3,923 research outputs found

    Requirement analysis and sensor specifications – First version

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    In this first version of the deliverable, we make the following contributions: to design the WEKIT capturing platform and the associated experience capturing API, we use a methodology for system engineering that is relevant for different domains such as: aviation, space, and medical and different professions such as: technicians, astronauts, and medical staff. Furthermore, in the methodology, we explore the system engineering process and how it can be used in the project to support the different work packages and more importantly the different deliverables that will follow the current. Next, we provide a mapping of high level functions or tasks (associated with experience transfer from expert to trainee) to low level functions such as: gaze, voice, video, body posture, hand gestures, bio-signals, fatigue levels, and location of the user in the environment. In addition, we link the low level functions to their associated sensors. Moreover, we provide a brief overview of the state-of-the-art sensors in terms of their technical specifications, possible limitations, standards, and platforms. We outline a set of recommendations pertaining to the sensors that are most relevant for the WEKIT project taking into consideration the environmental, technical and human factors described in other deliverables. We recommend Microsoft Hololens (for Augmented reality glasses), MyndBand and Neurosky chipset (for EEG), Microsoft Kinect and Lumo Lift (for body posture tracking), and Leapmotion, Intel RealSense and Myo armband (for hand gesture tracking). For eye tracking, an existing eye-tracking system can be customised to complement the augmented reality glasses, and built-in microphone of the augmented reality glasses can capture the expert’s voice. We propose a modular approach for the design of the WEKIT experience capturing system, and recommend that the capturing system should have sufficient storage or transmission capabilities. Finally, we highlight common issues associated with the use of different sensors. We consider that the set of recommendations can be useful for the design and integration of the WEKIT capturing platform and the WEKIT experience capturing API to expedite the time required to select the combination of sensors which will be used in the first prototype.WEKI

    On the use of smartphones as novel photogrammetric water gauging instruments: Developing tools for crowdsourcing water levels

