57 research outputs found

    Copyright protection of scalar and multimedia sensor network data using digital watermarking

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    This thesis records the research on watermarking techniques to address the issue of copyright protection of the scalar data in WSNs and image data in WMSNs, in order to ensure that the proprietary information remains safe between the sensor nodes in both. The first objective is to develop LKR watermarking technique for the copyright protection of scalar data in WSNs. The second objective is to develop GPKR watermarking technique for copyright protection of image data in WMSN

    Feasibility study: Electronic media laboratory according to Industry standard

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    The goal of this Master's thesis was to find out the Metropolia media technology laboratory’s correlation to industrial electronic media production standards and environments. The laboratory environment for education and training should be following not only media technology curriculum, but also the requirements set for learning audio-visual technology, including the processes, technologies and practices involved in professional electronic production and publishing in Finland. Since the role of the laboratory is to perform as an effective learning environment, there are some understandable restrictions in technology and development, in financial and in management section that prevent it from reaching the industrial level. These limitations and differences between this environment and more sophisticated industrial model were studied in this thesis. Feasibility study, which is suitable for analyzing the technology, financial and administrative development all together, was selected as the research method. The study was intended to determine the achievable laboratory model of functional validation and also to demonstrate the proof of concept. Audiovisual production in the laboratory and the subsequent electronic digital publishing was created as an embedded model. The model takes into account the ongoing changes in the television environment and the traditional radio frequency transmission, which is now competing with other alternatives such as IP network distribution. Video editing as post production was analyzed in its current state and compared to a complete network-based-editing NAS and SAN model, which can also be implemented in cloud technologies for decentralized co-operation. This way the model was following the industry trends and future prospects. Research material was collected and acquired from written sources, industry fairs and conferences, resellers and agents as well as production companies and broadcasters. Practical implementation of electronic media publishing was simulated in the laboratory environment so that all the possible reception technologies were covered. Publishing was customized for compatibility with various devices. Noteworthy aspects in this publishing process were the post-processing, packetizing and distribution related quality management aspects their definition and management issues were also discussed in this thesis. The end result was a feasibility analysis and model, which defines the electronic publishing technology teaching bottlenecks regarding the equivalence of the technologies in laboratory environment.YAMK-insinöörityön tavoitteena oli selvittää Metropolian mediatekniikan laboratorion vastaavuus teollisessa elektronisen median tuotannossa noudatettaviin standardeihin. Laboratorion koulutusympäristönä tulee noudattaa paitsi mediatekniikan opetussuunnitelmassa audio-visuaaliselle tekniikalle oppimiselle asetettuja vaatimuksia, myös niitä prosesseja, käytäntöjä ja teknologioita joita ammattimainen elektroninen tuotanto ja julkaiseminen Suomessa toteuttaa. Oppimisympäristönä toimivan laboratorion kehittämiselle ja varustamiselle on ymmärrettävästi teknisiä, taloudellisia ja hallinnallisia rajoituksia, jotka estävät sen saavuttamasta teollista tasoa. Näiden rajojen ja kehittyneemmän teollisen mallin eroja tutkittiin. Tutkimusmenetelmäksi valittiin saavutettavuustutkimus (eng. feasebility study), joka menetelmänä soveltuu teknologian, taloudellisen tai hallinnollisen kehittämiseen analysointiin. Tutkimuksella pyrittiin määrittelemään saavutettavissa olevan laboratoriomallin toiminnallinen validointi ja toteutettavuuden osoitus (engl.proof of concept). Laboratorion audiovisuaalista tuotantoa ja sitä seuraavaa elektronista sekä digitaalista julkaisemista varten luotiin sulautettu malli. Mallissa huomioitiin televisioympäristössä meneillään oleva muutos, jossa perinteinen radiotaajuuslähettäminen on saanut vaihtoehdoksi IP- verkoilla suoritettavan jakelun. Videon editointi jälkituotantona analysointiin nykytilassa ja vertailtiin sitä täydellisen verkkoeditoinnin malleihin, jotka voivat myös toteuttaa pilviteknologioita hajautetussa tuotannollisessa yhteistyössä. Näin medialaboratorion mallinnuksessa huomioitiin toimialan ajan trendit ja tulevaisuuden näkymät. Tämä tutkimusaineisto hankittiin kirjallisten lähteiden lisäksi, alan messuilta ja konferensseista, maahantuojilta ja edustajilta sekä tuotanto- ja yleisradioyhtiöiltä. Elektronisen median julkaisemista simuloitiin laboratorioympäristössä niin, että kaikki mahdolliset vastaanottotekniikat oli otettu huomioon. Julkaiseminen räätälöitiin myös soveltuvaksi eri päätelaitteille. Julkaisemisessa huomionarvoisiksi asioiksi nousivat audiovisuaalisen sisällön jälkiprosessointiin, paketointiin ja lähettämiseen liittyvät tekniset laadunhallinnan aspektit, esimerkiksi eri videonpakkausalgoritmien soveltuvuus videosisällön jakelussa, julkaisemisen automatisoinnin mahdollistaminen ja eri julkaisualustojen tutkiminen ja määrittely Lopputuloksena saatiin aikaan soveltuvuusanalyysi ja mallinnus, jossa määriteltiin elektronisen julkaisemisen teknisen opetuksen pullonkaulat teolliseen vastaavuuteen nähden. Suurimmaksi kompastuskiveksi voidaan mainita jakelujärjestelmän operoinnin hankaluus sekä verkotetun editointijärjestelmän määrittelyn haasteellisuus

