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    Revisión de los métodos computerizados para la reconstrucción de fragmentos arqueológicos de cerámica

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    [ES] Las cerámicas son los hallazgos más numerosos encontrados en las excavaciones arqueológicas; a menudo se usan para obtener información sobre la historia, la economía y el arte de un sitio. Los arqueólogos rara vez encuentran jarrones completos; en general, están dañados y en fragmentos, a menudo mezclados con otros grupos de cerámica.El análisis y la reconstrucción de fragmentos se realiza por un operador experto mediante el uso del método manual tradicional. Los artículos revisados proporcionaron evidencias de que el método tradicional no es reproducible, no es repetible, consume mucho tiempo y sus resultados generan grandes incertidumbres. Con el objetivo de superar los límites anteriores, en los últimos años, los investigadores han realizado esfuerzos para desarrollar métodos informáticos que permitan el análisis de fragmentos arqueológicos de cerámica, todo ello destinado a su reconstrucción. Para contribuir a este campo de estudio, en este artículo, se presenta un análisis exhaustivo de las publicaciones disponibles más importantes hasta finales de 2019. Este estudio, centrado únicamente en fragmentos de cerámica, se realiza mediante la recopilación de artículos en inglés de la base de datos Scopus, utilizando las siguientes palabras clave: "métodos informáticos en arqueología", "arqueología 3D", "reconstrucción 3D", "reconocimiento y reconstrucción automática de características", "restauración de reliquias en forma de cerámica ". La lista se completa con referencias adicionales que se encuentran a través de la lectura de documentos seleccionados. Los 53 trabajos seleccionados se dividen en tres períodos de tiempo. Según una revisión detallada de los estudios realizados, los elementos clave de cada método analizado se enumeran en función de las herramientas de adquisición de datos, las características extraídas, los procesos de clasificación y las técnicas de correspondencia. Finalmente, para superar las brechas reales, se proponen algunas recomendaciones para futuras investigaciones.[EN] Potteries are the most numerous finds found in archaeological excavations; they are often used to get information about the history, economy, and art of a site. Archaeologists rarely find complete vases but, generally, damaged and in fragments, often mixed with other pottery groups. By using the traditional manual method, the analysis and reconstruction of sherds are performed by a skilled operator. Reviewed papers provided evidence that the traditional method is not reproducible, not repeatable, time-consuming and its results have great uncertainties. To overcome the aforementioned limits, in the last years, researchers have made efforts to develop computer-based methods for archaeological ceramic sherds analysis, aimed at their reconstruction. To contribute to this field of study, in this paper, a comprehensive analysis of the most important available publications until the end of 2019 is presented. This study, focused on pottery fragments only, is performed by collecting papers in English by the Scopus database using the following keywords: “computer methods in archaeology", "3D archaeology", "3D reconstruction", "automatic feature recognition and reconstruction", "restoration of pottery shape relics”. The list is completed by additional references found through the reading of selected papers. The 53 selected papers are divided into three periods of time. According to a detailed review of the performed studies, the key elements of each analyzed method are listed based on data acquisition tools, features extracted, classification processes, and matching techniques. Finally, to overcome the actual gaps some recommendations for future researches are proposed.Highlights:The traditional manual method for reassembling sherds is very time-consuming and costly; it also requires a great deal effort from skilled archaeologists in repetitive and routine activities.Computer-based methods for archaeological ceramic sherds reconstruction can help archaeologists in the above-mentioned repetitive and routine activities.In this paper, the state-of-the-art computer-based methods for archaeological ceramic sherds reconstruction are reviewed, and some recommendations for future researches are proposed.Eslami, D.; Di Angelo, L.; Di Stefano, P.; Pane, C. (2020). Review of computer-based methods for archaeological ceramic sherds reconstruction. Virtual Archaeology Review. 