134 research outputs found

    On the performance of broadcast algorithms in interconnection networks

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    Broadcast Communication is among the most primitive collective capabilities of any message passing network. Broadcast algorithms for the mesh have been widely reported in the literature. However, most existing algorithms have been studied within limited conditions, such as light traffic load and fixed network sizes. In other words, most of these algorithms have not been studied at different Quality of Service (QoS) levels. In contrast, this study examines the broadcast operation, taking into account the scalability, parallelism, a wide range of traffic loads through the propagation of broadcast messages. To the best of our knowledge, this study is the first to consider the issue of broadcast latency at both the network and node levels across different traffic loads. Results are shown from a comparative analysis confirming that the coded-path based broadcast algorithms exhibit superior performance characteristics over some existing algorithms

    Cost Effective Routing Implementations for On-chip Networks

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    Arquitecturas de múltiples núcleos como multiprocesadores (CMP) y soluciones multiprocesador para sistemas dentro del chip (MPSoCs) actuales se basan en la eficacia de las redes dentro del chip (NoC) para la comunicación entre los diversos núcleos. Un diseño eficiente de red dentro del chip debe ser escalable y al mismo tiempo obtener valores ajustados de área, latencia y consumo de energía. Para diseños de red dentro del chip de propósito general se suele usar topologías de malla 2D ya que se ajustan a la distribución del chip. Sin embargo, la aparición de nuevos retos debe ser abordada por los diseñadores. Una mayor probabilidad de defectos de fabricación, la necesidad de un uso optimizado de los recursos para aumentar el paralelismo a nivel de aplicación o la necesidad de técnicas eficaces de ahorro de energía, puede ocasionar patrones de irregularidad en las topologías. Además, el soporte para comunicación colectiva es una característica buscada para abordar con eficacia las necesidades de comunicación de los protocolos de coherencia de caché. En estas condiciones, un encaminamiento eficiente de los mensajes se convierte en un reto a superar. El objetivo de esta tesis es establecer las bases de una nueva arquitectura para encaminamiento distribuido basado en lógica que es capaz de adaptarse a cualquier topología irregular derivada de una estructura de malla 2D, proporcionando así una cobertura total para cualquier caso resultado de soportar los retos mencionados anteriormente. Para conseguirlo, en primer lugar, se parte desde una base, para luego analizar una evolución de varios mecanismos, y finalmente llegar a una implementación, que abarca varios módulos para alcanzar el objetivo mencionado anteriormente. De hecho, esta última implementación tiene por nombre eLBDR (effective Logic-Based Distributed Routing). Este trabajo cubre desde el primer mecanismo, LBDR, hasta el resto de mecanismos que han surgido progresivamente.Rodrigo Mocholí, S. (2010). Cost Effective Routing Implementations for On-chip Networks [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/8962Palanci

    Exploring Adaptive Implementation of On-Chip Networks

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    As technology geometries have shrunk to the deep submicron regime, the communication delay and power consumption of global interconnections in high performance Multi- Processor Systems-on-Chip (MPSoCs) are becoming a major bottleneck. The Network-on- Chip (NoC) architecture paradigm, based on a modular packet-switched mechanism, can address many of the on-chip communication issues such as performance limitations of long interconnects and integration of large number of Processing Elements (PEs) on a chip. The choice of routing protocol and NoC structure can have a significant impact on performance and power consumption in on-chip networks. In addition, building a high performance, area and energy efficient on-chip network for multicore architectures requires a novel on-chip router allowing a larger network to be integrated on a single die with reduced power consumption. On top of that, network interfaces are employed to decouple computation resources from communication resources, to provide the synchronization between them, and to achieve backward compatibility with existing IP cores. Three adaptive routing algorithms are presented as a part of this thesis. The first presented routing protocol is a congestion-aware adaptive routing algorithm for 2D mesh NoCs which does not support multicast (one-to-many) traffic while the other two protocols are adaptive routing models supporting both unicast (one-to-one) and multicast traffic. A streamlined on-chip router architecture is also presented for avoiding congested areas in 2D mesh NoCs via employing efficient input and output selection. The output selection utilizes an adaptive routing algorithm based on the congestion condition of neighboring routers while the input selection allows packets to be serviced from each input port according to its congestion level. Moreover, in order to increase memory parallelism and bring compatibility with existing IP cores in network-based multiprocessor architectures, adaptive network interface architectures are presented to use multiple SDRAMs which can be accessed simultaneously. In addition, a smart memory controller is integrated in the adaptive network interface to improve the memory utilization and reduce both memory and network latencies. Three Dimensional Integrated Circuits (3D ICs) have been emerging as a viable candidate to achieve better performance and package density as compared to traditional 2D ICs. In addition, combining the benefits of 3D IC and NoC schemes provides a significant performance gain for 3D architectures. In recent years, inter-layer communication across multiple stacked layers (vertical channel) has attracted a lot of interest. In this thesis, a novel adaptive pipeline bus structure is proposed for inter-layer communication to improve the performance by reducing the delay and complexity of traditional bus arbitration. In addition, two mesh-based topologies for 3D architectures are also introduced to mitigate the inter-layer footprint and power dissipation on each layer with a small performance penalty.Siirretty Doriast