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    The term global climate change is omnipresent since the beginning of the last decade. Changes in the global climate are associated with an increase in heavy rainfalls that can cause nearly unpredictable flash floods. Consequently, spatio-temporally high-resolution monitoring of rivers becomes increasingly important. Water gauging stations continuously and precisely measure water levels. However, they are rather expensive in purchase and maintenance and are preferably installed at water bodies relevant for water management. Small-scale catchments remain often ungauged. In order to increase the data density of hydrometric monitoring networks and thus to improve the prediction quality of flood events, new, flexible and cost-effective water level measurement technologies are required. They should be oriented towards the accuracy requirements of conventional measurement systems and facilitate the observation of water levels at virtually any time, even at the smallest rivers. A possible solution is the development of a photogrammetric smartphone application (app) for crowdsourcing water levels, which merely requires voluntary users to take pictures of a river section to determine the water level. Today’s smartphones integrate high-resolution cameras, a variety of sensors, powerful processors, and mass storage. However, they are designed for the mass market and use low-cost hardware that cannot comply with the quality of geodetic measurement technology. In order to investigate the potential for mobile measurement applications, research was conducted on the smartphone as a photogrammetric measurement instrument as part of the doctoral project. The studies deal with the geometric stability of smartphone cameras regarding device-internal temperature changes and with the accuracy potential of rotation parameters measured with smartphone sensors. The results show a high, temperature-related variability of the interior orientation parameters, which is why the calibration of the camera should be carried out during the immediate measurement. The results of the sensor investigations show considerable inaccuracies when measuring rotation parameters, especially the compass angle (errors up to 90° were observed). The same applies to position parameters measured by global navigation satellite system (GNSS) receivers built into smartphones. According to the literature, positional accuracies of about 5 m are possible in best conditions. Otherwise, errors of several 10 m are to be expected. As a result, direct georeferencing of image measurements using current smartphone technology should be discouraged. In consideration of the results, the water gauging app Open Water Levels (OWL) was developed, whose methodological development and implementation constituted the core of the thesis project. OWL enables the flexible measurement of water levels via crowdsourcing without requiring additional equipment or being limited to specific river sections. Data acquisition and processing take place directly in the field, so that the water level information is immediately available. In practice, the user captures a short time-lapse sequence of a river bank with OWL, which is used to calculate a spatio-temporal texture that enables the detection of the water line. In order to translate the image measurement into 3D object space, a synthetic, photo-realistic image of the situation is created from existing 3D data of the river section to be investigated. Necessary approximations of the image orientation parameters are measured by smartphone sensors and GNSS. The assignment of camera image and synthetic image allows for the determination of the interior and exterior orientation parameters by means of space resection and finally the transfer of the image-measured 2D water line into the 3D object space to derive the prevalent water level in the reference system of the 3D data. In comparison with conventionally measured water levels, OWL reveals an accuracy potential of 2 cm on average, provided that synthetic image and camera image exhibit consistent image contents and that the water line can be reliably detected. In the present dissertation, related geometric and radiometric problems are comprehensively discussed. Furthermore, possible solutions, based on advancing developments in smartphone technology and image processing as well as the increasing availability of 3D reference data, are presented in the synthesis of the work. The app Open Water Levels, which is currently available as a beta version and has been tested on selected devices, provides a basis, which, with continuous further development, aims to achieve a final release for crowdsourcing water levels towards the establishment of new and the expansion of existing monitoring networks.Der Begriff des globalen Klimawandels ist seit Beginn des letzten Jahrzehnts allgegenwärtig. Die Veränderung des Weltklimas ist mit einer Zunahme von Starkregenereignissen verbunden, die nahezu unvorhersehbare Sturzfluten verursachen können. Folglich gewinnt die raumzeitlich hochaufgelöste Überwachung von Fließgewässern zunehmend an Bedeutung. Pegelmessstationen erfassen kontinuierlich und präzise Wasserstände, sind jedoch in Anschaffung und Wartung sehr teuer und werden vorzugsweise an wasserwirtschaftlich-relevanten Gewässern installiert. Kleinere Gewässer bleiben häufig unbeobachtet. Um die Datendichte hydrometrischer Messnetze zu erhöhen und somit die Vorhersagequalität von Hochwasserereignissen zu verbessern, sind neue, kostengünstige und flexibel einsetzbare Wasserstandsmesstechnologien erforderlich. Diese sollten sich an den Genauigkeitsanforderungen konventioneller Messsysteme orientieren und die Beobachtung von Wasserständen zu praktisch jedem Zeitpunkt, selbst an den kleinsten Flüssen, ermöglichen. Ein Lösungsvorschlag ist die Entwicklung einer photogrammetrischen Smartphone-Anwendung (App) zum Crowdsourcing von Wasserständen mit welcher freiwillige Nutzer lediglich Bilder eines Flussabschnitts aufnehmen müssen, um daraus den Wasserstand zu bestimmen. Heutige Smartphones integrieren hochauflösende Kameras, eine Vielzahl von Sensoren, leistungsfähige Prozessoren und Massenspeicher. Sie sind jedoch für den Massenmarkt konzipiert und verwenden kostengünstige Hardware, die nicht der Qualität geodätischer Messtechnik entsprechen kann. Um das Einsatzpotential in mobilen Messanwendungen zu eruieren, sind Untersuchungen zum Smartphone als photogrammetrisches Messinstrument im Rahmen des Promotionsprojekts durchgeführt worden. Die Studien befassen sich mit der geometrischen Stabilität von Smartphone-Kameras bezüglich geräteinterner Temperaturänderungen und mit dem Genauigkeitspotential von mit Smartphone-Sensoren gemessenen Rotationsparametern. Die Ergebnisse zeigen eine starke, temperaturbedingte Variabilität der inneren Orientierungsparameter, weshalb die Kalibrierung der Kamera zum unmittelbaren Messzeitpunkt erfolgen sollte. Die Ergebnisse der Sensoruntersuchungen zeigen große Ungenauigkeiten bei der Messung der Rotationsparameter, insbesondere des Kompasswinkels (Fehler von bis zu 90° festgestellt). Selbiges gilt auch für Positionsparameter, gemessen durch in Smartphones eingebaute Empfänger für Signale globaler Navigationssatellitensysteme (GNSS). Wie aus der Literatur zu entnehmen ist, lassen sich unter besten Bedingungen Lagegenauigkeiten von etwa 5 m erreichen. Abseits davon sind Fehler von mehreren 10 m zu erwarten. Infolgedessen ist von einer direkten Georeferenzierung von Bildmessungen mittels aktueller Smartphone-Technologie abzusehen. Unter Berücksichtigung der gewonnenen Erkenntnisse wurde die Pegel-App Open Water Levels (OWL) entwickelt, deren methodische Entwicklung und Implementierung den Kern der Arbeit bildete. OWL ermöglicht die flexible Messung von Wasserständen via Crowdsourcing, ohne dabei zusätzliche Ausrüstung zu verlangen oder auf spezifische Flussabschnitte beschränkt zu sein. Datenaufnahme und Verarbeitung erfolgen direkt im Feld, so dass die Pegelinformationen sofort verfügbar sind. Praktisch nimmt der Anwender mit OWL eine kurze Zeitraffersequenz eines Flussufers auf, die zur Berechnung einer Raum-Zeit-Textur dient und die Erkennung der Wasserlinie ermöglicht. Zur Übersetzung der Bildmessung in den 3D-Objektraum wird aus vorhandenen 3D-Daten des zu untersuchenden Flussabschnittes ein synthetisches, photorealistisches Abbild der Aufnahmesituation erstellt. Erforderliche Näherungen der Bildorientierungsparameter werden von Smartphone-Sensoren und GNSS gemessen. Die Zuordnung von Kamerabild und synthetischem Bild erlaubt die Bestimmung der inneren und äußeren Orientierungsparameter mittels räumlichen Rückwärtsschnitt. Nach Rekonstruktion der Aufnahmesituation lässt sich die im Bild gemessene 2D-Wasserlinie in den 3D-Objektraum projizieren und der vorherrschende Wasserstand im Referenzsystem der 3D-Daten ableiten. Im Soll-Ist-Vergleich mit konventionell gemessenen Pegeldaten zeigt OWL ein erreichbares Genauigkeitspotential von durchschnittlich 2 cm, insofern synthetisches und reales Kamerabild einen möglichst konsistenten Bildinhalt aufweisen und die Wasserlinie zuverlässig detektiert werden kann. In der vorliegenden Dissertation werden damit verbundene geometrische und radiometrische Probleme ausführlich diskutiert sowie Lösungsansätze, auf der Basis fortschreitender Entwicklungen von Smartphone-Technologie und Bildverarbeitung sowie der zunehmenden Verfügbarkeit von 3D-Referenzdaten, in der Synthese der Arbeit vorgestellt. Mit der gegenwärtig als Betaversion vorliegenden und auf ausgewählten Geräten getesteten App Open Water Levels wurde eine Basis geschaffen, die mit kontinuierlicher Weiterentwicklung eine finale Freigabe für das Crowdsourcing von Wasserständen und damit den Aufbau neuer und die Erweiterung bestehender Monitoring-Netzwerke anstrebt

