181,143 research outputs found

    Thresholding and quantization algorithms for image compression techniques: a review

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    With increasing demand on digital images, there is a need to compress the image to entertain the limited bandwidth and storage capacity. Recently, there is a growing interest among researchers focusing on compression of various types of images and data. Amongst various compression algorithms, transform-based compression is one of the promising algorithms. Despite the technological advances in transmission and storage, the demands placed on the bandwidth of communication and storage capacities by far outstrips its availability. This paper presents a review of image compression principle, compression techniques and various thresholding algorithms (pre-processing algorithms) and quantization algorithm (post-processing algorithms). This paper intends to give an overview to the relevant parties to choose the suitable image compression algorithms to suit with the need

    Graph Spectral Image Processing

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    Recent advent of graph signal processing (GSP) has spurred intensive studies of signals that live naturally on irregular data kernels described by graphs (e.g., social networks, wireless sensor networks). Though a digital image contains pixels that reside on a regularly sampled 2D grid, if one can design an appropriate underlying graph connecting pixels with weights that reflect the image structure, then one can interpret the image (or image patch) as a signal on a graph, and apply GSP tools for processing and analysis of the signal in graph spectral domain. In this article, we overview recent graph spectral techniques in GSP specifically for image / video processing. The topics covered include image compression, image restoration, image filtering and image segmentation

    Compression of Biomedical Images and Signals

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    During the last decade, image and signal compression for storage and transmission purpose has seen a great expansion. But what about medical data compression? Should a medical image or a physiological signal be processed and compressed like any other data? The progress made in imaging systems, storing systems and telemedicine makes compression in this field particularly interesting. However, this compression has to be adapted to the specificities of biomedical data which contain diagnosis information.As such, this book offers an overview of compression techniques applied to medical data, including: physiological signals, MRI, X-ray, ultrasound images, static and dynamic volumetric images.Researchers, clinicians, engineers and professionals in this area, along with postgraduate students in the signal and image processing field, will find this book to be of great interest

    Overview of MV-HEVC prediction structures for light field video

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    Light field video is a promising technology for delivering the required six-degrees-of-freedom for natural content in virtual reality. Already existing multi-view coding (MVC) and multi-view plus depth (MVD) formats, such as MV-HEVC and 3D-HEVC, are the most conventional light field video coding solutions since they can compress video sequences captured simultaneously from multiple camera angles. 3D-HEVC treats a single view as a video sequence and the other sub-aperture views as gray-scale disparity (depth) maps. On the other hand, MV-HEVC treats each view as a separate video sequence, which allows the use of motion compensated algorithms similar to HEVC. While MV-HEVC and 3D-HEVC provide similar results, MV-HEVC does not require any disparity maps to be readily available, and it has a more straightforward implementation since it only uses syntax elements rather than additional prediction tools for inter-view prediction. However, there are many degrees of freedom in choosing an appropriate structure and it is currently still unknown which one is optimal for a given set of application requirements. In this work, various prediction structures for MV-HEVC are implemented and tested. The findings reveal the trade-off between compression gains, distortion and random access capabilities in MVHEVC light field video coding. The results give an overview of the most optimal solutions developed in the context of this work, and prediction structure algorithms proposed in state-of-the-art literature. This overview provides a useful benchmark for future development of light field video coding solutions

    Map online system using internet-based image catalogue

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    Digital maps carry along its geodata information such as coordinate that is important in one particular topographic and thematic map. These geodatas are meaningful especially in military field. Since the maps carry along this information, its makes the size of the images is too big. The bigger size, the bigger storage is required to allocate the image file. It also can cause longer loading time. These conditions make it did not suitable to be applied in image catalogue approach via internet environment. With compression techniques, the image size can be reduced and the quality of the image is still guaranteed without much changes. This report is paying attention to one of the image compression technique using wavelet technology. Wavelet technology is much batter than any other image compression technique nowadays. As a result, the compressed images applied to a system called Map Online that used Internet-based Image Catalogue approach. This system allowed user to buy map online. User also can download the maps that had been bought besides using the searching the map. Map searching is based on several meaningful keywords. As a result, this system is expected to be used by Jabatan Ukur dan Pemetaan Malaysia (JUPEM) in order to make the organization vision is implemented

    Spread spectrum-based video watermarking algorithms for copyright protection

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    Merged with duplicate record 10026.1/2263 on 14.03.2017 by CS (TIS)Digital technologies know an unprecedented expansion in the last years. The consumer can now benefit from hardware and software which was considered state-of-the-art several years ago. The advantages offered by the digital technologies are major but the same digital technology opens the door for unlimited piracy. Copying an analogue VCR tape was certainly possible and relatively easy, in spite of various forms of protection, but due to the analogue environment, the subsequent copies had an inherent loss in quality. This was a natural way of limiting the multiple copying of a video material. With digital technology, this barrier disappears, being possible to make as many copies as desired, without any loss in quality whatsoever. Digital watermarking is one of the best available tools for fighting this threat. The aim of the present work was to develop a digital watermarking system compliant with the recommendations drawn by the EBU, for video broadcast monitoring. Since the watermark can be inserted in either spatial domain or transform domain, this aspect was investigated and led to the conclusion that wavelet transform is one of the best solutions available. Since watermarking is not an easy task, especially considering the robustness under various attacks several techniques were employed in order to increase the capacity/robustness of the system: spread-spectrum and modulation techniques to cast the watermark, powerful error correction to protect the mark, human visual models to insert a robust mark and to ensure its invisibility. The combination of these methods led to a major improvement, but yet the system wasn't robust to several important geometrical attacks. In order to achieve this last milestone, the system uses two distinct watermarks: a spatial domain reference watermark and the main watermark embedded in the wavelet domain. By using this reference watermark and techniques specific to image registration, the system is able to determine the parameters of the attack and revert it. Once the attack was reverted, the main watermark is recovered. The final result is a high capacity, blind DWr-based video watermarking system, robust to a wide range of attacks.BBC Research & Developmen

    Hardware acceleration architectures for MPEG-Based mobile video platforms: a brief overview

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    This paper presents a brief overview of past and current hardware acceleration (HwA) approaches that have been proposed for the most computationally intensive compression tools of the MPEG-4 standard. These approaches are classified based on their historical evolution and architectural approach. An analysis of both evolutionary and functional classifications is carried out in order to speculate on the possible trends of the HwA architectures to be employed in mobile video platforms
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