130,940 research outputs found
Generalizing the Paige-Tarjan Algorithm by Abstract Interpretation
The Paige and Tarjan algorithm (PT) for computing the coarsest refinement of
a state partition which is a bisimulation on some Kripke structure is well
known. It is also well known in model checking that bisimulation is equivalent
to strong preservation of CTL, or, equivalently, of Hennessy-Milner logic.
Drawing on these observations, we analyze the basic steps of the PT algorithm
from an abstract interpretation perspective, which allows us to reason on
strong preservation in the context of generic inductively defined (temporal)
languages and of possibly non-partitioning abstract models specified by
abstract interpretation. This leads us to design a generalized Paige-Tarjan
algorithm, called GPT, for computing the minimal refinement of an abstract
interpretation-based model that strongly preserves some given language. It
turns out that PT is a straight instance of GPT on the domain of state
partitions for the case of strong preservation of Hennessy-Milner logic. We
provide a number of examples showing that GPT is of general use. We first show
how a well-known efficient algorithm for computing stuttering equivalence can
be viewed as a simple instance of GPT. We then instantiate GPT in order to
design a new efficient algorithm for computing simulation equivalence that is
competitive with the best available algorithms. Finally, we show how GPT allows
to compute new strongly preserving abstract models by providing an efficient
algorithm that computes the coarsest refinement of a given partition that
strongly preserves the language generated by the reachability operator.Comment: Keywords: Abstract interpretation, abstract model checking, strong
preservation, Paige-Tarjan algorithm, refinement algorith
Generalized Strong Preservation by Abstract Interpretation
Standard abstract model checking relies on abstract Kripke structures which
approximate concrete models by gluing together indistinguishable states, namely
by a partition of the concrete state space. Strong preservation for a
specification language L encodes the equivalence of concrete and abstract model
checking of formulas in L. We show how abstract interpretation can be used to
design abstract models that are more general than abstract Kripke structures.
Accordingly, strong preservation is generalized to abstract
interpretation-based models and precisely related to the concept of
completeness in abstract interpretation. The problem of minimally refining an
abstract model in order to make it strongly preserving for some language L can
be formulated as a minimal domain refinement in abstract interpretation in
order to get completeness w.r.t. the logical/temporal operators of L. It turns
out that this refined strongly preserving abstract model always exists and can
be characterized as a greatest fixed point. As a consequence, some well-known
behavioural equivalences, like bisimulation, simulation and stuttering, and
their corresponding partition refinement algorithms can be elegantly
characterized in abstract interpretation as completeness properties and
refinements
An Algorithm for Probabilistic Alternating Simulation
In probabilistic game structures, probabilistic alternating simulation
(PA-simulation) relations preserve formulas defined in probabilistic
alternating-time temporal logic with respect to the behaviour of a subset of
players. We propose a partition based algorithm for computing the largest
PA-simulation, which is to our knowledge the first such algorithm that works in
polynomial time, by extending the generalised coarsest partition problem (GCPP)
in a game-based setting with mixed strategies. The algorithm has higher
complexities than those in the literature for non-probabilistic simulation and
probabilistic simulation without mixed actions, but slightly improves the
existing result for computing probabilistic simulation with respect to mixed
actions.Comment: We've fixed a problem in the SOFSEM'12 conference versio
Cloud Enabled Emergency Navigation Using Faster-than-real-time Simulation
State-of-the-art emergency navigation approaches are designed to evacuate
civilians during a disaster based on real-time decisions using a pre-defined
algorithm and live sensory data. Hence, casualties caused by the poor decisions
and guidance are only apparent at the end of the evacuation process and cannot
then be remedied. Previous research shows that the performance of routing
algorithms for evacuation purposes are sensitive to the initial distribution of
evacuees, the occupancy levels, the type of disaster and its as well its
locations. Thus an algorithm that performs well in one scenario may achieve bad
results in another scenario. This problem is especially serious in
heuristic-based routing algorithms for evacuees where results are affected by
the choice of certain parameters. Therefore, this paper proposes a
simulation-based evacuee routing algorithm that optimises evacuation by making
use of the high computational power of cloud servers. Rather than guiding
evacuees with a predetermined routing algorithm, a robust Cognitive Packet
Network based algorithm is first evaluated via a cloud-based simulator in a
faster-than-real-time manner, and any "simulated casualties" are then re-routed
using a variant of Dijkstra's algorithm to obtain new safe paths for them to
exits. This approach can be iterated as long as corrective action is still
possible.Comment: Submitted to PerNEM'15 for revie
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