495 research outputs found

    Random Linear Network Coding for 5G Mobile Video Delivery

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    An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research.Comment: Invited paper for Special Issue "Network and Rateless Coding for Video Streaming" - MDPI Informatio

    Optimized Network-coded Scalable Video Multicasting over eMBMS Networks

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    Delivery of multicast video services over fourth generation (4G) networks such as 3GPP Long Term Evolution-Advanced (LTE-A) is gaining momentum. In this paper, we address the issue of efficiently multicasting layered video services by defining a novel resource allocation framework that aims to maximize the service coverage whilst keeping the radio resource footprint low. A key point in the proposed system mode is that the reliability of multicast video services is ensured by means of an Unequal Error Protection implementation of the Network Coding (UEP-NC) scheme. In addition, both the communication parameters and the UEP-NC scheme are jointly optimized by the proposed resource allocation framework. Numerical results show that the proposed allocation framework can significantly increase the service coverage when compared to a conventional Multi-rate Transmission (MrT) strategy.Comment: Proc. of IEEE ICC 2015 - Mobile and Wireless Networking Symposium, to appea

    Sleep Period Optimization Model For Layered Video Service Delivery Over eMBMS Networks

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    Long Term Evolution-Advanced (LTE-A) and the evolved Multimedia Broadcast Multicast System (eMBMS) are the most promising technologies for the delivery of highly bandwidth demanding applications. In this paper we propose a green resource allocation strategy for the delivery of layered video streams to users with different propagation conditions. The goal of the proposed model is to minimize the user energy consumption. That goal is achieved by minimizing the time required by each user to receive the broadcast data via an efficient power transmission allocation model. A key point in our system model is that the reliability of layered video communications is ensured by means of the Random Linear Network Coding (RLNC) approach. Analytical results show that the proposed resource allocation model ensures the desired quality of service constraints, while the user energy footprint is significantly reduced.Comment: Proc. of IEEE ICC 2015, Selected Areas in Communications Symposium - Green Communications Track, to appea

    DyMo: Dynamic Monitoring of Large Scale LTE-Multicast Systems

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    LTE evolved Multimedia Broadcast/Multicast Service (eMBMS) is an attractive solution for video delivery to very large groups in crowded venues. However, deployment and management of eMBMS systems is challenging, due to the lack of realtime feedback from the User Equipment (UEs). Therefore, we present the Dynamic Monitoring (DyMo) system for low-overhead feedback collection. DyMo leverages eMBMS for broadcasting Stochastic Group Instructions to all UEs. These instructions indicate the reporting rates as a function of the observed Quality of Service (QoS). This simple feedback mechanism collects very limited QoS reports from the UEs. The reports are used for network optimization, thereby ensuring high QoS to the UEs. We present the design aspects of DyMo and evaluate its performance analytically and via extensive simulations. Specifically, we show that DyMo infers the optimal eMBMS settings with extremely low overhead, while meeting strict QoS requirements under different UE mobility patterns and presence of network component failures. For instance, DyMo can detect the eMBMS Signal-to-Noise Ratio (SNR) experienced by the 0.1% percentile of the UEs with Root Mean Square Error (RMSE) of 0.05% with only 5 to 10 reports per second regardless of the number of UEs

    EMB: Efficient Multimedia Broadcast in Multi-tier Mobile Networks

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    Multimedia broadcast and multicast services (MBMS) in mobile networks has been widely addressed, however an investigation of such a technology in emerging, multi-tier, scenarios is still lacking. Notably, user clustering and resource allocation are extremely challenging in multi-tier networks, and imperative to maximize system capacity and improve quality of user-experience (QoE) in MBMS. Thus, in this paper we propose a clustering and resource allocation approach, named EMB, which specifically addresses heterogeneous networks and accounts for the fact that multimedia content is adaptively encoded into scalable layers depending on the QoE requirements and channel conditions of the heterogeneous users. Importantly, we prove that our clustering algorithm yields Pareto efficient broadcasting areas, multimedia encoding parameters, and re- source allocation, in a way that is also fair to the users. Fur- thermore, numerical results obtained under realistic conditions and using real-world video content, show that the proposed EMB results in lower churn count (i.e., higher number of served users), higher throughput, and increased QoE, while using fewer network resources

    Measurement-Driven Algorithm and System Design for Wireless and Datacenter Networks

