460 research outputs found

    Fusion of geometric and texture features for finger knuckle surface recognition

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    AbstractHand-based biometrics plays a significant role in establishing security for real-time environments involving human interaction and is found to be more successful in terms of high speed and accuracy. This paper investigates on an integrated approach for personal authentication using Finger Back Knuckle Surface (FBKS) based on two methodologies viz., Angular Geometric Analysis based Feature Extraction Method (AGFEM) and Contourlet Transform based Feature Extraction Method (CTFEM). Based on these methods, this personal authentication system simultaneously extracts shape oriented feature information and textural pattern information of FBKS for authenticating an individual. Furthermore, the proposed geometric and textural analysis methods extract feature information from both proximal phalanx and distal phalanx knuckle regions (FBKS), while the existing works of the literature concentrate only on the features of proximal phalanx knuckle region. The finger joint region found nearer to the tip of the finger is called distal phalanx region of FBKS, which is a unique feature and has greater potentiality toward identification. Extensive experiments conducted using newly created database with 5400 FBKS images and the obtained results infer that the integration of shape oriented features with texture feature information yields excellent accuracy rate of 99.12% with lowest equal error rate of 1.04%

    Signal processing and machine learning techniques for human verification based on finger textures

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    PhD ThesisIn recent years, Finger Textures (FTs) have attracted considerable attention as potential biometric characteristics. They can provide robust recognition performance as they have various human-speci c features, such as wrinkles and apparent lines distributed along the inner surface of all ngers. The main topic of this thesis is verifying people according to their unique FT patterns by exploiting signal processing and machine learning techniques. A Robust Finger Segmentation (RFS) method is rst proposed to isolate nger images from a hand area. It is able to detect the ngers as objects from a hand image. An e cient adaptive nger segmentation method is also suggested to address the problem of alignment variations in the hand image called the Adaptive and Robust Finger Segmentation (ARFS) method. A new Multi-scale Sobel Angles Local Binary Pattern (MSALBP) feature extraction method is proposed which combines the Sobel direction angles with the Multi-Scale Local Binary Pattern (MSLBP). Moreover, an enhanced method called the Enhanced Local Line Binary Pattern (ELLBP) is designed to e ciently analyse the FT patterns. As a result, a powerful human veri cation scheme based on nger Feature Level Fusion with a Probabilistic Neural Network (FLFPNN) is proposed. A multi-object fusion method, termed the Finger Contribution Fusion Neural Network (FCFNN), combines the contribution scores of the nger objects. The veri cation performances are examined in the case of missing FT areas. Consequently, to overcome nger regions which are poorly imaged a method is suggested to salvage missing FT elements by exploiting the information embedded within the trained Probabilistic Neural Network (PNN). Finally, a novel method to produce a Receiver Operating Characteristic (ROC) curve from a PNN is suggested. Furthermore, additional development to this method is applied to generate the ROC graph from the FCFNN. Three databases are employed for evaluation: The Hong Kong Polytechnic University Contact-free 3D/2D (PolyU3D2D), Indian Institute of Technology (IIT) Delhi and Spectral 460nm (S460) from the CASIA Multi-Spectral (CASIAMS) databases. Comparative simulation studies con rm the e ciency of the proposed methods for human veri cation. The main advantage of both segmentation approaches, the RFS and ARFS, is that they can collect all the FT features. The best results have been benchmarked for the ELLBP feature extraction with the FCFNN, where the best Equal Error Rate (EER) values for the three databases PolyU3D2D, IIT Delhi and CASIAMS (S460) have been achieved 0.11%, 1.35% and 0%, respectively. The proposed salvage approach for the missing feature elements has the capability to enhance the veri cation performance for the FLFPNN. Moreover, ROC graphs have been successively established from the PNN and FCFNN.the ministry of higher education and scientific research in Iraq (MOHESR); the Technical college of Mosul; the Iraqi Cultural Attach e; the active people in the MOHESR, who strongly supported Iraqi students

    Patterns Identification of Finger Outer Knuckles by Utilizing Local Directional Number

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    Finger Outer Knuckle (FOK) is a distinctive biometric that has grown in popularity recently. This results from its inborn qualities such as stability, protection, and specific anatomical patterns. Applications for the identification of FOK patterns include forensic investigations, access control systems, and personal identity. In this study, we suggest a method for identifying FOK patterns using Local Directional Number (LDN) codes produced from gradient-based compass masks. For the FOK pattern matching, the suggested method uses two asymmetric masks—Kirsch and Gaussian derivative—to compute the edge response and extract LDN codes. To calculate edge response on the pattern, an asymmetric compass mask made from the Gaussian derivative mask is created by rotating the Kirsch mask by 45 degrees to provide edge response in eight distinct directions. The edge response of each mask and the combination of dominating vector numbers are examined during the LDN code-generating process. A distance metric can be used to compare the LDN code\u27s condensed representation of the FOK pattern to the original for matching purposes. On the Indian Institute of Technology Delhi Finger Knuckle (IITDFK) database, the efficiency of the suggested procedure is assessed. The data show that the suggested strategy is effective, with an Equal Error Rate (EER) of 10.78%. This value performs better than other EER values when compared to different approaches

