency/interpretability of the decision making

    Unmanned Aerial Systems for Wildland and Forest Fires

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    Wildfires represent an important natural risk causing economic losses, human death and important environmental damage. In recent years, we witness an increase in fire intensity and frequency. Research has been conducted towards the development of dedicated solutions for wildland and forest fire assistance and fighting. Systems were proposed for the remote detection and tracking of fires. These systems have shown improvements in the area of efficient data collection and fire characterization within small scale environments. However, wildfires cover large areas making some of the proposed ground-based systems unsuitable for optimal coverage. To tackle this limitation, Unmanned Aerial Systems (UAS) were proposed. UAS have proven to be useful due to their maneuverability, allowing for the implementation of remote sensing, allocation strategies and task planning. They can provide a low-cost alternative for the prevention, detection and real-time support of firefighting. In this paper we review previous work related to the use of UAS in wildfires. Onboard sensor instruments, fire perception algorithms and coordination strategies are considered. In addition, we present some of the recent frameworks proposing the use of both aerial vehicles and Unmanned Ground Vehicles (UV) for a more efficient wildland firefighting strategy at a larger scale.Comment: A recent published version of this paper is available at: https://doi.org/10.3390/drones501001

    Severity-sensitive norm-governed multi-agent planning

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    This research was funded by Selex ES. The software developed during this research, including the norm analysis and planning algorithms, the simulator and harbour protection scenario used during evaluation is freely available from doi:10.5258/SOTON/D0139Peer reviewedPublisher PD

    Emergency rapid mapping with drones: models and solution approaches for offline and online mission planning

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    Die Verfügbarkeit von unbemannten Luftfahrzeugen (unmanned aerial vehicles oder UAVs) und die Fortschritte in der Entwicklung leichtgewichtiger Sensorik eröffnen neue Möglichkeiten für den Einsatz von Fernerkundungstechnologien zur Schnellerkundung in Großschadenslagen. Hier ermöglichen sie es beispielsweise nach Großbränden, Einsatzkräften in kurzer Zeit ein erstes Lagebild zur Verfügung zu stellen. Die begrenzte Flugdauer der UAVs wie auch der Bedarf der Einsatzkräfte nach einer schnellen Ersteinschätzung bedeuten jedoch, dass die betroffenen Gebiete nur stichprobenartig überprüft werden können. In Kombination mit Interpolationsverfahren ermöglichen diese Stichproben anschließend eine Abschätzung der Verteilung von Gefahrstoffen. Die vorliegende Arbeit befasst sich mit dem Problem der Planung von UAV-Missionen, die den Informationsgewinn im Notfalleinsatz maximieren. Das Problem wird dabei sowohl in der Offline-Variante, die Missionen vor Abflug bestimmt, als auch in der Online-Variante, bei der die Pläne während des Fluges der UAVs aktualisiert werden, untersucht. Das übergreifende Ziel ist die Konzeption effizienter Modelle und Verfahren, die Informationen über die räumliche Korrelation im beobachteten Gebiet nutzen, um in zeitkritischen Situationen Lösungen von hoher Vorhersagegüte zu bestimmen. In der Offline-Planung wird das generalized correlated team orienteering problem eingeführt und eine zweistufige Heuristik zur schnellen Bestimmung explorativer UAV-Missionen vorgeschlagen. In einer umfangreichen Studie wird die Leistungsfähigkeit und Konkurrenzfähigkeit der Heuristik hinsichtlich Rechenzeit und Lösungsqualität bestätigt. Anhand von in dieser Arbeit neu eingeführten Benchmarkinstanzen wird der höhere Informationsgewinn der vorgeschlagenen Modelle im Vergleich zu verwandten Konzepten aufgezeigt. Im Bereich der Online-Planung wird die Kombination von lernenden Verfahren zur Modellierung der Schadstoffe mit Planungsverfahren, die dieses Wissen nutzen, um Missionen zu verbessern, untersucht. Hierzu wird eine breite Spanne von Lösungsverfahren aus unterschiedlichen Disziplinen klassifiziert und um neue effiziente Modellierungsvarianten für die Schnellerkundung ergänzt. Die Untersuchung im Rahmen einer ereignisdiskreten Simulation zeigt, dass vergleichsweise einfache Approximationen räumlicher Zusammenhänge in sehr kurzer Zeit Lösungen hoher Qualität ermöglichen. Darüber hinaus wird die höhere Robustheit genauerer, aber aufwändigerer Modelle und Lösungskonzepte demonstriert

    Aerial Vehicles

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    This book contains 35 chapters written by experts in developing techniques for making aerial vehicles more intelligent, more reliable, more flexible in use, and safer in operation.It will also serve as an inspiration for further improvement of the design and application of aeral vehicles. The advanced techniques and research described here may also be applicable to other high-tech areas such as robotics, avionics, vetronics, and space

    Multi-objective Decentralised Coordination for Teams of Robotic Agents

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    This thesis introduces two novel coordination mechanisms for a team of multiple autonomous decision makers, represented as autonomous robotic agents. Such techniques aim to improve the capabilities of robotic agents, such as unmanned aerial or ground vehicles (UAVs and UGVs), when deployed in real world operations. In particular, the work reported in this thesis focuses on improving the decision making of teams of such robotic agents when deployed in an unknown, and dynamically changing, environment to perform search and rescue operations for lost targets. This problem is well known and studied within both academia and industry and coordination mechanisms for controlling such teams have been studied in both the robotics and the multi-agent systems communities. Within this setting, our first contribution aims at solves a canonical target search problem, in which a team of UAVs is deployed in an environment to search for a lost target. Specifically, we present a novel decentralised coordination approach for teams of UAVs, based on the max-sum algorithm. In more detail, we represent each agent as a UAV, and study the applicability of the max-sum algorithm, a decentralised approximate message passing algorithm, to coordinate a team of multiple UAVs for target search. We benchmark our approach against three state-of-the-art approaches within a simulation environment. The results show that coordination with the max-sum algorithm out-performs a best response algorithm, which represents the state of the art in the coordination of UAVs for search, by up to 26%, an implicitly coordinated approach, where the coordination arises from the agents making decisions based on a common belief, by up to 34% and finally a non-coordinated approach by up to 68%. These results indicate that the max-sum algorithm has the potential to be applied in complex systems operating in dynamic environments. We then move on to tackle coordination in which the team has more than one objective to achieve (e.g. maximise the covered space of the search area, whilst minimising the amount of energy consumed by each UAV). To achieve this shortcoming, we present, as our second contribution, an extension of the max-sum algorithm to compute bounded solutions for problems involving multiple objectives. More precisely, we develop the bounded multi-objective max-sum algorithm (B-MOMS), a novel decentralised coordination algorithm able to solve problems involving multiple objectives while providing guarantees on the solution it recovers. B-MOMS extends the standard max-sum algorithm to compute bounded approximate solutions to multi-objective decentralised constraint optimisation problems (MO-DCOPs). Moreover, we prove the optimality of B-MOMS in acyclic constraint graphs, and derive problem dependent bounds on its approximation ratio when these graphs contain cycles. Finally, we empirically evaluate its performance on a multi-objective extension of the canonical graph colouring problem. In so doing, we demonstrate that, for the settings we consider, the approximation ratio never exceeds 22, and is typically less than 1.51.5 for less-constrained graphs. Moreover, the runtime required by B-MOMS on the problem instances we considered never exceeds 3030 minutes, even for maximally constrained graphs with one hundred agents
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