235,049 research outputs found

    A goal-oriented requirements modelling language for enterprise architecture

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    Methods for enterprise architecture, such as TOGAF, acknowledge the importance of requirements engineering in the development of enterprise architectures. Modelling support is needed to specify, document, communicate and reason about goals and requirements. Current modelling techniques for enterprise architecture focus on the products, services, processes and applications of an enterprise. In addition, techniques may be provided to describe structured requirements lists and use cases. Little support is available however for modelling the underlying motivation of enterprise architectures in terms of stakeholder concerns and the high-level goals that address these concerns. This paper describes a language that supports the modelling of this motivation. The definition of the language is based on existing work on high-level goal and requirements modelling and is aligned with an existing standard for enterprise modelling: the ArchiMate language. Furthermore, the paper illustrates how enterprise architecture can benefit from analysis techniques in the requirements domain

    AOSD Ontology 1.0 - Public Ontology of Aspect-Orientation

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    This report presents a Common Foundation for Aspect-Oriented Software Development. A Common Foundation is required to enable effective communication and to enable integration of activities within the Network of Excellence. This Common Foundation is realized by developing an ontology, i.e. the shared meaning of terms and concepts in the domain of AOSD. In the first part of this report, we describe the definitions of an initial set of common AOSD terms. There is general agreement on these definitions. In the second part, we describe the Common Foundation task in detail

    A Review on Software Architectures for Heterogeneous Platforms

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    The increasing demands for computing performance have been a reality regardless of the requirements for smaller and more energy efficient devices. Throughout the years, the strategy adopted by industry was to increase the robustness of a single processor by increasing its clock frequency and mounting more transistors so more calculations could be executed. However, it is known that the physical limits of such processors are being reached, and one way to fulfill such increasing computing demands has been to adopt a strategy based on heterogeneous computing, i.e., using a heterogeneous platform containing more than one type of processor. This way, different types of tasks can be executed by processors that are specialized in them. Heterogeneous computing, however, poses a number of challenges to software engineering, especially in the architecture and deployment phases. In this paper, we conduct an empirical study that aims at discovering the state-of-the-art in software architecture for heterogeneous computing, with focus on deployment. We conduct a systematic mapping study that retrieved 28 studies, which were critically assessed to obtain an overview of the research field. We identified gaps and trends that can be used by both researchers and practitioners as guides to further investigate the topic

    Modeling the object-oriented software process: OPEN and the unified process

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    A short introduction to software process modeling is presented, particularly object-oriented modeling. Two major industrial process models are discussed: the OPEN model and the Unified Process model. In more detail, the quality assurance in the Unified Process tool (formally called Objectory) is reviewed

    Early aspects: aspect-oriented requirements engineering and architecture design

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    This paper reports on the third Early Aspects: Aspect-Oriented Requirements Engineering and Architecture Design Workshop, which has been held in Lancaster, UK, on March 21, 2004. The workshop included a presentation session and working sessions in which the particular topics on early aspects were discussed. The primary goal of the workshop was to focus on challenges to defining methodical software development processes for aspects from early on in the software life cycle and explore the potential of proposed methods and techniques to scale up to industrial applications

    Communication: key factor in multidisciplinary system design

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    System design research often looks at ways to model the system that is developing. Many modelling techniques and model representations exist. Another aspect these models can be used for is to enable, facilitate and improve communication among the developers during the process. The young System Design Group at the faculty of Engineering Technology of the University of Twente, the Netherlands, aims at focusing on this communication aspect in system design.\ud In the paper, a few finished and running projects undertaken in close cooperation with industry are described concisely. From these projects three research themes are derived. These are: creation of high-level models, combining model representations and condense information. The paper ends with plans for future research

    A heuristic-based approach to code-smell detection

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    Encapsulation and data hiding are central tenets of the object oriented paradigm. Deciding what data and behaviour to form into a class and where to draw the line between its public and private details can make the difference between a class that is an understandable, flexible and reusable abstraction and one which is not. This decision is a difficult one and may easily result in poor encapsulation which can then have serious implications for a number of system qualities. It is often hard to identify such encapsulation problems within large software systems until they cause a maintenance problem (which is usually too late) and attempting to perform such analysis manually can also be tedious and error prone. Two of the common encapsulation problems that can arise as a consequence of this decomposition process are data classes and god classes. Typically, these two problems occur together – data classes are lacking in functionality that has typically been sucked into an over-complicated and domineering god class. This paper describes the architecture of a tool which automatically detects data and god classes that has been developed as a plug-in for the Eclipse IDE. The technique has been evaluated in a controlled study on two large open source systems which compare the tool results to similar work by Marinescu, who employs a metrics-based approach to detecting such features. The study provides some valuable insights into the strengths and weaknesses of the two approache
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