200 research outputs found

    Computational Efficiency Requires Simple Taxation

    Full text link
    We characterize the communication complexity of truthful mechanisms. Our departure point is the well known taxation principle. The taxation principle asserts that every truthful mechanism can be interpreted as follows: every player is presented with a menu that consists of a price for each bundle (the prices depend only on the valuations of the other players). Each player is allocated a bundle that maximizes his profit according to this menu. We define the taxation complexity of a truthful mechanism to be the logarithm of the maximum number of menus that may be presented to a player. Our main finding is that in general the taxation complexity essentially equals the communication complexity. The proof consists of two main steps. First, we prove that for rich enough domains the taxation complexity is at most the communication complexity. We then show that the taxation complexity is much smaller than the communication complexity only in "pathological" cases and provide a formal description of these extreme cases. Next, we study mechanisms that access the valuations via value queries only. In this setting we establish that the menu complexity -- a notion that was already studied in several different contexts -- characterizes the number of value queries that the mechanism makes in exactly the same way that the taxation complexity characterizes the communication complexity. Our approach yields several applications, including strengthening the solution concept with low communication overhead, fast computation of prices, and hardness of approximation by computationally efficient truthful mechanisms

    On Simultaneous Two-player Combinatorial Auctions

    Full text link
    We consider the following communication problem: Alice and Bob each have some valuation functions v1()v_1(\cdot) and v2()v_2(\cdot) over subsets of mm items, and their goal is to partition the items into S,SˉS, \bar{S} in a way that maximizes the welfare, v1(S)+v2(Sˉ)v_1(S) + v_2(\bar{S}). We study both the allocation problem, which asks for a welfare-maximizing partition and the decision problem, which asks whether or not there exists a partition guaranteeing certain welfare, for binary XOS valuations. For interactive protocols with poly(m)poly(m) communication, a tight 3/4-approximation is known for both [Fei06,DS06]. For interactive protocols, the allocation problem is provably harder than the decision problem: any solution to the allocation problem implies a solution to the decision problem with one additional round and logm\log m additional bits of communication via a trivial reduction. Surprisingly, the allocation problem is provably easier for simultaneous protocols. Specifically, we show: 1) There exists a simultaneous, randomized protocol with polynomial communication that selects a partition whose expected welfare is at least 3/43/4 of the optimum. This matches the guarantee of the best interactive, randomized protocol with polynomial communication. 2) For all ε>0\varepsilon > 0, any simultaneous, randomized protocol that decides whether the welfare of the optimal partition is 1\geq 1 or 3/41/108+ε\leq 3/4 - 1/108+\varepsilon correctly with probability >1/2+1/poly(m)> 1/2 + 1/ poly(m) requires exponential communication. This provides a separation between the attainable approximation guarantees via interactive (3/43/4) versus simultaneous (3/41/108\leq 3/4-1/108) protocols with polynomial communication. In other words, this trivial reduction from decision to allocation problems provably requires the extra round of communication

    Mechanisms for Risk Averse Agents, Without Loss

    Full text link
    Auctions in which agents' payoffs are random variables have received increased attention in recent years. In particular, recent work in algorithmic mechanism design has produced mechanisms employing internal randomization, partly in response to limitations on deterministic mechanisms imposed by computational complexity. For many of these mechanisms, which are often referred to as truthful-in-expectation, incentive compatibility is contingent on the assumption that agents are risk-neutral. These mechanisms have been criticized on the grounds that this assumption is too strong, because "real" agents are typically risk averse, and moreover their precise attitude towards risk is typically unknown a-priori. In response, researchers in algorithmic mechanism design have sought the design of universally-truthful mechanisms --- mechanisms for which incentive-compatibility makes no assumptions regarding agents' attitudes towards risk. We show that any truthful-in-expectation mechanism can be generically transformed into a mechanism that is incentive compatible even when agents are risk averse, without modifying the mechanism's allocation rule. The transformed mechanism does not require reporting of agents' risk profiles. Equivalently, our result can be stated as follows: Every (randomized) allocation rule that is implementable in dominant strategies when players are risk neutral is also implementable when players are endowed with an arbitrary and unknown concave utility function for money.Comment: Presented at the workshop on risk aversion in algorithmic game theory and mechanism design, held in conjunction with EC 201

    Implementation in Advised Strategies: Welfare Guarantees from Posted-Price Mechanisms When Demand Queries Are NP-Hard

    Get PDF
    State-of-the-art posted-price mechanisms for submodular bidders with mm items achieve approximation guarantees of O((loglogm)3)O((\log \log m)^3) [Assadi and Singla, 2019]. Their truthfulness, however, requires bidders to compute an NP-hard demand-query. Some computational complexity of this form is unavoidable, as it is NP-hard for truthful mechanisms to guarantee even an m1/2εm^{1/2-\varepsilon}-approximation for any ε>0\varepsilon > 0 [Dobzinski and Vondr\'ak, 2016]. Together, these establish a stark distinction between computationally-efficient and communication-efficient truthful mechanisms. We show that this distinction disappears with a mild relaxation of truthfulness, which we term implementation in advised strategies, and that has been previously studied in relation to "Implementation in Undominated Strategies" [Babaioff et al, 2009]. Specifically, advice maps a tentative strategy either to that same strategy itself, or one that dominates it. We say that a player follows advice as long as they never play actions which are dominated by advice. A poly-time mechanism guarantees an α\alpha-approximation in implementation in advised strategies if there exists poly-time advice for each player such that an α\alpha-approximation is achieved whenever all players follow advice. Using an appropriate bicriterion notion of approximate demand queries (which can be computed in poly-time), we establish that (a slight modification of) the [Assadi and Singla, 2019] mechanism achieves the same O((loglogm)3)O((\log \log m)^3)-approximation in implementation in advised strategies

    Budget-Feasible Mechanism Design for Non-Monotone Submodular Objectives: Offline and Online

    Get PDF
    The framework of budget-feasible mechanism design studies procurement auctions where the auctioneer (buyer) aims to maximize his valuation function subject to a hard budget constraint. We study the problem of designing truthful mechanisms that have good approximation guarantees and never pay the participating agents (sellers) more than the budget. We focus on the case of general (non-monotone) submodular valuation functions and derive the first truthful, budget-feasible and O(1)O(1)-approximate mechanisms that run in polynomial time in the value query model, for both offline and online auctions. Prior to our work, the only O(1)O(1)-approximation mechanism known for non-monotone submodular objectives required an exponential number of value queries. At the heart of our approach lies a novel greedy algorithm for non-monotone submodular maximization under a knapsack constraint. Our algorithm builds two candidate solutions simultaneously (to achieve a good approximation), yet ensures that agents cannot jump from one solution to the other (to implicitly enforce truthfulness). Ours is the first mechanism for the problem where---crucially---the agents are not ordered with respect to their marginal value per cost. This allows us to appropriately adapt these ideas to the online setting as well. To further illustrate the applicability of our approach, we also consider the case where additional feasibility constraints are present. We obtain O(p)O(p)-approximation mechanisms for both monotone and non-monotone submodular objectives, when the feasible solutions are independent sets of a pp-system. With the exception of additive valuation functions, no mechanisms were known for this setting prior to our work. Finally, we provide lower bounds suggesting that, when one cares about non-trivial approximation guarantees in polynomial time, our results are asymptotically best possible.Comment: Accepted to EC 201
    corecore