134 research outputs found

    An investigation of the ant-based hyper-heuristic for capacitated vehicle routing problem and traveling salesman problem

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    A brief observation on recent research of routing problems shows that most of the methods used to tackle the problems are using heuristics and metaheuristics; and they often use problem specific knowledge to build or improve solutions. In the last few years, research on hyper-heuristic has been investigated which aims to raise the generality of optimisation systems. This thesis is concerned with the investigation of ant-based hyper-heuristic. Ant algorithms have been applied to vehicle routing problems and have produced competitive results. Therefore, it is assumed that there is a reasonable possibility that ant-based hyperheuristic could perform well for the problem. The thesis first surveys the literature for some common solution methodologies for optimisation problems and explores in some detail the ant algorithms and ant algorithm hyperheuristic methods. Furthermore, the literature specifically concerns with routing problems; the capacitated routing problem (CVRP) and the travelling salesman problem (TSP). The thesis studies the ant system algorithm and further proposes the ant algorithm hyper-heuristic, which introduces a new pheromone update rule in order to improve its performance. The proposed approach, called the ant-based hyper-heuristic is tested to two routing problems; the CVRP and TSP. Although it does not produce any best known results, the experimental results have shown that it is competitive with other methods. Most importantly, it demonstrates how simple and easy to implement low level heuristics, with no extensive parameter tuning. Further analysis shows that the approach possesses learning mechanism when compared to random hyper-heuristic. The approach investigates the number of low level heuristics appropriate and found out that the more low level heuristics used, the better solution is generated. In addition an ACO hyper-heuristic which has two categories of pheromone updates is developed. However, ant-based hyper-heuristic performs better and this is inconsistent with the performance of ACO algorithm in the literature. In TSP, we utilise two different categories of low level heuristics, the TSP heuristics and the CVRP heuristics that were previously used for the CVRP. From the observation, it can be seen that by using any heuristics for the same class of problems, ant-based hyper-heuristic is seen to be able to produce competitive results. This has demonstrated that the ant-based hyper-heuristic is a reusable method. One major advantage of this work is the usage of the same parameter for all problem instances with simple moves and swap procedures. It is hoped that in the future, results obtained will be better than current results by using better intelligent low level heuristics

    An investigation of the ant-based hyper-heuristic for capacitated vehicle routing problem and traveling salesman problem

    Get PDF
    A brief observation on recent research of routing problems shows that most of the methods used to tackle the problems are using heuristics and metaheuristics; and they often use problem specific knowledge to build or improve solutions. In the last few years, research on hyper-heuristic has been investigated which aims to raise the generality of optimisation systems. This thesis is concerned with the investigation of ant-based hyper-heuristic. Ant algorithms have been applied to vehicle routing problems and have produced competitive results. Therefore, it is assumed that there is a reasonable possibility that ant-based hyperheuristic could perform well for the problem. The thesis first surveys the literature for some common solution methodologies for optimisation problems and explores in some detail the ant algorithms and ant algorithm hyperheuristic methods. Furthermore, the literature specifically concerns with routing problems; the capacitated routing problem (CVRP) and the travelling salesman problem (TSP). The thesis studies the ant system algorithm and further proposes the ant algorithm hyper-heuristic, which introduces a new pheromone update rule in order to improve its performance. The proposed approach, called the ant-based hyper-heuristic is tested to two routing problems; the CVRP and TSP. Although it does not produce any best known results, the experimental results have shown that it is competitive with other methods. Most importantly, it demonstrates how simple and easy to implement low level heuristics, with no extensive parameter tuning. Further analysis shows that the approach possesses learning mechanism when compared to random hyper-heuristic. The approach investigates the number of low level heuristics appropriate and found out that the more low level heuristics used, the better solution is generated. In addition an ACO hyper-heuristic which has two categories of pheromone updates is developed. However, ant-based hyper-heuristic performs better and this is inconsistent with the performance of ACO algorithm in the literature. In TSP, we utilise two different categories of low level heuristics, the TSP heuristics and the CVRP heuristics that were previously used for the CVRP. From the observation, it can be seen that by using any heuristics for the same class of problems, ant-based hyper-heuristic is seen to be able to produce competitive results. This has demonstrated that the ant-based hyper-heuristic is a reusable method. One major advantage of this work is the usage of the same parameter for all problem instances with simple moves and swap procedures. It is hoped that in the future, results obtained will be better than current results by using better intelligent low level heuristics