    Optimization of medical image steganography using n-decomposition genetic algorithm

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    Protecting patients' confidential information is a critical concern in medical image steganography. The Least Significant Bits (LSB) technique has been widely used for secure communication. However, it is susceptible to imperceptibility and security risks due to the direct manipulation of pixels, and ASCII patterns present limitations. Consequently, sensitive medical information is subject to loss or alteration. Despite attempts to optimize LSB, these issues persist due to (1) the formulation of the optimization suffering from non-valid implicit constraints, causing inflexibility in reaching optimal embedding, (2) lacking convergence in the searching process, where the message length significantly affects the size of the solution space, and (3) issues of application customizability where different data require more flexibility in controlling the embedding process. To overcome these limitations, this study proposes a technique known as an n-decomposition genetic algorithm. This algorithm uses a variable-length search to identify the best location to embed the secret message by incorporating constraints to avoid local minimum traps. The methodology consists of five main phases: (1) initial investigation, (2) formulating an embedding scheme, (3) constructing a decomposition scheme, (4) integrating the schemes' design into the proposed technique, and (5) evaluating the proposed technique's performance based on parameters using medical datasets from kaggle.com. The proposed technique showed resistance to statistical analysis evaluated using Reversible Statistical (RS) analysis and histogram. It also demonstrated its superiority in imperceptibility and security measured by MSE and PSNR to Chest and Retina datasets (0.0557, 0.0550) and (60.6696, 60.7287), respectively. Still, compared to the results obtained by the proposed technique, the benchmark outperforms the Brain dataset due to the homogeneous nature of the images and the extensive black background. This research has contributed to genetic-based decomposition in medical image steganography and provides a technique that offers improved security without compromising efficiency and convergence. However, further validation is required to determine its effectiveness in real-world applications

    AXMEDIS 2008

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    The AXMEDIS International Conference series aims to explore all subjects and topics related to cross-media and digital-media content production, processing, management, standards, representation, sharing, protection and rights management, to address the latest developments and future trends of the technologies and their applications, impacts and exploitation. The AXMEDIS events offer venues for exchanging concepts, requirements, prototypes, research ideas, and findings which could contribute to academic research and also benefit business and industrial communities. In the Internet as well as in the digital era, cross-media production and distribution represent key developments and innovations that are fostered by emergent technologies to ensure better value for money while optimising productivity and market coverage

    Digital rights management techniques for H.264 video

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    This work aims to present a number of low-complexity digital rights management (DRM) methodologies for the H.264 standard. Initially, requirements to enforce DRM are analyzed and understood. Based on these requirements, a framework is constructed which puts forth different possibilities that can be explored to satisfy the objective. To implement computationally efficient DRM methods, watermarking and content based copy detection are then chosen as the preferred methodologies. The first approach is based on robust watermarking which modifies the DC residuals of 4×4 macroblocks within I-frames. Robust watermarks are appropriate for content protection and proving ownership. Experimental results show that the technique exhibits encouraging rate-distortion (R-D) characteristics while at the same time being computationally efficient. The problem of content authentication is addressed with the help of two methodologies: irreversible and reversible watermarks. The first approach utilizes the highest frequency coefficient within 4×4 blocks of the I-frames after CAVLC en- tropy encoding to embed a watermark. The technique was found to be very effect- ive in detecting tampering. The second approach applies the difference expansion (DE) method on IPCM macroblocks within P-frames to embed a high-capacity reversible watermark. Experiments prove the technique to be not only fragile and reversible but also exhibiting minimal variation in its R-D characteristics. The final methodology adopted to enforce DRM for H.264 video is based on the concept of signature generation and matching. Specific types of macroblocks within each predefined region of an I-, B- and P-frame are counted at regular intervals in a video clip and an ordinal matrix is constructed based on their count. The matrix is considered to be the signature of that video clip and is matched with longer video sequences to detect copies within them. Simulation results show that the matching methodology is capable of not only detecting copies but also its location within a longer video sequence. Performance analysis depict acceptable false positive and false negative rates and encouraging receiver operating charac- teristics. Finally, the time taken to match and locate copies is significantly low which makes it ideal for use in broadcast and streaming applications

    Axmedis 2005

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    The AXMEDIS conference aims to promote discussions and interactions among researchers, practitioners, developers and users of tools, technology transfer experts, and project managers, to bring together a variety of participants. The conference focuses on the challenges in the cross-media domain (which include production, protection, management, representation, formats, aggregation, workflow, distribution, business and transaction models), and the integration of content management systems and distribution chains, with particular emphasis on cost reduction and effective solutions for complex cross-domain problems

