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Packetized-voice/data integrated transmission on a token passing ring local area network
This paper investigates the performance of a token passing ring network with packetized-voice/data mixed traffic through extensive simulations. Both data and voice users are modeled in the simulations. Data users produce bursty traffic. Voice traffic is modeled as having alternating talkspurts and silences, with generation of voice packets at a constant rate during talkspurts and no packet generation during silence periods.The network performance measures obtained include: the distribution of transmission delays for voice packets, the average transmission delay and loss probabilities for voice packets, the number of voice users allowed on a network while satisfying the real-time constraints of speech, and the average transmission delay for data packets.Token passing ring local area networks are shown to effectively handle both voice and data traffic. The effects of system parameters (e.g., voice packet length, talkspurt/silence lengths, data traffic intensity, and limited versus exhaustive service disciplines) on network performance are discussed
Queueing models for token and slotted ring networks
Currently the end-to-end delay characteristics of very high speed local area networks are not well understood. The transmission speed of computer networks is increasing, and local area networks especially are finding increasing use in real time systems. Ring networks operation is generally well understood for both token rings and slotted rings. There is, however, a severe lack of queueing models for high layer operation. There are several factors which contribute to the processing delay of a packet, as opposed to the transmission delay, e.g., packet priority, its length, the user load, the processor load, the use of priority preemption, the use of preemption at packet reception, the number of processors, the number of protocol processing layers, the speed of each processor, and queue length limitations. Currently existing medium access queueing models are extended by adding modeling techniques which will handle exhaustive limited service both with and without priority traffic, and modeling capabilities are extended into the upper layers of the OSI model. Some of the model are parameterized solution methods, since it is shown that certain models do not exist as parameterized solutions, but rather as solution methods
Spacelab system analysis: A study of the Marshall Avionics System Testbed (MAST)
An analysis of the Marshall Avionics Systems Testbed (MAST) communications requirements is presented. The average offered load for typical nodes is estimated. Suitable local area networks are determined
Modeling of the Space Station Freedom data management system
The Data Management System (DMS) is the information and communications system onboard Space Station Freedom (SSF). Extensive modeling of the DMS is being conducted throughout NASA to aid in the design and development of this vital system. Activities discussed at NASA Ames Research Center to model the DMS network infrastructure are discussed with focus on the modeling of the Fiber Distributed Data Interface (FDDI) token-ring protocol and experimental testbedding of networking aspects of the DMS
Performance analysis of FDDI
The Fiber Distributed Data Interface (FDDI) is an imerging ANSI and ISO standard for a 100 megabit per second fiber optic token ring. The performance of the FDDI media access control protocol is analyzed using a simulation developed at NASA Ames. Both analyses using standard measures of performance (including average delay for asynchronous traffic, channel utilization, and transmission queue length) and analyses of characteristics of ring behavior which can be attributed to constraints imposed by the timed token protocol on token holding time (including bounded token rotation time, support for synchronous traffic, and fairness of channel access for nodes transmitting asynchronous traffic) are included
Spacelab system analysis: A study of communications systems for advanced launch systems
An analysis of the required performance of internal avionics data bases for future launch vehicles is presented. Suitable local area networks that can service these requirements are determined
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Analysis of a class of distributed queues with application
Recently we have developed a class of media access control algorithms for different types of Local Area Networks. A common feature of these LAN algorithms is that they represent various strategies by which the processors in the LAN can simulate the availability of a centralized packet transport facility, but whose service incorporates a particular type of change over time known as 'moving sever' overhead. First we describe the operation of moving server systems in general, for both First-Come - First-Served and Head-of-the-Line orders of service, together with an approach for their delay analysis in which we transform the moving server queueing system into a conventional queueing system having proportional waiting times. Then we describe how the various LAN algorithms may be obtained from the ideal moving server system, and how a significant component of their performance characteristics is determined by the performance characteristics of that ideal system. Finally, we evaluate the compatibility of such LAN algorithms with separable queueing network models of distributed systems by computing the interdeparture time distribution for M/M/1 in the presence of moving server overhead. Although it is not exponential, except in the limits of low server utilization or low overhead, the interdeparture time distribution is a weighted sum of exponential terms with a coefficient of variation not much smaller than unity. Thus, we conjecture that a service centre with moving server overhead could be used to represent one of these LAN algorithms in a product form queueing network model of a distributed system without introducing significant approximation errors
Performance of voice and video conferencing over ATM and gigabit ethernet backbone networks
Gigabit Ethernet and ATM network technologies have been modeled as campus network
backbones for the simulation-based comparison of their performance. Real-time voice and
video conferencing traffic is used to compare the performance of both backbone
technologies in terms of response times and packet end-to-end delays. Simulation results
show that Gigabit Ethernet has been able to perform the same and in some cases better than
ATM as a backbone network for video and voice conferencing providing network designers
with a cheaper solution to meet the growing needs of bandwidth-hungry applications in a
campus environment
Separation of Circulating Tokens
Self-stabilizing distributed control is often modeled by token abstractions.
A system with a single token may implement mutual exclusion; a system with
multiple tokens may ensure that immediate neighbors do not simultaneously enjoy
a privilege. For a cyber-physical system, tokens may represent physical objects
whose movement is controlled. The problem studied in this paper is to ensure
that a synchronous system with m circulating tokens has at least d distance
between tokens. This problem is first considered in a ring where d is given
whilst m and the ring size n are unknown. The protocol solving this problem can
be uniform, with all processes running the same program, or it can be
non-uniform, with some processes acting only as token relays. The protocol for
this first problem is simple, and can be expressed with Petri net formalism. A
second problem is to maximize d when m is given, and n is unknown. For the
second problem, the paper presents a non-uniform protocol with a single
corrective process.Comment: 22 pages, 7 figures, epsf and pstricks in LaTe
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