    Hyper-heuristic decision tree induction

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    A hyper-heuristic is any algorithm that searches or operates in the space of heuristics as opposed to the space of solutions. Hyper-heuristics are increasingly used in function and combinatorial optimization. Rather than attempt to solve a problem using a fixed heuristic, a hyper-heuristic approach attempts to find a combination of heuristics that solve a problem (and in turn may be directly suitable for a class of problem instances). Hyper-heuristics have been little explored in data mining. This work presents novel hyper-heuristic approaches to data mining, by searching a space of attribute selection criteria for decision tree building algorithm. The search is conducted by a genetic algorithm. The result of the hyper-heuristic search in this case is a strategy for selecting attributes while building decision trees. Most hyper-heuristics work by trying to adapt the heuristic to the state of the problem being solved. Our hyper-heuristic is no different. It employs a strategy for adapting the heuristic used to build decision tree nodes according to some set of features of the training set it is working on. We introduce, explore and evaluate five different ways in which this problem state can be represented for a hyper-heuristic that operates within a decisiontree building algorithm. In each case, the hyper-heuristic is guided by a rule set that tries to map features of the data set to be split by the decision tree building algorithm to a heuristic to be used for splitting the same data set. We also explore and evaluate three different sets of low-level heuristics that could be employed by such a hyper-heuristic. This work also makes a distinction between specialist hyper-heuristics and generalist hyper-heuristics. The main difference between these two hyperheuristcs is the number of training sets used by the hyper-heuristic genetic algorithm. Specialist hyper-heuristics are created using a single data set from a particular domain for evolving the hyper-heurisic rule set. Such algorithms are expected to outperform standard algorithms on the kind of data set used by the hyper-heuristic genetic algorithm. Generalist hyper-heuristics are trained on multiple data sets from different domains and are expected to deliver a robust and competitive performance over these data sets when compared to standard algorithms. We evaluate both approaches for each kind of hyper-heuristic presented in this thesis. We use both real data sets as well as synthetic data sets. Our results suggest that none of the hyper-heuristics presented in this work are suited for specialization – in most cases, the hyper-heuristic’s performance on the data set it was specialized for was not significantly better than that of the best performing standard algorithm. On the other hand, the generalist hyper-heuristics delivered results that were very competitive to the best standard methods. In some cases we even achieved a significantly better overall performance than all of the standard methods

    Ant algorithm hyperheuristic approaches for scheduling problems

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    For decades, optimisation research has investigated methods to find optimal solutions to many problems in the fields of scheduling, timetabling and rostering. A family of abstract methods known as metaheuristics have been developed and applied to many of these problems, but their application to specific problems requires problem-specific coding and parameter adjusting to produce the best results for that problem. Such specialisation makes code difficult to adapt to new problem instances or new problems. One methodology that intended to increase the generality of state of the art algorithms is known as hyperheuristics. Hyperheuristics are algorithms which construct algorithms: using "building block" heuristics, the higher-level algorithm chooses between heuristics to move around the solution space, learning how to use the heuristics to find better solutions. We introduce a new hyperheuristic based upon the well-known ant algorithm metaheuristic, and apply it towards several real-world problems without parameter tuning, producing results that are competitive with other hyperheuristic methods and established bespoke metaheuristic techniques

    A Framework for Hyper-Heuristic Optimisation of Conceptual Aircraft Structural Designs

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    Conceptual aircraft structural design concerns the generation of an airframe that will provide sufficient strength under the loads encountered during the operation of the aircraft. In providing such strength, the airframe greatly contributes to the mass of the vehicle, where an excessively heavy design can penalise the performance and cost of the aircraft. Structural mass optimisation aims to minimise the airframe weight whilst maintaining adequate resistance to load. The traditional approach to such optimisation applies a single optimisation technique within a static process, which prevents adaptation of the optimisation process to react to changes in the problem. Hyper-heuristic optimisation is an evolving field of research wherein the optimisation process is evaluated and modified in an attempt to improve its performance, and thus the quality of solutions generated. Due to its relative infancy, hyper-heuristics have not been applied to the problem of aircraft structural design optimisation. It is the thesis of this research that hyper-heuristics can be employed within a framework to improve the quality of airframe designs generated without incurring additional computational cost. A framework has been developed to perform hyper-heuristic structural optimisation of a conceptual aircraft design. Four aspects of hyper-heuristics are included within the framework to promote improved process performance and subsequent solution quality. These aspects select multiple optimisation techniques to apply to the problem, analyse the solution space neighbouring good designs and adapt the process based on its performance. The framework has been evaluated through its implementation as a purpose-built computational tool called AStrO. The results of this evaluation have shown that significantly lighter airframe designs can be generated using hyper-heuristics than are obtainable by traditional optimisation approaches. Moreover, this is possible without penalising airframe strength or necessarily increasing computational costs. Furthermore, improvements are possible over the existing aircraft designs currently in production and operation