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    The growing number of mobile devices and data-intensive applications pose unique challenges for wireless access networks as well as datacenter networks that enable modern cloud-based services. With the enormous increase in volume and complexity of traffic from applications such as video streaming and cloud computing, the interconnection networks have become a major performance bottleneck. In this thesis, we study algorithms and architectures spanning several layers of the networking protocol stack that enable and accelerate novel applications and that are easily deployable and scalable. The design of these algorithms and architectures is motivated by measurements and observations in real world or experimental testbeds. In the first part of this thesis, we address the challenge of wireless content delivery in crowded areas. We present the AMuSe system, whose objective is to enable scalable and adaptive WiFi multicast. AMuSe is based on accurate receiver feedback and incurs a small control overhead. This feedback information can be used by the multicast sender to optimize multicast service quality, e.g., by dynamically adjusting transmission bitrate. Specifically, we develop an algorithm for dynamic selection of a subset of the multicast receivers as feedback nodes which periodically send information about the channel quality to the multicast sender. Further, we describe the Multicast Dynamic Rate Adaptation (MuDRA) algorithm that utilizes AMuSe's feedback to optimally tune the physical layer multicast rate. MuDRA balances fast adaptation to channel conditions and stability, which is essential for multimedia applications. We implemented the AMuSe system on the ORBIT testbed and evaluated its performance in large groups with approximately 200 WiFi nodes. Our extensive experiments demonstrate that AMuSe can provide accurate feedback in a dense multicast environment. It outperforms several alternatives even in the case of external interference and changing network conditions. Further, our experimental evaluation of MuDRA on the ORBIT testbed shows that MuDRA outperforms other schemes and supports high throughput multicast flows to hundreds of nodes while meeting quality requirements. As an example application, MuDRA can support multiple high quality video streams, where 90% of the nodes report excellent or very good video quality. Next, we specifically focus on ensuring high Quality of Experience (QoE) for video streaming over WiFi multicast. We formulate the problem of joint adaptation of multicast transmission rate and video rate for ensuring high video QoE as a utility maximization problem and propose an online control algorithm called DYVR which is based on Lyapunov optimization techniques. We evaluated the performance of DYVR through analysis, simulations, and experiments using a testbed composed of Android devices and o the shelf APs. Our evaluation shows that DYVR can ensure high video rates while guaranteeing a low but acceptable number of segment losses, buffer underflows, and video rate switches. We leverage the lessons learnt from AMuSe for WiFi to address the performance issues with LTE evolved Multimedia Broadcast/Multicast Service (eMBMS). We present the Dynamic Monitoring (DyMo) system which provides low-overhead and real-time feedback about eMBMS performance. DyMo employs eMBMS for broadcasting instructions which indicate the reporting rates as a function of the observed Quality of Service (QoS) for each UE. This simple feedback mechanism collects very limited QoS reports which can be used for network optimization. We evaluated the performance of DyMo analytically and via simulations. DyMo infers the optimal eMBMS settings with extremely low overhead, while meeting strict QoS requirements under different UE mobility patterns and presence of network component failures. In the second part of the thesis, we study datacenter networks which are key enablers of the end-user applications such as video streaming and storage. Datacenter applications such as distributed file systems, one-to-many virtual machine migrations, and large-scale data processing involve bulk multicast flows. We propose a hardware and software system for enabling physical layer optical multicast in datacenter networks using passive optical splitters. We built a prototype and developed a simulation environment to evaluate the performance of the system for bulk multicasting. Our evaluation shows that the optical multicast architecture can achieve higher throughput and lower latency than IP multicast and peer-to-peer multicast schemes with lower switching energy consumption. Finally, we study the problem of congestion control in datacenter networks. Quantized Congestion Control (QCN), a switch-supported standard, utilizes direct multi-bit feedback from the network for hardware rate limiting. Although QCN has been shown to be fast-reacting and effective, being a Layer-2 technology limits its adoption in IP-routed Layer 3 datacenters. We address several design challenges to overcome QCN feedback's Layer- 2 limitation and use it to design window-based congestion control (QCN-CC) and load balancing (QCN-LB) schemes. Our extensive simulations, based on real world workloads, demonstrate the advantages of explicit, multi-bit congestion feedback, especially in a typical environment where intra-datacenter traffic with short Round Trip Times (RTT: tens of s) run in conjunction with web-facing traffic with long RTTs (tens of milliseconds)
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