    Distributed and adaptive location identification system for mobile devices

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    Indoor location identification and navigation need to be as simple, seamless, and ubiquitous as its outdoor GPS-based counterpart is. It would be of great convenience to the mobile user to be able to continue navigating seamlessly as he or she moves from a GPS-clear outdoor environment into an indoor environment or a GPS-obstructed outdoor environment such as a tunnel or forest. Existing infrastructure-based indoor localization systems lack such capability, on top of potentially facing several critical technical challenges such as increased cost of installation, centralization, lack of reliability, poor localization accuracy, poor adaptation to the dynamics of the surrounding environment, latency, system-level and computational complexities, repetitive labor-intensive parameter tuning, and user privacy. To this end, this paper presents a novel mechanism with the potential to overcome most (if not all) of the abovementioned challenges. The proposed mechanism is simple, distributed, adaptive, collaborative, and cost-effective. Based on the proposed algorithm, a mobile blind device can potentially utilize, as GPS-like reference nodes, either in-range location-aware compatible mobile devices or preinstalled low-cost infrastructure-less location-aware beacon nodes. The proposed approach is model-based and calibration-free that uses the received signal strength to periodically and collaboratively measure and update the radio frequency characteristics of the operating environment to estimate the distances to the reference nodes. Trilateration is then used by the blind device to identify its own location, similar to that used in the GPS-based system. Simulation and empirical testing ascertained that the proposed approach can potentially be the core of future indoor and GPS-obstructed environments

    A LOW-COST ICT SOLUTION TO SUPPORT VISITORS IN TOURISTIC CAVES

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    This study aims to examine innovative solutions to enhance the tourist experience and visitor localization within the Bossea Cave, one of the most important karstic caves in Italy, located in the municipality of Frabosa Soprana. The lack of advanced technological tools for managing cave structures and modernizing visitor tours creates a significant opportunity for the integration of new technologies. The researchers propose a low-cost and modular hardware infrastructure, consisting of a series of single-board computers distributed throughout the cave, acting as local web servers to provide visitors with customizable multimedia content, accessible through a web application on their personal devices via a local Wi-Fi network. This infrastructure also enables visitor localization based on their connection point within the cave, with the additional goal of testing the ultra-wideband (UWB) wireless technology in this complex and humid environment. The UWB technology offers high-precision localization, even in indoor environments and caves, where GNSS signals are not available. Overall, the study provides a promising solution to enhance the visitor experience and offers opportunities for cave management and research
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