43,634 research outputs found
Relationship between quality of control and quality of service in mobile robot navigation
The final publication is available at Springer via http://dx.doi.org/10.1007/978-3-642-28765-7_67This article presents the experimental work developed to test the viability and to measure the efficiency of an intelligent control distributed architecture. To do this, a simulated navigation scenario of Braitenberg vehicles has been developed. To test the efficiency, the architecture uses the performance as QoS parameter. The measuring of the quality of the navigation is done through the ITAE QoC parameter. Tested scenarios are: an environment without QoS and QoC man-aging, an environment with a relevant message filtering and an environment with a predictive filtering by the type of control. The results obtained show that some of the processing performed in the control nodes can be moved to the middleware to optimize the robot navigation.The work described in this article is a part of the coordinated project SIDIRELI: (Distributed Systems with Limited Resources) and COBAMI (Mission-Based Control) Education and Science Department, Spanish Government and European FEDER found. MICINN CICYT: SIDIRELI: DPI2008-06737-C02-01/02, COBAMI: DPI2011-28507-C02-02.Poza-Lujan, J.; Posadas-YagĂŒe, J.; SimĂł Ten, JE. (2012). Relationship between quality of control and quality of service in mobile robot navigation. En Distributed Computing and Artificial Intelligence: 9th International Conference. Springer. 557-564. https://doi.org/10.1007/978-3-642-28765-7_67S557564Vogel, A., Kerherve, B., von Bochmann, G., Gecsei, J.: Distributed Multimedia and QoS: A Survey. IEEE Multimedia 2(2), 10â19 (1995)Crawley, E., Nair, R., Rajagopalan, B.: RFC 2386: A Framework for QoS-based Routing in the Internet. IETF Internet Draft, 1â37 (1998)Bradner, S.: RFC 2026: The Internet Standards Process. IETF Internet Draft, sec.10 (1996)Object Management Group (OMG): Data Distribution Service for Real-Time Systems, v1.1. Document formal (April 12, 2005)Poza, J.L., Posadas, J.L., SimĂł, J.E.: QoS-based middleware architecture for distributed control systems. In: International Symposium on Distributed Computing and Artificial Intelligence. DCAI, Salamanca, Spain (2008)Poza, J.L., Posadas, J.L., SimĂł, J.E.: A Survey on Quality of Service Support on Middleware-Based Distributed Messaging Systems Used in Multi Agent Systems. In: 9th International Conference on Practical Applications of Agents and Multi-Agent Systems. DCAI, Salamanca, Spain (2011)Dorf, R.C., Bishop, R.H.: Modern Control Systems, 11th edn. Prentice Hall (2008)Soucek, S., Sauter, T.: Quality of Service Concerns in IPBased Control Systems. IEEE Transactions on Industrial Electronics 51(6) (December 2004)Poza, J.L., Posadas, J.L., SimĂł, J.E.: Multi-Agent Architecture with Support to Quality of Service and Quality of Control. In: 11th International Conference on Intelligent Data Engineering and Automated Learning, Paisley, UK (2010)Braitenberg, V.: Vehicles: Experiments on Synthetic Psychology. MIT Press, Cambridge (1984)Gabel, O., Litz, L.: QoS-adaptive Control in NCS with Variable Delays and Packet Losses â A Heuristic Approach. In: 43rd IEEE Conference on Decision and Control (2004)Poza, J.L., Posadas, J.L., SimĂł, J.E.: From the Queue to the Quality of Service Policy: A Middleware Implementation. In: Omatu, S., Rocha, M.P., Bravo, J., FernĂĄndez, F., Corchado, E., Bustillo, A., Corchado, J.M. (eds.) IWANN 2009, Part II. LNCS, vol. 5518, pp. 432â437. Springer, Heidelberg (2009
Design of a middleware for QoS-aware distribution transparent content delivery
Developers of distributed multimedia applications face a diversity of multimedia formats, streaming platforms and streaming protocols. Furthermore, support for end-to-end quality-of-service (QoS) is a crucial factor for the development of future distributed multimedia systems. This paper discusses the architecture, design and implementation of a QoS-aware middleware platform for content delivery. The platform supports the development of distributed multimedia applications and can deliver content with QoS guarantees. QoS support is offered by means of an agent infrastructure for QoS negotiation and enforcement. Properties of content are represented using a generic content representation model described using the OMG Meta Object Facility (MOF) model. A content delivery framework manages stream paths for content delivery despite differences in streaming protocols and content encoding. The integration of the QoS support, content representation and content delivery framework results in a QoS-aware middleware that enables representation transparent and location transparent delivery of content
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Intelligent multimedia communication for enhanced medical e-collaboration in back pain treatment
This is the post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2004 SAGE PublicationsRemote, multimedia-based, collaboration in back pain treatment is an option which only recently has come to the attention of clinicians and IT providers. The take-up of such applications will inevitably depend on their ability to produce an acceptable level of service over congested and unreliable public networks. However, although the problem of multimedia application-level performance is closely linked to both the user perspective of the experience as well as to the service provided by the underlying network, it is rarely studied from an integrated viewpoint. To alleviate this problem, we propose an intelligent mechanism that integrates user-related requirements with the more technical characterization of quality of service, obtaining a priority order of low-level quality of service parameters, which would ensure that user-centred quality of perception is maintained at an optimum level. We show how our framework is capable of suggesting appropriately tailored transmission protocols, by incorporating user requirements in the remote delivery of e-health solutions