    Efficient processor allocation strategies for mesh-connected multicomputers

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    Abstract Efficient processor allocation and job scheduling algorithms are critical if the full computational power of large-scale multicomputers is to be harnessed effectively. Processor allocation is responsible for selecting the set of processors on which parallel jobs are executed, whereas job scheduling is responsible for determining the order in which the jobs are executed. Many processor allocation strategies have been devised for mesh-connected multicomputers and these can be divided into two main categories: contiguous and non-contiguous. In contiguous allocation, jobs are allocated distinct contiguous processor sub-meshes for the duration of their execution. Such a strategy could lead to high processor fragmentation which degrades system performance in terms of, for example, the turnaround time and system utilisation. In non-contiguous allocation, a job can execute on multiple disjoint smaller sub-meshes rather than waiting until a single sub-mesh of the requested size and shape is available. Although non-contiguous allocation increases message contention inside the network, lifting the contiguity condition can reduce processor fragmentation and increase system utilisation. Processor fragmentation can be of two types: internal and external. The former occurs when more processors are allocated to a job than it requires while the latter occurs when there are free processors enough in number to satisfy another job request, but they are not allocated to it because they are not contiguous. A lot of efforts have been devoted to reducing fragmentation, and a number of contiguous allocation strategies have been devised to recognize complete sub-meshes during allocation. Most of these strategies have been suggested for 2D mesh-connected multicomputers. However, although the 3D mesh has been the underlying network topology for a number of important multicomputers, there has been relatively little activity with regard to designing similar strategies for such a network. The very few contiguous allocation strategies suggested for the 3D mesh achieve complete sub-mesh recognition ability only at the expense of a high allocation overhead (i.e., allocation and de-allocation time). Furthermore, the allocation overhead in the existing contiguous strategies often grows with system size. The main challenge is therefore to devise an efficient contiguous allocation strategy that can exhibit good performance (e.g., a low job turnaround time and high system utilisation) with a low allocation overhead. The first part of the research presents a new contiguous allocation strategy, referred to as Turning Busy List (TBL), for 3D mesh-connected multicomputers. The TBL strategy considers only those available free sub-meshes which border from the left of those already allocated sub-meshes or which have their left boundaries aligned with that of the whole mesh network. Moreover TBL uses an efficient scheme to facilitate the detection of such available sub-meshes while maintaining a low allocation overhead. This is achieved through maintaining a list of allocated sub-meshes in order to efficiently determine the processors that can form an allocation sub-mesh for a new allocation request. The new strategy is able to identify a free sub-mesh of the requested size as long as it exists in the mesh. Results from extensive simulations under various operating loads reveal that TBL manages to deliver competitive performance (i.e., low turnaround times and high system utilisation) with a much lower allocation overhead compared to other well-known existing strategies. Most existing non-contiguous allocation strategies that have been suggested for the mesh suffer from several problems that include internal fragmentation, external fragmentation, and message contention inside the network. Furthermore, the allocation of processors to job requests is not based on free contiguous sub-meshes in these existing strategies. The second part of this research proposes a new non-contiguous allocation strategy, referred to as Greedy Available Busy List (GABL) strategy that eliminates both internal and external fragmentation and alleviates the contention in the network. GABL combines the desirable features of both contiguous and non-contiguous allocation strategies as it adopts the contiguous allocation used in our TBL strategy. Moreover, GABL is flexible enough in that it could be applied to either the 2D or 3D mesh. However, for the sake of the present study, the new non-contiguous allocation strategy is discussed for the 2D mesh and compares its performance against that of well-known non-contiguous allocation strategies suggested for this network. One of the desirable features of GABL is that it can maintain a high degree of contiguity between processors compared to the previous allocation strategies. This, in turn, decreases the number of sub-meshes allocated to a job, and thus decreases message distances, resulting in a low inter-processor communication overhead. The performance analysis here indicates that the new proposed strategy has lower turnaround time than the previous non-contiguous allocation strategies for most considered cases. Moreover, in the presence of high message contention due to heavy network traffic, GABL exhibits superior performance in terms of the turnaround time over the previous contiguous and non-contiguous allocation strategies. Furthermore, GABL exhibits a high system utilisation as it manages to eliminate both internal and external fragmentation. The performance of many allocation strategies including the ones suggested above, has been evaluated under the assumption that job execution times follow an exponential distribution. However, many measurement studies have convincingly demonstrated that the execution times of certain computational applications are best characterized by heavy-tailed job execution times; that is, many jobs have short execution times and comparatively few have very long execution times. Motivated by this observation, the final part of this thesis reviews the performance of several contiguous allocation strategies, including TBL, in the context of heavy-tailed distributions. This research is the first to analyze the performance impact of heavy-tailed job execution times on the allocation strategies suggested for mesh-connected multicomputers. The results show that the performance of the contiguous allocation strategies degrades sharply when the distribution of job execution times is heavy-tailed. Further, adopting an appropriate scheduling strategy, such as Shortest-Service-Demand (SSD) as opposed to First-Come-First-Served (FCFS), can significantly reduce the detrimental effects of heavy-tailed distributions. Finally, while the new contiguous allocation strategy (TBL) is as good as the best competitor of the previous contiguous allocation strategies in terms of job turnaround time and system utilisation, it is substantially more efficient in terms of allocation overhead