11(23):34-49. https://doi.org/10.4995/var.2020.13134OJS34491123Andrews, S., & Laidlaw, D. H. (2002). Toward a framework for assembling broken pottery vessels. In Proceedings of the National Conference on Artificial Intelligence, (August 2003), (pp. 945-946).Banterle, F., Itkin, B., Dellepiane, M., Wolf, L., Callieri, M., Dershowitz, N., & Scopigno, R. (2017). VASESKETCH: Automatic 3D Representation of Pottery from Paper Catalog Drawings. In Proceedings of the International Conference on Document Analysis and Recognition, ICDAR, 1(693548), (pp. 683-690). https://doi.org/10.1109/ICDAR.2017.117Belenguer, C. S., & Vidal, E. V. (2012). Archaeological fragment characterization and 3D reconstruction based on projective GPU depth maps. In Proceedings of the 2012 18th International Conference on Virtual Systems & Multimedia, VSMM 2012: Virtual Systems in the Information Society, (pp. 275-282). https://doi.org/10.1109/VSMM.2012.6365935Blender. (2018). An open-source 3D graphics and animation software. Retrieved from https://www.blender.orgBrown, B. J., Toler-Franklin, C., Nehab, D., Burns, M., Dobkin, D., Vlachopoulos, A., Weyrich, T. (2008). A system for high-volume acquisition and matching of fresco fragments: Reassembling Theran wall paintings. ACM Transactions on Graphics, 27(3). https://doi.org/10.1145/1360612.1360683Cao, Y., & Mumford, D. (2002). Geometric Structure Estimation of Axially Symmetric Pots from Small Fragments. In Proceedings of the signal processing, pattern recognition and applications, IASTED, Crete, Greece, June 25-28, 2002, (pp. 92-97).Cohen, F., Zhang, Z., & Jeppson, P. (2010). Virtual reconstruction of archaeological vessels using convex hulls of surface markings. 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition-Workshops, (pp. 55-61). http://dx.doi.org/10.1109/CVPRW.2010.5543528Cohen, F., Zhang, Z., & Liu, Z. (2016). Mending broken vessels a fusion between color markings and anchor points on surface breaks. Multimedia Tools and Applications, 75(7), 3709-3732. https://doi.org/10.1007/s11042-014-2190-0Cooper, D. B., Willis, A., Andrews, S., Baker, J., Cao, Y., Han, D., … others. (2001). Assembling virtual pots from 3D measurements of their fragments. In Proceedings of the 2001 Conference on Virtual Reality, Archeology, and Cultural Heritage, (pp. 241-254). https://doi.org/10.1145/584993.585032Di Angelo, L., Di Stefano, P., Morabito, A. E., & Pane, C. (2018). Measurement of constant radius geometric features in archaeological pottery. Measurement: Journal of the International Measurement Confederation, 124 (March), 138-146. https://doi.org/10.1016/j.measurement.2018.04.016Di Angelo, L., Di Stefano, P., & Pane, C. (2018). An automatic method for pottery fragments analysis. 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In Proceedings of 9th Computer Vision Winter Workshop, (February), (pp. 31-40). Retrieved from https://cvl.tuwien.ac.at/wp-content/uploads/2014/12/cvww041Karasik, A., & Smilansky, U. (2011). Computerized morphological classification of ceramics. Journal of Archaeological Science, 38(10), 2644-2657. https://doi.org/10.1016/j.jas.2011.05.023Kashihara, K. (2012). Three-dimensional reconstruction of artifacts based on a hybrid genetic algorithm. In IEEE International Conference on Systems, Man and Cybernetics, (pp. 900-905). https://doi.org/10.1109/ICSMC.2012.6377842Kashihara, K. (2017). An intelligent computer assistance system for artifact restoration based on genetic algorithms with plane image features. International Journal of Computational Intelligence and Applications, 16(3), 1-15. https://doi.org/10.1142/S1469026817500213Kleber, F., & Sablatnig, R. (2009). A survey of techniques for document and archaeology artifact reconstruction. 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In Proceedings of the 8th International Conference on Computer Graphics and Artificial Intelligence, Limoges, France, May 11-12, 2005, (pp. 135-147). https://semanticscholar.org/3c95/82c3e562b44e7d61dc0fd3487ea3dc977ff3Mara, H., Kampel, M., & Sablatnig, R. (2002). Preprocessing of 3D-Data for Classification of Archaeological Fragments in an Automated System. In Proceedings of the 26th Workshop of the Austrian Association for Pattern Recognition, Vision with Non-Traditional Sensors, (ÖAGM/AAPR), Graz, Austria, 10-11 September 2002, (pp. 257-264). https://doi.org/10.1.1.15.748Mara, H., & Sablatnig, R. (2006). The orientation of fragments of rotationally symmetrical 3D-shapes for archaeological documentation. In Proceedings - Third International Symposium on 3D Data Processing, Visualization, and Transmission, 3DPVT 2006, (June), (pp. 1064-1071). https://doi.org/10.1109/3DPVT.2006.105Melero, F. J., Torres, J. C., & Leon, A. (2003). On the interactive 3d reconstruction of Iberian vessels. 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    Reflectance Transformation Imaging (RTI) System for Ancient Documentary Artefacts

