183 research outputs found

    Acoustical Ranging Techniques in Embedded Wireless Sensor Networked Devices

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    Location sensing provides endless opportunities for a wide range of applications in GPS-obstructed environments; where, typically, there is a need for higher degree of accuracy. In this article, we focus on robust range estimation, an important prerequisite for fine-grained localization. Motivated by the promise of acoustic in delivering high ranging accuracy, we present the design, implementation and evaluation of acoustic (both ultrasound and audible) ranging systems.We distill the limitations of acoustic ranging; and present efficient signal designs and detection algorithms to overcome the challenges of coverage, range, accuracy/resolution, tolerance to Doppler’s effect, and audible intensity. We evaluate our proposed techniques experimentally on TWEET, a low-power platform purpose-built for acoustic ranging applications. Our experiments demonstrate an operational range of 20 m (outdoor) and an average accuracy 2 cm in the ultrasound domain. Finally, we present the design of an audible-range acoustic tracking service that encompasses the benefits of a near-inaudible acoustic broadband chirp and approximately two times increase in Doppler tolerance to achieve better performance

    A survey on acoustic positioning systems for location-based services

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    Positioning systems have become increasingly popular in the last decade for location-based services, such as navigation, and asset tracking and management. As opposed to outdoor positioning, where the global navigation satellite system became the standard technology, there is no consensus yet for indoor environments despite the availability of different technologies, such as radio frequency, magnetic field, visual light communications, or acoustics. Within these options, acoustics emerged as a promising alternative to obtain high-accuracy low-cost systems. Nevertheless, acoustic signals have to face very demanding propagation conditions, particularly in terms of multipath and Doppler effect. Therefore, even if many acoustic positioning systems have been proposed in the last decades, it remains an active and challenging topic. This article surveys the developed prototypes and commercial systems that have been presented since they first appeared around the 1980s to 2022. We classify these systems into different groups depending on the observable that they use to calculate the user position, such as the time-of-flight, the received signal strength, or the acoustic spectrum. Furthermore, we summarize the main properties of these systems in terms of accuracy, coverage area, and update rate, among others. Finally, we evaluate the limitations of these groups based on the link budget approach, which gives an overview of the system's coverage from parameters such as source and noise level, detection threshold, attenuation, and processing gain.Agencia Estatal de InvestigaciĂłnResearch Council of Norwa

    A two phase framework for visible light-based positioning in an indoor environment: performance, latency, and illumination

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    Recently with the advancement of solid state lighting and the application thereof to Visible Light Communications (VLC), the concept of Visible Light Positioning (VLP) has been targeted as a very attractive indoor positioning system (IPS) due to its ubiquity, directionality, spatial reuse, and relatively high modulation bandwidth. IPSs, in general, have 4 major components (1) a modulation, (2) a multiple access scheme, (3) a channel measurement, and (4) a positioning algorithm. A number of VLP approaches have been proposed in the literature and primarily focus on a fixed combination of these elements and moreover evaluate the quality of the contribution often by accuracy or precision alone. In this dissertation, we provide a novel two-phase indoor positioning algorithmic framework that is able to increase robustness when subject to insufficient anchor luminaries and also incorporate any combination of the four major IPS components. The first phase provides robust and timely albeit less accurate positioning proximity estimates without requiring more than a single luminary anchor using time division access to On Off Keying (OOK) modulated signals while the second phase provides a more accurate, conventional, positioning estimate approach using a novel geometric constrained triangulation algorithm based on angle of arrival (AoA) measurements. However, this approach is still an application of a specific combination of IPS components. To achieve a broader impact, the framework is employed on a collection of IPS component combinations ranging from (1) pulsed modulations to multicarrier modulations, (2) time, frequency, and code division multiple access, (3) received signal strength (RSS), time of flight (ToF), and AoA, as well as (4) trilateration and triangulation positioning algorithms. Results illustrate full room positioning coverage ranging with median accuracies ranging from 3.09 cm to 12.07 cm at 50% duty cycle illumination levels. The framework further allows for duty cycle variation to include dimming modulations and results range from 3.62 cm to 13.15 cm at 20% duty cycle while 2.06 cm to 8.44 cm at a 78% duty cycle. Testbed results reinforce this frameworks applicability. Lastly, a novel latency constrained optimization algorithm can be overlaid on the two phase framework to decide when to simply use the coarse estimate or when to expend more computational resources on a potentially more accurate fine estimate. The creation of the two phase framework enables robust, illumination, latency sensitive positioning with the ability to be applied within a vast array of system deployment constraints