    A Robust Finger Knuckle Print Authentication using Topothesy and fractal dimension

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    This paper presents the finger knuckle based biometric authentication system using the approaches like structure entropy, GSHP (Gaussian smoothed High pass), GSOD (Gaussian Smoothed Oriented Directives) and also the well known method for surface roughness measurement called the fractal profiles represented by Topothesy and fractal dimension which describe  not only the roughness but also the affine self similarity. We have also implemented Daisy descriptor for the representation of texture. The results of fractal parameters along with the refined scores are comparable to those of the compcode and impcompcode

    An Evaluation of Score Level Fusion Approaches for Fingerprint and Finger-vein Biometrics

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    Biometric systems have to address many requirements, such as large population coverage, demographic diversity, varied deployment environment, as well as practical aspects like performance and spoofing attacks. Traditional unimodal biometric systems do not fully meet the aforementioned requirements making them vulnerable and susceptible to different types of attacks. In response to that, modern biometric systems combine multiple biometric modalities at different fusion levels. The fused score is decisive to classify an unknown user as a genuine or impostor. In this paper, we evaluate combinations of score normalization and fusion techniques using two modalities (fingerprint and finger-vein) with the goal of identifying which one achieves better improvement rate over traditional unimodal biometric systems. The individual scores obtained from finger-veins and fingerprints are combined at score level using three score normalization techniques (min-max, z-score, hyperbolic tangent) and four score fusion approaches (minimum score, maximum score, simple sum, user weighting). The experimental results proved that the combination of hyperbolic tangent score normalization technique with the simple sum fusion approach achieve the best improvement rate of 99.98%.Comment: 10 pages, 5 figures, 3 tables, conference, NISK 201

    Deep finger texture learning for verifying people

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    Finger Texture (FT) is currently attracting significant attentions in the area of human recognition. Finger texture covers the area between the lower knuckle of the finger and the upper phalanx before the fingerprint. It involves rich features which can be efficiently used as a biometric characteristic. In this paper, we contribute to this growing area by proposing a new verification approach, i.e., Deep Finger Texture Learning (DFTL). To the best of our knowledge, this is the first time that deep learning is employed for recognizing people by using the FT characteristic. Four databases have been used to evaluate the proposed method: the Hong Kong Polytechnic University Contact-free 3D/2D (PolyU2D), Indian Institute of Technology Delhi (IITD), CASIA Blue spectral (CASIA-BLU) corresponding to spectral 460nm and CASIA White spectral (CASIA-WHT) from the CASIA Multi-Spectral images database. The obtained results have shown superior performance compared with recent literature. The Verification Accuracies (VAs) have attained 100%, 98.65%, 100% and 98% for the four databases of PolyU2D, IITD, CASIA-BLU and CASIA-WHT, respectively

    Finger Knuckle Analysis: Gabor Vs DTCWT

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    Knuckle biometrics is one of the current trends in biometric human identification which offers a reliable solution for verification. This paper analysis FKP recognition based on the behaviour of two different filtering and classification methods. Firstly, Gabor Filter Banks techniques are applied for finger knuckle print recognition and then the same database is analysed against Dual Tree Complex Wavelet Transform technique. The experiment is evaluated to identify finger knuckle images using PolyU FKP database of 7920 images. Finally, these two different systems are compared for false acceptance rate FAR, true acceptance, false rejection rate FRR and true rejection. Extensive experiments are performed to evaluate both the techniques, and experimental results show the pros and cons of using both the techniques for specific applications. DOI: 10.17762/ijritcc2321-8169.150518

    Finger texture verification systems based on multiple spectrum lighting sensors with four fusion levels

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    Finger Texture (FT) is one of the most recent attractive biometric characteristic. It refers to a finger skin area which is restricted between the fingerprint and the palm print (just after including the lower knuckle). Different specifications for the FT can be obtained by employing multiple images spectrum of lights. Individual verification systems are established in this paper by using multiple spectrum FT specifications. The key idea here is that by combining two various spectrum lightings of FTs, high personal recognitions can be attained. Four types of fusion will be listed and explained here: Sensor Level Fusion (SLF), Feature Level Fusion (FLF), Score Level Fusion (ScLF) and Decision Level Fusion (DLF). Each fusion method is employed, examined for different rules and analysed. Then, the best performance procedure is benchmarked to be considered. From the database of Multiple Spectrum CASIA (MSCASIA), FT images have been collected. Two types of spectrum lights have been exploited (the wavelength of 460 nm, which represents a Blue (BLU) light, and the White (WHT) light). Supporting comparisons were performed, including the state-of-the-art. Best recognition performance was recorded for the FLF based concatenation rule by improving the Equal Error Rate (EER) percentages from 5% for the BLU and 7% for the WHT to 2%
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