68,494 research outputs found

    An efficient approach for Interactive Sequential Pattern Recognition

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    Interactive Pattern Recognition (IPR) is an emergent framework in which the user is involved actively in the recognition process by giving feedback to the system when an error is detected. Although this framework is expected to reduce the number of errors to correct, it may increase the time required to complete the task since the machine needs to recompute its proposal after each interaction. Therefore, a fast computation is required to make the interactive system profitable and user-friendly. This work presents an efficient approach to deal with IPR tasks when data has a sequential nature. Our approach includes some computation at the very beginning of the task but it then achieves a linear complexity after user corrections. We also show how these tasks can be effectively carried out if the solution space is defined with a Regular Language. This fact has indeed proven to be the most relevant factor to improve the efficiency of the approach. Several experiments are carried out in which our proposal is faced against a classical search. Results show a reduction in time in all experiments considered, solving efficiently some complex IPR tasks thanks to our proposals.This work was partially supported by the Spanish Ministerio de EducaciĂłn, Cultura y Deporte through FPU fellowship (AP2012-0939) and the Spanish Ministerio de EconomĂ­a y Competitividad through Project TIMuL (No. TIN2013-48152-C2-1-R, supported by UE FEDER funds)

    Human Motion Trajectory Prediction: A Survey

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    With growing numbers of intelligent autonomous systems in human environments, the ability of such systems to perceive, understand and anticipate human behavior becomes increasingly important. Specifically, predicting future positions of dynamic agents and planning considering such predictions are key tasks for self-driving vehicles, service robots and advanced surveillance systems. This paper provides a survey of human motion trajectory prediction. We review, analyze and structure a large selection of work from different communities and propose a taxonomy that categorizes existing methods based on the motion modeling approach and level of contextual information used. We provide an overview of the existing datasets and performance metrics. We discuss limitations of the state of the art and outline directions for further research.Comment: Submitted to the International Journal of Robotics Research (IJRR), 37 page

    Problem-Solving Knowledge Mining from Users’\ud Actions in an Intelligent Tutoring System

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    In an intelligent tutoring system (ITS), the domain expert should provide\ud relevant domain knowledge to the tutor so that it will be able to guide the\ud learner during problem solving. However, in several domains, this knowledge is\ud not predetermined and should be captured or learned from expert users as well as\ud intermediate and novice users. Our hypothesis is that, knowledge discovery (KD)\ud techniques can help to build this domain intelligence in ITS. This paper proposes\ud a framework to capture problem-solving knowledge using a promising approach\ud of data and knowledge discovery based on a combination of sequential pattern\ud mining and association rules discovery techniques. The framework has been implemented\ud and is used to discover new meta knowledge and rules in a given domain\ud which then extend domain knowledge and serve as problem space allowing\ud the intelligent tutoring system to guide learners in problem-solving situations.\ud Preliminary experiments have been conducted using the framework as an alternative\ud to a path-planning problem solver in CanadarmTutor

    A graph-based mathematical morphology reader

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    This survey paper aims at providing a "literary" anthology of mathematical morphology on graphs. It describes in the English language many ideas stemming from a large number of different papers, hence providing a unified view of an active and diverse field of research
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