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    This tutorial summarises our uses of reflectance transformation imaging in archaeological contexts. It introduces the UK AHRC funded project reflectance Transformation Imaging for Anciant Documentary Artefacts and demonstrates imaging methodologies

    El reensamblaje y la reposición virtual de un recipiente de beber fragmentado

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    [EN] A key issue in the study of cultural assets is theiroften fragmentary condition. This causes serious problems and questions regarding theirstudy and presentation. Pottery fragments are the most numerous findings in every excavation. Furthermore, pottery plays an essential role for the reconstruction of the past, since it providesinformation for all aspects of life (private, public, religion, death, economy, society, trade,etc.). Therefore,a thorough study and presentation of pottery fragments contribute to a better knowledge of the past.The focus of this work is the visualisation of an ancient Greek drinking vase, a kantharos, which was unearthed during the excavations at the settlement of Karabournaki (ancient Therme) in the area of Thessaloniki (Greece). It dates to the Archaic period (7th-6thc. B.C.) and it was found in fragments among the settlement's architectural remains. The vase is of great archaeological significance due to its peculiarities in terms of shape, decoration and function. Therefore,its digital completion and 3D reconstruction willcontribute to its betterstudy and scholarly publication along with a general contribution to the field of pottery studies.We discuss on the 3D digitisation of the kantharosfragments that werebased onStructure from Motion/Multiple View Stereovision (SfM/MVS) and a custom automated data collection system. A detailed description of the digitisation pipeline is given along with details related to the quality of the 3D digital replicas of the sherds. Furthermore, we presentour manual virtual reassembly and reconstruction pipelineof the kantharosby describing the challenges, issues and ambiguities discovered while analysing the geometrical features of each sherd. A number of photorealistic reconstruction visualisations of the artefact are presented in order to question the applicability of the solution for the actual reconstruction[ES] Una cuestión clave en el estudio de los bienes culturales es su condición amenudo fragmentaria. Estacausa problemas y serias dudas en cuanto a su estudio y presentación. Los fragmentos de cerámica son los hallazgos más frecuentes en una excavación. Además, la cerámica juega un papel esencial para la reconstrucción del pasado, ya que proporciona información acerca de todos los aspectos de la vida (privada, pública, la religión, la muerte, la economía, la sociedad, el comercio, etc.). Por lo tanto, un estudio a fondo y la presentación de los fragmentos de cerámica pueden conducir a un mejor conocimiento del pasado.El objetivo de este trabajo es la visualización de un recipiente griego para beber, un Kantharo (recipiente para bebidas) descubierto en las excavaciones del asentamiento de Karabournaki (antigua Therme) en la zona de Tesalónica (Grecia). El vaso se fecha en el periodo arcaico (VII-VI a.C.) y sus fragmentos se encontraronentre los restos arquitectónicos del asentamiento. El recipiente es de gran importancia arqueológica debido a sus peculiaridades en cuanto a la forma, la decoración y su función. Por lo tanto, su acabado digital y la reconstrucción 3D contribuirán a su mejor estudio y a la publicación además de una aportación genérica enel campo de los estudios de cerámica.Se discute sobre la digitalización en 3D de losfragmentos del kantharos, que estábasadoen StructurefromMotion/Multiple View Stereovision(SfM/MVS) y un sistema automatizado de recogida de datos a medida. Se ofrece una descripción detallada del proceso de digitalización junto con los detalles relacionados con la calidad de las réplicas digitales en 3D de los pedazos. Además, presentamos nuestro manual de reensamblaje virtual y el proceso de reconstrucción virtual del kantharos,mediante la descripción delos desafíos, de los problemas y de las ambigüedades descubiertas durante el análisis de las características geométricas de cada fragmento. Se presentanvisualizaciones fotorrealistas de la reconstrucción del artefacto con el fin de cuestionar la aplicabilidad de la solución a la reconstrucción realThis work was implemented as a Case Study within the framework of the COST-Action TD 1201: Colour and Space in Cultural Heritage (COSCH). COST is supported by the EU Framework Programme Horizon 2020.Tsiafaki, D.; Koutsoudis, A.; Arnaoutoglou, F.; Michailidou, N. (2015). Virtual reassembly and completion of a fragmentary drinking vessel. Virtual Archaeology Review. 7(15):67-76. doi:10.4995/var.2016.5910.SWORD677671

    Modelling the world in 3D : aspects of the acquisition, processing, management and analysis of spatial 3D data

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    Macro Photogrammetry & Surface Features Extraction for Paleolithic Portable Art Documentation