Towards a Framework for Developing Mobile Agents for Managing Distributed Information Resources
Distributed information management tools allow users to author, disseminate, discover and manage information within large-scale networked environments, such as the Internet. Agent technology provides the flexibility and scalability necessary to develop such distributed information management applications. We present a layered organisation that is shared by the specific applications that we build. Within this organisation we describe an architecture where mobile agents can move across distributed environments, integrate with local resources and other mobile agents, and communicate their results back to the user
Design of a shared whiteboard component for multimedia conferencing
This paper reports on the development of a framework for multimedia applications in the domain of tele-education. The paper focuses on the protocol design of a specific component of the framework, namely a shared whiteboard application. The relationship of this component with other components of the framework is also discussed. A salient feature of the framework is that it uses an advanced ATM-based network service. The design of the shared whiteboard component is considered representative for the design as a whole, and is used to illustrate how a flexible protocol architecture utilizing innovative network functions and satisfying demanding user requirements can be developed
An Open Framework for Integrating Widely Distributed Hypermedia Resources
The success of the WWW has served as an illustration of how hypermedia functionality can enhance access to large amounts of distributed information. However, the WWW and many other distributed hypermedia systems offer very simple forms of hypermedia functionality which are not easily applied to existing applications and data formats, and cannot easily incorporate alternative functions which would aid hypermedia navigation to and from existing documents that have not been developed with hypermedia access in mind. This paper describes the extension to a distributed environment of the open hypermedia functionality of the Microcosm system, which is designed to support the provision of hypermedia access to a wide range of source material and application, and to offer straightforward extension of the system to incorporate new forms of information access
Using the Java Media Framework to build Adaptive Groupware Applications
Realtime audio and video conferencing has not yet been satisfactorily integrated into web-based groupware environments. Conferencing tools are at best only loosely linked to other parts of a shared working environment, and this is in part due to their implications for resource allocation and management. The Java Media Framework offers a promising means of redressing this situation. This paper describes an architecture for integrating the management of video and audio conferences into the resource allocation mechanism of an existing web-based groupware framework. The issue of adaptation is discussed and a means of initialising multimedia session parameters based on predicted QoS is described
Specification of multiparty audio and video interaction based on the Reference Model of Open Distributed Processing
The Reference Model of Open Distributed Processing (RM-ODP) is an emerging ISO/ITU-T standard. It provides a framework of abstractions based on viewpoints, and it defines five viewpoint languages to model open distributed systems. This paper uses the viewpoint languages to specify multiparty audio/video exchange in distributed systems. To the designers of distributed systems, it shows how the concepts and rules of RM-ODP can be applied.\ud
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The ODP Âżbinding objectÂż is an important concept to model continuous data flows in distributed systems. We take this concept as a basis for multiparty audio and video flow exchanges, and we provide five ODP viewpoint specifications, each emphasising a particular concern. To ensure overall correctness, special attention is paid to the mapping between the ODP viewpoint specifications
Agents for Distributed Multimedia Information Management
This paper discusses the role of agents in a distributed multimedia information system (DMIS) engineered according to the principles of open hypermedia. It is based on the new generation of Microcosm, an open hypermedia system developed by the Multimedia Research Group at the University of Southampton. Microcosm provides a framework for supporting the three major roles of agents within open information systems: resource discovery, information integrity and navigation assistance. We present Microcosm and its agents, and discuss our current research in applying agent technology in this framework
The simplicity project: easing the burden of using complex and heterogeneous ICT devices and services
As of today, to exploit the variety of different "services", users need to configure each of their devices by using different procedures and need to explicitly select among heterogeneous access technologies and protocols. In addition to that, users are authenticated and charged by different means. The lack of implicit human computer interaction, context-awareness and standardisation places an enormous burden of complexity on the shoulders of the final users. The IST-Simplicity project aims at leveraging such problems by: i) automatically creating and customizing a user communication space; ii) adapting services to user terminal characteristics and to users preferences; iii) orchestrating network capabilities. The aim of this paper is to present the technical framework of the IST-Simplicity project. This paper is a thorough analysis and qualitative evaluation of the different technologies, standards and works presented in the literature related to the Simplicity system to be developed
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