    Efficient mechanisms to provide fault tolerance in interconnection networks for pc clusters

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    Actualmente, los clusters de PC son un alternativa rentable a los computadores paralelos. En estos sistemas, miles de componentes (procesadores y/o discos duros) se conectan a través de redes de interconexión de altas prestaciones. Entre las tecnologías de red actualmente disponibles para construir clusters, InfiniBand (IBA) ha emergido como un nuevo estándar de interconexión para clusters. De hecho, ha sido adoptado por muchos de los sistemas más potentes construidos actualmente (lista top500). A medida que el número de nodos aumenta en estos sistemas, la red de interconexión también crece. Junto con el aumento del número de componentes la probabilidad de averías aumenta dramáticamente, y así, la tolerancia a fallos en el sistema en general, y de la red de interconexión en particular, se convierte en una necesidad. Desafortunadamente, la mayor parte de las estrategias de encaminamiento tolerantes a fallos propuestas para los computadores masivamente paralelos no pueden ser aplicadas porque el encaminamiento y las transiciones de canal virtual son deterministas en IBA, lo que impide que los paquetes eviten los fallos. Por lo tanto, son necesarias nuevas estrategias para tolerar fallos. Por ello, esta tesis se centra en proporcionar los niveles adecuados de tolerancia a fallos a los clusters de PC, y en particular a las redes IBA. En esta tesis proponemos y evaluamos varios mecanismos adecuados para las redes de interconexión para clusters. El primer mecanismo para proporcionar tolerancia a fallos en IBA (al que nos referimos como encaminamiento tolerante a fallos basado en transiciones; TFTR) consiste en usar varias rutas disjuntas entre cada par de nodos origen-destino y seleccionar la ruta apropiada en el nodo fuente usando el mecanismo APM proporcionado por IBA. Consiste en migrar las rutas afectadas por el fallo a las rutas alternativas sin fallos. Sin embargo, con este fin, es necesario un algoritmo eficiente de encaminamiento capaz de proporcionar suficientesMontañana Aliaga, JM. (2008). Efficient mechanisms to provide fault tolerance in interconnection networks for pc clusters [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/2603Palanci

    Path-Based partitioning methods for 3D Networks-on-Chip with minimal adaptive routing

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    © 2014 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.Combining the benefits of 3D ICs and Networks-on-Chip (NoCs) schemes provides a significant performance gain in Chip Multiprocessors (CMPs) architectures. As multicast communication is commonly used in cache coherence protocols for CMPs and in various parallel applications, the performance of these systems can be significantly improved if multicast operations are supported at the hardware level. In this paper, we present several partitioning methods for the path-based multicast approach in 3D mesh-based NoCs, each with different levels of efficiency. In addition, we develop novel analytical models for unicast and multicast traffic to explore the efficiency of each approach. In order to distribute the unicast and multicast traffic more efficiently over the network, we propose the Minimal and Adaptive Routing (MAR) algorithm for the presented partitioning methods. The analytical and experimental results show that an advantageous method named Recursive Partitioning (RP) outperforms the other approaches. RP recursively partitions the network until all partitions contain a comparable number of switches and thus the multicast traffic is equally distributed among several subsets and the network latency is considerably decreased. The simulation results reveal that the RP method can achieve performance improvement across all workloads while performance can be further improved by utilizing the MAR algorithm. Nineteen percent average and 42 percent maximum latency reduction are obtained on SPLASH-2 and PARSEC benchmarks running on a 64-core CMP.Ebrahimi, M.; Daneshtalab, M.; Liljeberg, P.; Plosila, J.; Flich Cardo, J.; Tenhunen, H. (2014). Path-Based partitioning methods for 3D Networks-on-Chip with minimal adaptive routing. IEEE Transactions on Computers. 63(3):718-733. doi:10.1109/TC.2012.255S71873363

