2,141 research outputs found

    Scaling Deep Learning on GPU and Knights Landing clusters

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    The speed of deep neural networks training has become a big bottleneck of deep learning research and development. For example, training GoogleNet by ImageNet dataset on one Nvidia K20 GPU needs 21 days. To speed up the training process, the current deep learning systems heavily rely on the hardware accelerators. However, these accelerators have limited on-chip memory compared with CPUs. To handle large datasets, they need to fetch data from either CPU memory or remote processors. We use both self-hosted Intel Knights Landing (KNL) clusters and multi-GPU clusters as our target platforms. From an algorithm aspect, current distributed machine learning systems are mainly designed for cloud systems. These methods are asynchronous because of the slow network and high fault-tolerance requirement on cloud systems. We focus on Elastic Averaging SGD (EASGD) to design algorithms for HPC clusters. Original EASGD used round-robin method for communication and updating. The communication is ordered by the machine rank ID, which is inefficient on HPC clusters. First, we redesign four efficient algorithms for HPC systems to improve EASGD's poor scaling on clusters. Async EASGD, Async MEASGD, and Hogwild EASGD are faster \textcolor{black}{than} their existing counterparts (Async SGD, Async MSGD, and Hogwild SGD, resp.) in all the comparisons. Finally, we design Sync EASGD, which ties for the best performance among all the methods while being deterministic. In addition to the algorithmic improvements, we use some system-algorithm codesign techniques to scale up the algorithms. By reducing the percentage of communication from 87% to 14%, our Sync EASGD achieves 5.3x speedup over original EASGD on the same platform. We get 91.5% weak scaling efficiency on 4253 KNL cores, which is higher than the state-of-the-art implementation

    Experimental Evaluation and Comparison of Time-Multiplexed Multi-FPGA Routing Architectures

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    Emulating large complex designs require multi-FPGA systems (MFS). However, inter-FPGA communication is confronted by the challenge of lack of interconnect capacity due to limited number of FPGA input/output (I/O) pins. Serializing parallel signals onto a single trace effectively addresses the limited I/O pin obstacle. Besides the multiplexing scheme and multiplexing ratio (number of inter-FPGA signals per trace), the choice of the MFS routing architecture also affect the critical path latency. The routing architecture of an MFS is the interconnection pattern of FPGAs, fixed wires and/or programmable interconnect chips. Performance of existing MFS routing architectures is also limited by off-chip interface selection. In this dissertation we proposed novel 2D and 3D latency-optimized time-multiplexed MFS routing architectures. We used rigorous experimental approach and real sequential benchmark circuits to evaluate and compare the proposed and existing MFS routing architectures. This research provides a new insight into the encouraging effects of using off-chip optical interface and three dimensional MFS routing architectures. The vertical stacking results in shorter off-chip links improving the overall system frequency with the additional advantage of smaller footprint area. The proposed 3D architectures employed serialized interconnect between intra-plane and inter-plane FPGAs to address the pin limitation problem. Additionally, all off-chip links are replaced by optical fibers that exhibited latency improvement and resulted in faster MFS. Results indicated that exploiting third dimension provided latency and area improvements as compared to 2D MFS. We also proposed latency-optimized planar 2D MFS architectures in which electrical interconnections are replaced by optical interface in same spatial distribution. Performance evaluation and comparison showed that the proposed architectures have reduced critical path delay and system frequency improvement as compared to conventional MFS. We also experimentally evaluated and compared the system performance of three inter-FPGA communication schemes i.e. Logic Multiplexing, SERDES and MGT in conjunction with two routing architectures i.e. Completely Connected Graph (CCG) and TORUS. Experimental results showed that SERDES attained maximum frequency than the other two schemes. However, for very high multiplexing ratios, the performance of SERDES & MGT became comparable

    Jigsaw: Scalable software-defined caches

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    Shared last-level caches, widely used in chip-multi-processors (CMPs), face two fundamental limitations. First, the latency and energy of shared caches degrade as the system scales up. Second, when multiple workloads share the CMP, they suffer from interference in shared cache accesses. Unfortunately, prior research addressing one issue either ignores or worsens the other: NUCA techniques reduce access latency but are prone to hotspots and interference, and cache partitioning techniques only provide isolation but do not reduce access latency.United States. Defense Advanced Research Projects Agency (DARPA PERFECT contract HR0011-13-2-0005)Quanta Computer (Firm

    Network partitioning into tree hierarchies

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    This paper addresses the problem of partitioning a circuit into a tree hierarchy with an objective of minimizing a glo-bal interconnection cost. An efficient and effective algo-rithm is necessary when the circuit is huge and the tree has many levels of hierarchy. We propose a heuristic algorithm for improving a partition with respect to a given tree struc-ture. The algorithm utilizes the tree hierarchy as an efficient mechanism for iterative improvement. We also extend the tree hierarchy to apply a multi-phase partitioning approach. Experimental results show that the algorithm significantly improves the initial partitions produced by multiway parti-tioning and by recursive partitioning. 1

