4,065 research outputs found

    Design of a middleware for QoS-aware distribution transparent content delivery

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    Developers of distributed multimedia applications face a diversity of multimedia formats, streaming platforms and streaming protocols. Furthermore, support for end-to-end quality-of-service (QoS) is a crucial factor for the development of future distributed multimedia systems. This paper discusses the architecture, design and implementation of a QoS-aware middleware platform for content delivery. The platform supports the development of distributed multimedia applications and can deliver content with QoS guarantees. QoS support is offered by means of an agent infrastructure for QoS negotiation and enforcement. Properties of content are represented using a generic content representation model described using the OMG Meta Object Facility (MOF) model. A content delivery framework manages stream paths for content delivery despite differences in streaming protocols and content encoding. The integration of the QoS support, content representation and content delivery framework results in a QoS-aware middleware that enables representation transparent and location transparent delivery of content

    The pros and cons of using SDL for creation of distributed services

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    In a competitive market for the creation of complex distributed services, time to market, development cost, maintenance and flexibility are key issues. Optimizing the development process is very much a matter of optimizing the technologies used during service creation. This paper reports on the experience gained in the Service Creation projects SCREEN and TOSCA on use of the language SDL for efficient service creation

    A QoS-Control Architecture for Object Middleware

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    This paper presents an architecture for QoS-aware middleware platforms. We present a general framework for control, and specialise this framework for QoS provisioning in the middleware context. We identify different alternatives for control, and we elaborate the technical issues related to controlling the internal characteristics of object middleware. We illustrate our QoS control approach by means of a scenario based on CORBA

    Creating telecommunication services based on object-oriented frameworks and SDL

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    This paper describes the tools and techniques being applied in the TINA Open Service Creation Architecture (TOSCA) project to develop object-oriented models of distributed telecommunication services in SDL. The paper also describes the way in which Tree and Tabular Combined Notation (TTCN) test cases are derived from these models and subsequently executed against the CORBA-based implementations of these services through a TTCN/CORBA gateway

    Filtering and scalability in the ECO distributed event model

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    Event-based communication is useful in many application domains, ranging from small, centralised applications to large, distributed systems. Many different event models have been developed to address the requirements of different application domains. One such model is the ECO model which was designed to support distributed virtual world applications. Like many other event models, ECO has event filtering capabilities meant to improve scalability by decreasing network traffic in a distributed implementation. Our recent work in event-based systems has included building a fully distributed version of the ECO model, including event filtering capabilities. This paper describes the results of our evaluation of filters as a means of achieving increased scalability in the ECO model. The evaluation is empirical and real data gathered from an actual event-based system is used
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