3,873 research outputs found
Planning as Optimization: Dynamically Discovering Optimal Configurations for Runtime Situations
The large number of possible configurations of modern software-based systems,
combined with the large number of possible environmental situations of such
systems, prohibits enumerating all adaptation options at design time and
necessitates planning at run time to dynamically identify an appropriate
configuration for a situation. While numerous planning techniques exist, they
typically assume a detailed state-based model of the system and that the
situations that warrant adaptations are known. Both of these assumptions can be
violated in complex, real-world systems. As a result, adaptation planning must
rely on simple models that capture what can be changed (input parameters) and
observed in the system and environment (output and context parameters). We
therefore propose planning as optimization: the use of optimization strategies
to discover optimal system configurations at runtime for each distinct
situation that is also dynamically identified at runtime. We apply our approach
to CrowdNav, an open-source traffic routing system with the characteristics of
a real-world system. We identify situations via clustering and conduct an
empirical study that compares Bayesian optimization and two types of
evolutionary optimization (NSGA-II and novelty search) in CrowdNav
Intelligent protocol adaptation for enhanced medical e-collaboration
Copyright @ 2003 AAAIDistributed multimedia e-health applications have a set specific requirements which must be taken into account effective use is to be made of the limited resources provided by public telecommunication networks. Moreover, there an architectural gap between the provision of network-level Quality of Service (QoS) and user requirements of e-health applications. In this paper, we address the problem bridging this gap from a multi-attribute decision-making perspective in the context of a remote collaborative environment for back pain treatment. We propose intelligent mechanism that integrates user- related requirements with the more technical characterisation Quality of Service. We show how our framework is capable of suggesting appropriately tailored transmission protocols, by incorporating user requirements in the remote delivery e-health solutions
On the Geographic Location of Internet Resources
One relatively unexplored question about the Internet's physical structure concerns the geographical location of its components: routers, links and autonomous systems (ASes). We study this question using two large inventories of Internet routers and links, collected by different methods and about two years apart. We first map each router to its geographical location using two different state-of-the-art tools. We then study the relationship between router location and population density; between geographic distance and link density; and between the size and geographic extent of ASes.
Our findings are consistent across the two datasets and both mapping methods. First, as expected, router density per person varies widely over different economic regions; however, in economically homogeneous regions, router density shows a strong superlinear relationship to population density. Second, the probability that two routers are directly connected is strongly dependent on distance; our data is consistent with a model in which a majority (up to 75-95%) of link formation is based on geographical distance (as in the Waxman topology generation method). Finally, we find that ASes show high variability in geographic size, which is correlated with other measures of AS size (degree and number of interfaces). Among small to medium ASes, ASes show wide variability in their geographic dispersal; however, all ASes exceeding a certain threshold in size are maximally dispersed geographically. These findings have many implications for the next generation of topology generators, which we envisage as producing router-level graphs annotated with attributes such as link latencies, AS identifiers and geographical locations.National Science Foundation (CCR-9706685, ANI-9986397, ANI-0095988, CAREER ANI-0093296); DARPA; CAID
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Intelligent multimedia communication for enhanced medical e-collaboration in back pain treatment
This is the post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2004 SAGE PublicationsRemote, multimedia-based, collaboration in back pain treatment is an option which only recently has come to the attention of clinicians and IT providers. The take-up of such applications will inevitably depend on their ability to produce an acceptable level of service over congested and unreliable public networks. However, although the problem of multimedia application-level performance is closely linked to both the user perspective of the experience as well as to the service provided by the underlying network, it is rarely studied from an integrated viewpoint. To alleviate this problem, we propose an intelligent mechanism that integrates user-related requirements with the more technical characterization of quality of service, obtaining a priority order of low-level quality of service parameters, which would ensure that user-centred quality of perception is maintained at an optimum level. We show how our framework is capable of suggesting appropriately tailored transmission protocols, by incorporating user requirements in the remote delivery of e-health solutions
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Intelligent multimedia transmission for back pain treatment
Copyright @ 2002 EUNITERemote, multimedia-based, collaboration in back pain treatment is an option which only recently has come to the attention of clinicians and IT providers. The take up of such applications will inevitably depend on their ability to produce an acceptable level of service over congested and unreliable public networks However, although the problem of multimedia application-level performance is closely linked to both the user perspective of the experience as well as to the service provided by the underlying network, it is rarely studied from an integrated viewpoint. To alleviate this problem in the context of a multimedia application, a method is proposed in this paper for obtaining a priority order of low-level Quality of Service parameters, which would ensure that user-level Quality of Perception is maintained at an optimum level. Thus we present an approach that integrates technical concerns with user perceptual considerations for intelligent decision-making in the construction of tailor-made multimedia communication protocols. The proposed approach, based on multicriteria decision making, incorporates not only classical networking considerations, but, indeed, user preferences as well. Moreover, our approach also opens the possibility for such protocols to dynamically adapt based on a changing operating environment and user preferences
The Network Effects of Prefetching
Prefetching has been shown to be an effective technique for reducing user perceived latency in distributed systems. In this paper we show that even when prefetching adds no extra traffic to the network, it can have serious negative performance effects. Straightforward approaches to prefetching increase the burstiness of individual sources, leading to increased average queue sizes in network switches. However, we also show that applications can avoid the undesirable queueing effects of prefetching. In fact, we show that applications employing prefetching can significantly improve network performance, to a level much better than that obtained without any prefetching at all. This is because prefetching offers increased opportunities for traffic shaping that are not available in the absence of prefetching. Using a simple transport rate control mechanism, a prefetching application can modify its behavior from a distinctly ON/OFF entity to one whose data transfer rate changes less abruptly, while still delivering all data in advance of the user's actual requests
Simulated Versus Observed Cluster Eccentricity Evolution
The rate of galaxy cluster eccentricity evolution is useful in understanding
large scale structure. Rapid evolution for 0.13 has been found in two
different observed cluster samples. We present an analysis of projections of 41
clusters produced in hydrodynamic simulations augmented with radiative cooling
and 43 clusters from adiabatic simulations. This new, larger set of simulated
clusters strengthens the claims of previous eccentricity studies. We find very
slow evolution in simulated clusters, significantly different from the reported
rates of observational eccentricity evolution. We estimate the rate of change
of eccentricity with redshift and compare the rates between simulated and
observed clusters. We also use a variable aperture radius to compute the
eccentricity, r. This method is much more robust than the fixed
aperture radius used in previous studies. Apparently radiative cooling does not
change cluster morphology on scales large enough to alter eccentricity. The
discrepancy between simulated and observed cluster eccentricity remains.
Observational bias or incomplete physics in simulations must be present to
produce halos that evolve so differently.Comment: ApJ, in press, minor revision
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