    Hardware-conscious query processing for the many-core era

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    Die optimale Nutzung von moderner Hardware zur Beschleunigung von Datenbank-Anfragen ist keine triviale Aufgabe. Viele DBMS als auch DSMS der letzten Jahrzehnte basieren auf Sachverhalten, die heute kaum noch Gültigkeit besitzen. Ein Beispiel hierfür sind heutige Server-Systeme, deren Hauptspeichergröße im Bereich mehrerer Terabytes liegen kann und somit den Weg für Hauptspeicherdatenbanken geebnet haben. Einer der größeren letzten Hardware Trends geht hin zu Prozessoren mit einer hohen Anzahl von Kernen, den sogenannten Manycore CPUs. Diese erlauben hohe Parallelitätsgrade für Programme durch Multithreading sowie Vektorisierung (SIMD), was die Anforderungen an die Speicher-Bandbreite allerdings deutlich erhöht. Der sogenannte High-Bandwidth Memory (HBM) versucht diese Lücke zu schließen, kann aber ebenso wie Many-core CPUs jeglichen Performance-Vorteil negieren, wenn dieser leichtfertig eingesetzt wird. Diese Arbeit stellt die Many-core CPU-Architektur zusammen mit HBM vor, um Datenbank sowie Datenstrom-Anfragen zu beschleunigen. Es wird gezeigt, dass ein hardwarenahes Kostenmodell zusammen mit einem Kalibrierungsansatz die Performance verschiedener Anfrageoperatoren verlässlich vorhersagen kann. Dies ermöglicht sowohl eine adaptive Partitionierungs und Merge-Strategie für die Parallelisierung von Datenstrom-Anfragen als auch eine ideale Konfiguration von Join-Operationen auf einem DBMS. Nichtsdestotrotz ist nicht jede Operation und Anwendung für die Nutzung einer Many-core CPU und HBM geeignet. Datenstrom-Anfragen sind oft auch an niedrige Latenz und schnelle Antwortzeiten gebunden, welche von höherer Speicher-Bandbreite kaum profitieren können. Hinzu kommen üblicherweise niedrigere Taktraten durch die hohe Kernzahl der CPUs, sowie Nachteile für geteilte Datenstrukturen, wie das Herstellen von Cache-Kohärenz und das Synchronisieren von parallelen Thread-Zugriffen. Basierend auf den Ergebnissen dieser Arbeit lässt sich ableiten, welche parallelen Datenstrukturen sich für die Verwendung von HBM besonders eignen. Des Weiteren werden verschiedene Techniken zur Parallelisierung und Synchronisierung von Datenstrukturen vorgestellt, deren Effizienz anhand eines Mehrwege-Datenstrom-Joins demonstriert wird.Exploiting the opportunities given by modern hardware for accelerating query processing speed is no trivial task. Many DBMS and also DSMS from past decades are based on fundamentals that have changed over time, e.g., servers of today with terabytes of main memory capacity allow complete avoidance of spilling data to disk, which has prepared the ground some time ago for main memory databases. One of the recent trends in hardware are many-core processors with hundreds of logical cores on a single CPU, providing an intense degree of parallelism through multithreading as well as vectorized instructions (SIMD). Their demand for memory bandwidth has led to the further development of high-bandwidth memory (HBM) to overcome the memory wall. However, many-core CPUs as well as HBM have many pitfalls that can nullify any performance gain with ease. In this work, we explore the many-core architecture along with HBM for database and data stream query processing. We demonstrate that a hardware-conscious cost model with a calibration approach allows reliable performance prediction of various query operations. Based on that information, we can, therefore, come to an adaptive partitioning and merging strategy for stream query parallelization as well as finding an ideal configuration of parameters for one of the most common tasks in the history of DBMS, join processing. However, not all operations and applications can exploit a many-core processor or HBM, though. Stream queries optimized for low latency and quick individual responses usually do not benefit well from more bandwidth and suffer from penalties like low clock frequencies of many-core CPUs as well. Shared data structures between cores also lead to problems with cache coherence as well as high contention. Based on our insights, we give a rule of thumb which data structures are suitable to parallelize with focus on HBM usage. In addition, different parallelization schemas and synchronization techniques are evaluated, based on the example of a multiway stream join operation

    Jigsaw: Scalable Software-Defined Caches (Extended Version)

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    Shared last-level caches, widely used in chip-multiprocessors (CMPs), face two fundamental limitations. First, the latency and energy of shared caches degrade as the system scales up. Second, when multiple workloads share the CMP, they suffer from interference in shared cache accesses. Unfortunately, prior research addressing one issue either ignores or worsens the other: NUCA techniques reduce access latency but are prone to hotspots and interference, and cache partitioning techniques only provide isolation but do not reduce access latency. We present Jigsaw, a technique that jointly addresses the scalability and interference problems of shared caches. Hardware lets software define shares, collections of cache bank partitions that act as virtual caches, and map data to shares. Shares give software full control over both data placement and capacity allocation. Jigsaw implements efficient hardware support for share management, monitoring, and adaptation. We propose novel resource-management algorithms and use them to develop a system-level runtime that leverages Jigsaw to both maximize cache utilization and place data close to where it is used. We evaluate Jigsaw using extensive simulations of 16- and 64-core tiled CMPs. Jigsaw improves performance by up to 2.2x (18% avg) over a conventional shared cache, and significantly outperforms state-of-the-art NUCA and partitioning techniques.This work was supported in part by DARPA PERFECT contract HR0011-13-2-0005 and Quanta Computer
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