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    [EN] In this article, we propose a methodology for the archaeological documentation of limestone plaquettes decorated with faint paintings and fine engravings. The plaquette number 16330 is presented, belonging to the portable art collection in Cova del Parpalló (Gandía, Spain), one of the most important Paleolithic sites in the UNESCO¿s Rock Art of the Mediterranean Basin on the Iberian Peninsula. Macro photogrammetry is used to generate a 3D model and basic treatments on raster images. The resulting 3D model has a spatial resolution of tens of microns and was used to generate a digital elevation model (DEM) and orthorectified macro photographs for documenting the engravings and paintings. All stages of the workflow are detailed in-depth, specifying the data collection parameters and the configuration used in the subsequent processing with HyperCube and DStretch software. The resulting documentation is accurate, reproducible, and objective and allows the reinterpretation of the available graphic documentation started in the 1990s.This research was funded by Generalitat Valenciana (PROMETEO/2017/060) and Ministerio de la Ciencia e Innovación (HAR2017-85153-P).Cabrelles, M.; Lerma, JL.; Villaverde, V. (2020). Macro Photogrammetry & Surface Features Extraction for Paleolithic Portable Art Documentation. Applied Sciences. 10:1-16. https://doi.org/10.3390/app10196908S11610Porter, S. T., Huber, N., Hoyer, C., & Floss, H. (2016). Portable and low-cost solutions to the imaging of Paleolithic art objects: A comparison of photogrammetry and reflectance transformation imaging. Journal of Archaeological Science: Reports, 10, 859-863. doi:10.1016/j.jasrep.2016.07.013Cassen, S., Lescop, L., Grimaud, V., & Robin, G. (2014). Complementarity of acquisition techniques for the documentation of Neolithic engravings: lasergrammetric and photographic recording in Gavrinis passage tomb (Brittany, France). Journal of Archaeological Science, 45, 126-140. doi:10.1016/j.jas.2014.02.019López-Menchero Bendicho, V. M., Marchante Ortega, Á., Vincent, M., Cárdenas Martín-Buitrago, Á. J., & Onrubia Pintado, J. (2017). Uso combinado de la fotografía digital nocturna y de la fotogrametría en los procesos de documentación de petroglifos: el caso de Alcázar de San Juan (Ciudad Real, España). Virtual Archaeology Review, 8(17), 64. doi:10.4995/var.2017.6820Jalandoni, A., & Kottermair, M. (2018). Rock art as microtopography. Geoarchaeology, 33(5), 579-593. doi:10.1002/gea.21677Defrasne, C. (2014). Digital image enhancement for recording rupestrian engravings: applications to an alpine rockshelter. Journal of Archaeological Science, 50, 31-38. doi:10.1016/j.jas.2014.06.010Le Quellec, J.-L., Duquesnoy, F., & Defrasne, C. (2015). Digital image enhancement with DStretch ® : Is complexity always necessary for efficiency? Digital Applications in Archaeology and Cultural Heritage, 2(2-3), 55-67. doi:10.1016/j.daach.2015.01.003Evans, L., & Mourad, A.-L. (2018). DStretch® and Egyptian tomb paintings: A case study from Beni Hassan. Journal of Archaeological Science: Reports, 18, 78-84. doi:10.1016/j.jasrep.2018.01.011Rodríguez González, E., Pastor, S. C., & Casals, J. R. (2019). Lost colours: Photogrammetry, image analysis using the DStretch plugin, and 3-D modelling of post-firing painted pottery from the south west Iberian Peninsula. Digital Applications in Archaeology and Cultural Heritage, 13, e00093. doi:10.1016/j.daach.2019.e00093Domingo, I., García-Argüelles, P., Nadal, J., Fullola, J. M., Lerma, J. L., & Cabrelles, M. (2019). Humanizing European Paleolithic art: A new visual evidence of human/bird interactions at L’Hort de la Boquera site (Margalef de Montsant, Tarragona, Spain). 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    Virtual 3D Reconstruction of Archaeological Pottery Using Coarse Registration

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    The 3D reconstruction of objects has not only improved visualisation of digitised objects, it has helped researchers to actively carry out archaeological pottery. Reconstructing pottery is significant in archaeology but is challenging task among practitioners. For one, excavated potteries are hardly complete to provide exhaustive and useful information, hence archaeologists attempt to reconstruct them with available tools and methods. It is also challenging to apply existing reconstruction approaches in archaeological documentation. This limitation makes it difficult to carry out studies within a reasonable time. Hence, interest has shifted to developing new ways of reconstructing archaeological artefacts with new techniques and algorithms. Therefore, this study focuses on providing interventions that will ease the challenges encountered in reconstructing archaeological pottery. It applies a data acquisition approach that uses a 3D laser scanner to acquire point cloud data that clearly show the geometric and radiometric properties of the object’s surface. The acquired data is processed to remove noise and outliers before undergoing a coarse-to-fine registration strategy which involves detecting and extracting keypoints from the point clouds and estimating descriptions with them. Additionally, correspondences are estimated between point pairs, leading to a pairwise and global registration of the acquired point clouds. The peculiarity of the approach of this thesis is in its flexibility due to the peculiar nature of the data acquired. This improves the efficiency, robustness and accuracy of the approach. The approach and findings show that the use of real 3D dataset can attain good results when used with right tools. High resolution lenses and accurate calibration help to give accurate results. While the registration accuracy attained in the study lies between 0.08 and 0.14 mean squared error for the data used, further studies will validate this result. The results obtained are nonetheless useful for further studies in 3D pottery reassembly
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