    Ant algorithm hyperheuristic approaches for scheduling problems

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    For decades, optimisation research has investigated methods to find optimal solutions to many problems in the fields of scheduling, timetabling and rostering. A family of abstract methods known as metaheuristics have been developed and applied to many of these problems, but their application to specific problems requires problem-specific coding and parameter adjusting to produce the best results for that problem. Such specialisation makes code difficult to adapt to new problem instances or new problems. One methodology that intended to increase the generality of state of the art algorithms is known as hyperheuristics. Hyperheuristics are algorithms which construct algorithms: using "building block" heuristics, the higher-level algorithm chooses between heuristics to move around the solution space, learning how to use the heuristics to find better solutions. We introduce a new hyperheuristic based upon the well-known ant algorithm metaheuristic, and apply it towards several real-world problems without parameter tuning, producing results that are competitive with other hyperheuristic methods and established bespoke metaheuristic techniques

    Optimizing Weights And Biases in MLP Using Whale Optimization Algorithm

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    Artificial Neural Networks are intelligent and non-parametric mathematical models inspired by the human nervous system. They have been widely studied and applied for classification, pattern recognition and forecasting problems. The main challenge of training an Artificial Neural network is its learning process, the nonlinear nature and the unknown best set of main controlling parameters (weights and biases). When the Artificial Neural Networks are trained using the conventional training algorithm, they get caught in the local optima stagnation and slow convergence speed; this makes the stochastic optimization algorithm a definitive alternative to alleviate the drawbacks. This thesis proposes an algorithm based on the recently proposed Whale Optimization Algorithm(WOA). The algorithm has proven to solve a wide range of optimization problems and outperform existing algorithms. The successful implementation of this algorithm motivated our attempts to benchmark its performance in training feed-forward neural networks. We have taken a set of 20 datasets with different difficulty levels and tested the proposed WOA-MLP based trainer. Further, the results are verified by comparing WOA-MLP with the back propagation algorithms and six evolutionary techniques. The results have proved that the proposed trainer can outperform the current algorithms on the majority of datasets in terms of local optima avoidance and convergence speed

    A study of evoluntionary perturbative hyper-heuristics for the nurse rostering problem.

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    Master of Science in Computer Science. University of KwaZulu-Natal, Pietermaritzburg 2017.Hyper-heuristics are an emerging field of study for combinatorial optimization. The aim of a hyper-heuristic is to produce good results across a set of problems rather than producing the best results. There has been little investigation of hyper-heuristics for the nurse rostering problem. The majority of hyper-heuristics for the nurse rostering problem fit into a single type of hyper-heuristic, the selection perturbative hyper-heuristic. There is no work in using evolutionary algorithms employed as selection perturbative hyper-heuristics for the nurse rostering problem. There is also no work in using the generative perturbative type of hyper-heuristic for the nurse rostering problem. The first objective of this dissertation is to investigate the selection perturbative hyper-heuristic for the nurse rostering problem and the effectiveness of employing an evolutionary algorithm (SPHH). The second objective is to investigate a generative perturbative hyper-heuristic to evolve perturbation heuristics for the nurse rostering problem using genetic programming (GPHH). The third objective is to compare the performance of SPHH and GPHH. SPHH and GPHH were evaluated using the INRC2010 benchmark data set and the results obtained were compared to available results from literature. The INRC2010 benchmark set is comprised of sprint, medium and long instance types. SPHH and GPHH produced good results for the INRC2010 benchmark data set. GPHH and SPHH were found to have different strengths and weaknesses. SPHH found better results than GPHH for the medium instances. GPHH found better results than SPHH for the long instances. SPHH produced better average results. GPHH produced results that were closer to the best known results. These results suggest future research should investigate combining SPHH and GPHH to benefit from the strengths of both perturbative hyper-heuristics
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