    CABE : a cloud-based acoustic beamforming emulator for FPGA-based sound source localization

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    Microphone arrays are gaining in popularity thanks to the availability of low-cost microphones. Applications including sonar, binaural hearing aid devices, acoustic indoor localization techniques and speech recognition are proposed by several research groups and companies. In most of the available implementations, the microphones utilized are assumed to offer an ideal response in a given frequency domain. Several toolboxes and software can be used to obtain a theoretical response of a microphone array with a given beamforming algorithm. However, a tool facilitating the design of a microphone array taking into account the non-ideal characteristics could not be found. Moreover, generating packages facilitating the implementation on Field Programmable Gate Arrays has, to our knowledge, not been carried out yet. Visualizing the responses in 2D and 3D also poses an engineering challenge. To alleviate these shortcomings, a scalable Cloud-based Acoustic Beamforming Emulator (CABE) is proposed. The non-ideal characteristics of microphones are considered during the computations and results are validated with acoustic data captured from microphones. It is also possible to generate hardware description language packages containing delay tables facilitating the implementation of Delay-and-Sum beamformers in embedded hardware. Truncation error analysis can also be carried out for fixed-point signal processing. The effects of disabling a given group of microphones within the microphone array can also be calculated. Results and packages can be visualized with a dedicated client application. Users can create and configure several parameters of an emulation, including sound source placement, the shape of the microphone array and the required signal processing flow. Depending on the user configuration, 2D and 3D graphs showing the beamforming results, waterfall diagrams and performance metrics can be generated by the client application. The emulations are also validated with captured data from existing microphone arrays.</jats:p

    Enhancing the museum experience with a sustainable solution based on contextual information obtained from an on-line analysis of users’ behaviour

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    Human computer interaction has evolved in the last years in order to enhance users’ experiences and provide more intuitive and usable systems. A major leap through in this scenario is obtained by embedding, in the physical environment, sensors capable of detecting and processing users’ context (position, pose, gaze, ...). Feeded by the so collected information flows, user interface paradigms may shift from stereotyped gestures on physical devices, to more direct and intuitive ones that reduce the semantic gap between the action and the corresponding system reaction or even anticipate the user’s needs, thus limiting the overall learning effort and increasing user satisfaction. In order to make this process effective, the context of the user (i.e. where s/he is, what is s/he doing, who s/he is, what are her/his preferences and also actual perception and needs) must be properly understood. While collecting data on some aspects can be easy, interpreting them all in a meaningful way in order to improve the overall user experience is much harder. This is more evident when we consider informal learning environments like museums, i.e. places that are designed to elicit visitor response towards the artifacts on display and the cultural themes proposed. In such a situation, in fact, the system should adapt to the attention paid by the user choosing the appropriate content for the user’s purposes, presenting an intuitive interface to navigate it. My research goal is focused on collecting, in a simple,unobtrusive, and sustainable way, contextual information about the visitors with the purpose of creating more engaging and personalized experiences

    Fast Chirped Signals for a TDMA Ultrasonic Indoor Positioning System

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    In this paper, a new concept for ultrasonic indoor positioning based on instantaneous frequency of ultrasonic signals is presented. Nonlinear phase characteristics of ultrasonic transducers introduce a frequency deviation in ultrasonic signals. By sweeping at very fast rates, a large spike in the deviation is introduced. The artefacts observable in instantaneous frequency estimations are highly localized and present an opportunity for accurate frequency detection. In order to be useful, the artefacts need to take place within the pulse and have sufficient magnitude for accurate processing. The system consists of a transducer transmitter and receiver pair, which have a center frequency of 40kHz and a bandwidth of 460Hz. In order to incorporate more transmitters, a time-division multiple access (TDMA) scheme is applied to ensure orthogonality of signals. The concept includes four ultrasonic transmitters and a single receiver, which can uniquely identify each transmitter by a distinct signal sweep. Linear chirp signals are used to form narrow pulses and ensure no interference in the TDMA scheme. The received signal is amplified and passed through a phase-locked loop (PLL) to detect the chirp signals. Accurate instantaneous frequency detection can be done on the voltage-controlled oscillator (VCO) of the PLL, which has a narrower bandwidth than the overall signal sweep. The instantaneous frequency estimation methods are largely explored in this work and consider two methods: the Hilbert transform and a zero-crossings method. This work highlights some of the advantages and disadvantages of both methods. Time of flight (ToF) in this system can ultimately be obtained by considering the instantaneous frequency estimations and the time for one particular frequency to be transmitted and received
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