    High-Speed Message Routing Mechanisms for Massively Parallel Computers

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    現在超並列処理システム(MPP)は、伝統的なベクトルプロセッサやSIMDマシンの 牙城であった多くの分野に進出している。これらのシステムは、入手が容易な高性能 CPUの急激な進歩をうまく利用し、これらを数百~数千個接続して均質なマルチプ ロセッサのシステムとして構成したものである。しかし、これらのシステムの性能は、 現実の問題を解くときは必ずしも良くなく、常に公称の最高性能にははるかに及ばな いのが現状である。これらのシステムではプロセッサ間の通信はすべて相互結合網に よって行われるので、実現可能な最高性能を決める決定的な要素は相互結合網と、そ れに使われる通信機構である。 本論文ではMPPの相互結合網に使われる、効率的な通信機構を実現する2つの方法 を提案する。第1は「特急ルータ」の提案であり、これを相互結合網に用いた場合の 適合性を検註する。特急ルータは多重の単方向レジスタ挿入パスを利用して、時間 空間混合分割型ネットワークを実現するためのものである。異なる基数や次元数につ いて、特急ルータのスイッチ回路とバッファ回路の性能を予測するための正確なモデ ルを開発した。この結果、特急ルータは効率的な通信を行うためのすべての条件を満 足していることが確かめられた。さらに重要な点は、特急ルータはネットワークに故 障のある場合や、通信が錯綜する場合にも、低遅延時間、高スループットを損なわな い経路制御が行えることである。シミュレーションによって評価した特急ルータのの 性能は、これまでに発表された固定経路選択方式のルータより優れており、また他の 適応経路制御方式のルータに比べても、同程度あるいはそれを越えていることが確か められた。 第2は経路長制限方式のマルチキャスト通信の提案である。マルチキャスト通信は 多くの並列処理問題において速度向上に寄与する通信方式である。そこでワームホー ル通信方式において問題となるマルチキャスト通信におけるデッドロックの問題につ いて研究した。そしてこの問題を解決する方法として経路長制限方式のマルチキャス ト通信を提案し、この方式による通信性能をシミュレーションによって評価し、ユニ キャスト方式やマルチパス方式によるマルチキャスト通信の性能と比較した。その結 果、提案する経路長制限方式のマルチキャスト通信は、パリヤ同期のためのクラスタ へのマルチキャスト通信や、最近傍ノードへのマルチキャストや全ノードへの放送の 場合に、特に優れた解決法となることを明らかにした

    On the Potential of NoC Virtualization for Multicore Chips

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    Floorplan-Aware High Performance NoC Design

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    Las actuales arquitecturas de m�ltiples n�cleos como los chip multiprocesadores (CMP) y soluciones multiprocesador para sistemas dentro del chip (MPSoCs) han adoptado a las redes dentro del chip (NoC) como elemento -ptimo para la inter-conexi-n de los diversos elementos de dichos sistemas. En este sentido, fabricantes de CMPs y MPSoCs han adoptado NoCs sencillas, generalmente con una topolog'a en malla o anillo, ya que son suficientes para satisfacer las necesidades de los sistemas actuales. Sin embargo a medida que los requerimientos del sistema -- baja latencia y alto rendimiento -- se hacen m�s exigentes, estas redes tan simples dejan de ser una soluci-n real. As', la comunidad investigadora ha propuesto y analizado NoCs m�s complejas. No obstante, estas soluciones son m�s dif'ciles de implementar -- especialmente los enlaces largos -- haciendo que este tipo de topolog'as complejas sean demasiado costosas o incluso inviables. En esta tesis, presentamos una metodolog'a de dise-o que minimiza la p�rdida de prestaciones de la red debido a su implementaci-n real. Los principales problemas que se encuentran al implementar una NoC son los conmutadores y los enlaces largos. En esta tesis, el conmutador se ha hecho modular, es decir, formado como uni-n de m-dulos m�s peque-os. En nuestro caso, los m-dulos son id�nticos, donde cada m-dulo es capaz de arbitrar, conmutar, y almacenar los mensajes que le llegan. Posteriormente, flexibilizamos la colocaci-n de estos m-dulos en el chip, permitiendo que m-dulos de un mismo conmutador est�n distribuidos por el chip. Esta metodolog'a de dise-o la hemos aplicado a diferentes escenarios. Primeramente, hemos introducido nuestro conmutador modular en NoCs con topolog'as conocidas como la malla 2D. Los resultados muestran como la modularidad y la distribuci-n del conmutador reducen la latencia y el consumo de potencia de la red. En segundo lugar, hemos utilizado nuestra metodolog'a de dise-o para implementar un crossbar distribuidRoca Pérez, A. (2012). Floorplan-Aware High Performance NoC Design [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/17844Palanci
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