115 research outputs found

    An Overview of the AURORA Gigabit Testbed

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    AURORA is one of five U.S. testbeds charged with exploring applications of, and technologies necessary for, networks operating at gigabit per second or higher bandwidths. AURORA is also an experiment in collaboration, where government support (through the Corporation for National Research Initiatives, which is in turn funded by DARPA and the NSF) has spurred interaction among centers of excellence in industry, academia, and government. The emphasis of the AURORA testbed, distinct from the other four testbeds, is research into the supporting technologies for gigabit networking. Our targets include new software architectures, network abstractions, hardware technologies, and applications. This paper provides an overview of the goals and methodologies employed in AURORA, and reports preliminary results from our first year of research

    The AURORA Gigabit Testbed

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    AURORA is one of five U.S. networking testbeds charged with exploring applications of, and technologies necessary for, networks operating at gigabit per second or higher bandwidths. The emphasis of the AURORA testbed, distinct from the other four testbeds, BLANCA, CASA, NECTAR, and VISTANET, is research into the supporting technologies for gigabit networking. Like the other testbeds, AURORA itself is an experiment in collaboration, where government initiative (in the form of the Corporation for National Research Initiatives, which is funded by DARPA and the National Science Foundation) has spurred interaction among pre-existing centers of excellence in industry, academia, and government. AURORA has been charged with research into networking technologies that will underpin future high-speed networks. This paper provides an overview of the goals and methodologies employed in AURORA, and points to some preliminary results from our first year of research, ranging from analytic results to experimental prototype hardware. This paper enunciates our targets, which include new software architectures, network abstractions, and hardware technologies, as well as applications for our work

    AVATAR -- ATM VideoAudio Transmit and Receive

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    To facilitate the transport of audio and video data across emerging Asynchronous Transfer Mode (ATM) networks, a simple, low cost, audio/video ATM appliance, the AVATAR, has been developed. This appliance is capable of handling uncompressed bidirectional audio and NTSC video connections. The intended applications for this device include TeleMentoring (a NSF sponsored exploration of distance mentoring), video conferencing, and network monitoring. Our experience has shown that AVATAR is an effective, low cost means of providing multimedia connectivity between sites within the Aurora Gigabit testbed

    A Host Interface Architecture and Implementation for ATM Networks

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    The advent of high speed networks has increased demands on processor architectures. These architectural demands are due to the increase in network bandwidth relative to the speeds of processor components. One important component for a high-performance system is the workstation-to-network host interface . The solution presented in this thesis migrates a carefully selected set of protocol processing functions into hardware. The host interface is highly parallel and all per cell functions are performed by dedicated logic to maximize performance. There is a clean separation between the interface functions, such as segmentation and reassembly, and the interface/host communication. This architecture has been realized in a prototype which connects an IBM RISC System/6000 workstation to a SONET-based ATM network carrying data at the OC-3c1 rate of 155 Mbps

    The Influence of ATM on Operating Systems

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    The features of ATM offered many attractions to the application community, such as fine-grained multiplexing and high-throughput links. These created considerable challenges for the O.S. designer, since a small protocol data unit size (the 48 byte cell ) and link bandwidths within a (binary) order of magnitude of memory bandwidths demanded considerable rethinking of operating system structure. Using an historical and personal perspective, this paper describes two aspects of that rethinking which I participated in directly, namely, those of new event signaling and memory buffering schemes. Ideas and techniques stemming from ATM network research influenced first research operating systems and then commercial operating systems. The positive results of ATM networking, although indirect, have benefited applications and systems far beyond the original design goals

    Implementation and Performance of An ATM Host Interface for Workstations

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    This brief paper outlines our strategies for providing a hardware and software solution to interfacing hosts to high-performance networks. Our prototype implementation connects an IBM RS/6000 to a SONET-based ATM network carrying data at the OC-3c rate of 155Mbps. We have measured application-to-network data rates of up to 130 Mbps

    Operating Systems Support for End-to-End Gbps Networking

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    This paper argues that workstation host interfaces and operating systems are a crucial element in achieving end-to-end Gbps bandwidths for applications in distributed environments. We describe several host interface architectures, discuss the interaction between the interface and host operating system, and report on an ATM host interface built at the University of Pennsylvania. Concurrently designing a host interface and software support allows careful balancing of hardware and software functions. Key ideas include use of buffer management techniques to reduce copying and scheduling data transfers using clocked interrupts. Clocked interrupts also aid with bandwidth allocation. Our interface can deliver a sustained 130 Mbps bandwidth to applications, roughly OC-3c link speed. Ninety-three percent of the host hardware subsystem throughput is delivered to the application with a small measured impact on other applications processing

    Reflections on Active Networking

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    Interactions among telecommunications networks, computers, and other peripheral devices have been of interest since the earliest distributed computing systems. A key architectural question is the location (and nature) of programmability. One perspective, that examined in this paper, is that network elements should be as programmable as possible, in order to build the most flexible distributed computing systems. This paper presents my personal view of the history of programmable networking over the last two decades, and in the spirit of vox audita perit, littera scripta manet , includes an account of how what is now called Active Networking came into being. It demonstrates the deep roots Active Networking has in the programming languages, networking and operating systems communities, and shows how interdisciplinary approaches can have impacts greater than the sums of their parts. Lessons are drawn both from the broader research agenda, and the specific goals pursued in the SwitchWare project. I close by speculating on possible futures for Active Networking

    The Integrated Media Approach to Networked Multimedia Systems

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    Applications which require real-time multimedia services[13] face a number of difficult problems in the transmission of multimedia information. Among the most difficult problems are the heterogeneity of end nodes and the heterogeneity of media Quality of Service (QoS) requirements. End nodes typically consist of a computer and number of sensory input and output devices, such as displays, microphones, and cameras. QoS requirements[18] include degrees of reliability, jitter, and delay. We propose an integrated approach to address these problems. Multimedia input data comprise a sensory environment which an application will make available; these data are packaged together into an Integrated Multimedia Message (IMM). From a received IMM, output data are selectively reproduced to create another sensory environment. We propose an IMM format and protocol behaviors for generation, presentation, and synchronization of these messages. While IMM\u27s are aesthetically pleasing, well-suited to proposed high- speed networks, and ease intramessage synchronization, they are potentially plagued by the need to deliver QoS which meets the worst-case requirements of all of their components[6]. We believe that this problem can be addressed, and are testing that belief experimentally with the U. Penn Experimental Multimedia Conferencing System, which will be embedded in the AURORA Gigabit Testbed
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