    A framework for cascading payment and content exchange within P2P systems

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    Advances in computing technology and the proliferation of broadband in the home have opened up the Internet to wider use. People like the idea of easy access to information at their fingertips, via their personal networked devices. This has been established by the increased popularity of Peer-to-Peer (P2P) file-sharing networks. P2P is a viable and cost effective model for content distribution. Content producers require modest resources by today's standards to act as distributors of their content and P2P technology can assist in further reducing this cost, thus enabling the development of new business models for content distribution to realise market and user needs. However, many other consequences and challenges are introduced; more notably, the issues of copyright violation, free-riding, the lack of participation incentives and the difficulties associated with the provision of payment services within a decentralised heterogeneous and ad hoc environment. Further issues directly relevant to content exchange also arise such as transaction atomicity, non-repudiation and data persistence. We have developed a framework to address these challenges. The novel Cascading Payment Content Exchange (CasPaCE) framework was designed and developed to incorporate the use of cascading payments to overcome the problem of copyright violation and prevent free-riding in P2P file-sharing networks. By incorporating the use of unique identification, copyright mobility and fair compensation for both producers and distributors in the content distribution value chain, the cascading payments model empowers content producers and enables the creation of new business models. The system allows users to manage their content distribution as well as purchasing activities by mobilising payments and automatically gathering royalties on behalf of the producer. The methodology used to conduct this research involved the use of advances in service-oriented architecture development as well as the use of object-oriented analysis and design techniques. These assisted in the development of an open and flexible framework which facilitates equitable digital content exchange without detracting from the advantages of the P2P domain. A prototype of the CasPaCE framework (developed in Java) demonstrates how peer devices can be connected to form a content exchange environment where both producers and distributors benefit from participating in the system. This prototype was successfully evaluated within the bounds of an E-learning Content Exchange (EIConE) case study, which allows students within a large UK university to exchange digital content for compensation enabling the better use of redundant resources in the university

    MPEG-SCORM : ontologia de metadados interoperáveis para integração de padrões multimídia e e-learning

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    Orientador: Yuzo IanoTese (doutorado) - Universidade Estadual de Campinas, Faculdade de Engenharia Elétrica e de ComputaçãoResumo: A convergência entre as mídias digitais propõe uma integração entre as TIC, focadas no domínio do multimídia (sob a responsabilidade do Moving Picture Experts Group, constituindo o subcomitê ISO / IEC JTC1 SC29), e as TICE, (TIC para a Educação, geridas pelo ISO / IEC JTC1 SC36), destacando-se os padrões MPEG, empregados na forma de conteúdo e metadados para o multimídia, e as TICE, aplicadas à Educação a Distância, ou e-Learning (o aprendizado eletrônico). Neste sentido, coloca-se a problemática de desenvolver uma correspondência interoperável de bases normativas, atingindo assim uma proposta inovadora na convergência entre as mídias digitais e as aplicações para e-Learning, essencialmente multimídia. Para este fim, propõe-se criar e aplicar uma ontologia de metadados interoperáveis para web, TV digital e extensões para dispositivos móveis, baseada na integração entre os padrões de metadados MPEG-21 e SCORM, empregando a linguagem XPathAbstract: The convergence of digital media offers an integration of the ICT, focused on telecommunications and multimedia domain (under responsibility of the Moving Picture Experts Group, ISO/IEC JTC1 SC29), with the ICTE (the ICT for Education, managed by the ISO/IEC JTC1 SC36), highlighting the MPEG formats, featured as content and as description metadata potentially applied to the Multimedia or Digital TV and as a technology applied to e-Learning. Regarding this, it is presented the problem of developing an interoperable matching for normative bases, achieving an innovative proposal in the convergence between digital Telecommunications and applications for e-Learning, both essentially multimedia. To achieve this purpose, it is proposed to creating a ontology for interoperability between educational applications in Digital TV environments and vice-versa, simultaneously facilitating the creation of learning metadata based objects for Digital TV programs as well as providing multimedia video content as learning objects for Distance Education. This ontology is designed as interoperable metadata for the Web, Digital TV and e-Learning, built on the integration between MPEG-21 and SCORM metadata standards, employing the XPath languageDoutoradoTelecomunicações e TelemáticaDoutor em Engenharia ElétricaCAPE

    Sixth Goddard Conference on Mass Storage Systems and Technologies Held in Cooperation with the Fifteenth IEEE Symposium on Mass Storage Systems

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    This document contains copies of those technical papers received in time for publication prior to the Sixth Goddard Conference on Mass Storage Systems and Technologies which is being held in cooperation with the Fifteenth IEEE Symposium on Mass Storage Systems at the University of Maryland-University College Inn and Conference Center March 23-26, 1998. As one of an ongoing series, this Conference continues to provide a forum for discussion of issues relevant to the management of large volumes of data. The Conference encourages all interested organizations to discuss long term mass storage requirements and experiences in fielding solutions. Emphasis is on current and future practical solutions addressing issues in data management, storage systems and media, data acquisition, long term retention of data, and data distribution. This year's discussion topics include architecture, tape optimization, new technology, performance, standards, site reports, vendor solutions. Tutorials will be available on shared file systems, file system backups, data mining, and the dynamics of obsolescence
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