5,890 research outputs found

    ATM switch performance modeling with dynamic bandwidth allocation

    Get PDF
    One new technology that can be used to integrate various types of networking services today is ATM (Asynchronous Transfer Mode) where these services demand different QoS (Quality of Service). Allocating and scheduling the bandwidth for efficient utilisation of this valuable network resource is a critical issue. Dynamic Bandwidth Allocation is a promising scheme for this efficient utilisation. This study models an ATM switch using VBR traffic sources and tests its performance for three dynamic bandwidth allocation strategies. The traffic sources are modeled using the ON-OFF traffic source model

    The Octopus switch

    Get PDF
    This chapter1 discusses the interconnection architecture of the Mobile Digital Companion. The approach to build a low-power handheld multimedia computer presented here is to have autonomous, reconfigurable modules such as network, video and audio devices, interconnected by a switch rather than by a bus, and to offload as much as work as possible from the CPU to programmable modules placed in the data streams. Thus, communication between components is not broadcast over a bus but delivered exactly where it is needed, work is carried out where the data passes through, bypassing the memory. The amount of buffering is minimised, and if it is required at all, it is placed right on the data path, where it is needed. A reconfigurable internal communication network switch called Octopus exploits locality of reference and eliminates wasteful data copies. The switch is implemented as a simplified ATM switch and provides Quality of Service guarantees and enough bandwidth for multimedia applications. We have built a testbed of the architecture, of which we will present performance and energy consumption characteristics

    Octopus - an energy-efficient architecture for wireless multimedia systems

    Get PDF
    Multimedia computing and mobile computing are two trends that will lead to a new application domain in the near future. However, the technological challenges to establishing this paradigm of computing are non-trivial. Personal mobile computing offers a vision of the future with a much richer and more exciting set of architecture research challenges than extrapolations of the current desktop architectures. In particular, these devices will have limited battery resources, will handle diverse data types, and will operate in environments that are insecure, dynamic and which vary significantly in time and location. The approach we made to achieve such a system is to use autonomous, adaptable modules, interconnected by a switch rather than by a bus, and to offload as much as work as possible from the CPU to programmable modules that is placed in the data streams. A reconfigurable internal communication network switch called Octopus exploits locality of reference and eliminates wasteful data copies

    Operating-system support for distributed multimedia

    Get PDF
    Multimedia applications place new demands upon processors, networks and operating systems. While some network designers, through ATM for example, have considered revolutionary approaches to supporting multimedia, the same cannot be said for operating systems designers. Most work is evolutionary in nature, attempting to identify additional features that can be added to existing systems to support multimedia. Here we describe the Pegasus project's attempt to build an integrated hardware and operating system environment from\ud the ground up specifically targeted towards multimedia

    Virtual lines, a deadlock-free and real-time routing mechanism for ATM networks

    Get PDF
    In this paper, we present a routing mechanism and buffer allocation mechanism for an ATM switching fabric. Since the fabric will be used to transfer multimedia traffic, it should provide a guaranteed throughput and a bounded latency. We focus on the design of a suitable routing mechanism that is capable of fulfilling these requirements and is free of deadlocks. We will describe two basic concepts that can be used to implement deadlock-free routing. Routing of messages is closely related to buffering. We have organized the buffers into parallel FIFO's, each representing a virtual line. In this way, we not only have solved the problem of head of line blocking, but we can also give real-time guarantees. We will show that for local high-speed networks, it is more advantageous to have a proper flow control than to have large buffers. Although the virtual line concept can have a low buffer utilization, the transfer efficiency can be higher. The virtual line concept allows adaptive routing. The total throughput of the network can be improved by using alternative routes. Adaptive routing is attractive in networks where alternative routes are not much longer than the initial route(s). The network of the switching fabric is built up from switching elements interconnected in a Kautz topology

    Virtual lines, a deadlock free and real-time routing mechanism for ATM networks

    Get PDF
    In this paper we present a routing mechanism and buffer allocation mechanism for an ATM switching fabric. Since the fabric will be used to transfer multimedia traffic it should provide a guaranteed throughput and a bounded latency. We focus on the design of a suitable routing mechanism that is capable to fulfil these requirements and is free of deadlocks. We will describe two basic concepts that can be used to implement deadlock free routing. Routing of messages is closely related to buffering. We have organized the buffers into parallel fifos, each representing a virtual line. In this way we not only have solved the problem of Head Of Line blocking, but we can also give real-time guarantees. We will show that for local high-speed networks it is more advantageous to have a proper flow control than to have large buffers. Although the virtual line concept can have a low buffer utilization, the transfer efficiency can be higher. The virtual lines concept allows adaptive routing. The total throughput of the network can be improved by using alternative routes. Adaptive routing is attractive in networks where alternative routes are not much longer than the initial route(s). The network of the switching fabric is built up from switching elements interconnected in a Kautz topology

    Design techniques for low-power systems

    Get PDF
    Portable products are being used increasingly. Because these systems are battery powered, reducing power consumption is vital. In this report we give the properties of low-power design and techniques to exploit them on the architecture of the system. We focus on: minimizing capacitance, avoiding unnecessary and wasteful activity, and reducing voltage and frequency. We review energy reduction techniques in the architecture and design of a hand-held computer and the wireless communication system including error control, system decomposition, communication and MAC protocols, and low-power short range networks

    Energy-efficient wireless communication

    Get PDF
    In this chapter we present an energy-efficient highly adaptive network interface architecture and a novel data link layer protocol for wireless networks that provides Quality of Service (QoS) support for diverse traffic types. Due to the dynamic nature of wireless networks, adaptations in bandwidth scheduling and error control are necessary to achieve energy efficiency and an acceptable quality of service. In our approach we apply adaptability through all layers of the protocol stack, and provide feedback to the applications. In this way the applications can adapt the data streams, and the network protocols can adapt the communication parameters
    • 

    corecore