4,242 research outputs found

    An objective assessment of the utility of a driving simulator for low mu testing

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    Driving simulators can be used to test vehicle designs earlier, prior to building physical prototypes. One area of particular interest is winter testing since testing is limited to specific times of year and specific regions in the world. To ensure that the simulator is fit for purpose, an objective assessment is required. In this study a simulator and real world comparison was performed with three simulator configurations (standard, no steering torque, no motion) to assess the ability of a utility triplet of analyses to be able to quantify the differences between the real world and the different simulator configurations. The results suggest that the utility triplet is effective in measuring the differences in simulator configurations and that the developed “Virtual Sweden” environment achieved rather good behavioural fidelity in the sense of preserving absolute levels of many measures of behaviour. The main limitation in the simulated environment seemed to be the poor match of the dynamic lateral friction limit on snow and ice when compared to the real world

    Evaluation of Vehicle Ride Height Adjustments Using a Driving Simulator

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    Testing of vehicle design properties by car manufacturers is primarily performed on-road and is resource-intensive, involving costly physical prototypes and large time durations between evaluations of alternative designs. In this paper, the applicability of driving simulators for the virtual assessment of ride, steering and handling qualities was studied by manipulating vehicle air suspension ride height (RH) (ground clearance) and simulator motion platform (MP) workspace size. The evaluation was carried out on a high-friction normal road, routinely used for testing vehicle prototypes, modelled in a driving simulator, and using professional drivers. The results showed the differences between the RHs were subjectively distinguishable by the drivers in many of the vehicle attributes. Drivers found standard and low RHs more appropriate for the vehicle in terms of the steering and handling qualities, where their performance was deteriorated, such that the steering control effort was the highest in low RH. This indicated inconsistency between subjective preferences and objective performance and the need for alternative performance metrics to be defined for expert drivers. Moreover, an improvement in drivers’ performance was observed, with a reduction of steering control effort, in larger MP configurations

    An enactive approach to perceptual augmentation in mobility

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    Event predictions are an important constituent of situation awareness, which is a key objective for many applications in human-machine interaction, in particular in driver assistance. This work focuses on facilitating event predictions in dynamic environments. Its primary contributions are 1) the theoretical development of an approach for enabling people to expand their sampling and understanding of spatiotemporal information, 2) the introduction of exemplary systems that are guided by this approach, 3) the empirical investigation of effects functional prototypes of these systems have on human behavior and safety in a range of simulated road traffic scenarios, and 4) a connection of the investigated approach to work on cooperative human-machine systems. More specific contents of this work are summarized as follows: The first part introduces several challenges for the formation of situation awareness as a requirement for safe traffic participation. It reviews existing work on these challenges in the domain of driver assistance, resulting in an identification of the need to better inform drivers about dynamically changing aspects of a scene, including event probabilities, spatial and temporal distances, as well as a suggestion to expand the scope of assistance systems to start informing drivers about relevant scene elements at an early stage. Novel forms of assistance can be guided by different fundamental approaches that target either replacement, distribution, or augmentation of driver competencies. A subsequent differentiation of these approaches concludes that an augmentation-guided paradigm, characterized by an integration of machine capabilities into human feedback loops, can be advantageous for tasks that rely on active user engagement, the preservation of awareness and competence, and the minimization of complexity in human- machine interaction. Consequently, findings and theories about human sensorimotor processes are connected to develop an enactive approach that is consistent with an augmentation perspective on human-machine interaction. The approach is characterized by enabling drivers to exercise new sensorimotor processes through which safety-relevant spatiotemporal information may be sampled. In the second part of this work, a concept and functional prototype for augmenting the perception of traffic dynamics is introduced as a first example for applying principles of this enactive approach. As a loose expression of functional biomimicry, the prototype utilizes a tactile inter- face that communicates temporal distances to potential hazards continuously through stimulus intensity. In a driving simulator study, participants quickly gained an intuitive understanding of the assistance without instructions and demonstrated higher driving safety in safety-critical highway scenarios. But this study also raised new questions such as whether benefits are due to a continuous time-intensity encoding and whether utility generalizes to intersection scenarios or highway driving with low criticality events. Effects of an expanded assistance prototype with lane-independent risk assessment and an option for binary signaling were thus investigated in a separate driving simulator study. Subjective responses confirmed quick signal understanding and a perception of spatial and temporal stimulus characteristics. Surprisingly, even for a binary assistance variant with a constant intensity level, participants reported perceiving a danger-dependent variation in stimulus intensity. They further felt supported by the system in the driving task, especially in difficult situations. But in contrast to the first study, this support was not expressed by changes in driving safety, suggesting that perceptual demands of the low criticality scenarios could be satisfied by existing driver capabilities. But what happens if such basic capabilities are impaired, e.g., due to poor visibility conditions or other situations that introduce perceptual uncertainty? In a third driving simulator study, the driver assistance was employed specifically in such ambiguous situations and produced substantial safety advantages over unassisted driving. Additionally, an assistance variant that adds an encoding of spatial uncertainty was investigated in these scenarios. Participants had no difficulties to understand and utilize this added signal dimension to improve safety. Despite being inherently less informative than spatially precise signals, users rated uncertainty-encoding signals as equally useful and satisfying. This appreciation for transparency of variable assistance reliability is a promising indicator for the feasibility of an adaptive trust calibration in human-machine interaction and marks one step towards a closer integration of driver and vehicle capabilities. A complementary step on the driver side would be to increase transparency about the driver’s mental states and thus allow for mutual adaptation. The final part of this work discusses how such prerequisites of cooperation may be achieved by monitoring mental state correlates observable in human behavior, especially in eye movements. Furthermore, the outlook for an addition of cooperative features also raises new questions about the bounds of identity as well as practical consequences of human-machine systems in which co-adapting agents may exercise sensorimotor processes through one another.Die Vorhersage von Ereignissen ist ein Bestandteil des Situationsbewusstseins, dessen Unterstützung ein wesentliches Ziel diverser Anwendungen im Bereich Mensch-Maschine Interaktion ist, insbesondere in der Fahrerassistenz. Diese Arbeit zeigt Möglichkeiten auf, Menschen bei Vorhersagen in dynamischen Situationen im Straßenverkehr zu unterstützen. Zentrale Beiträge der Arbeit sind 1) eine theoretische Auseinandersetzung mit der Aufgabe, die menschliche Wahrnehmung und das Verständnis von raum-zeitlichen Informationen im Straßenverkehr zu erweitern, 2) die Einführung beispielhafter Systeme, die aus dieser Betrachtung hervorgehen, 3) die empirische Untersuchung der Auswirkungen dieser Systeme auf das Nutzerverhalten und die Fahrsicherheit in simulierten Verkehrssituationen und 4) die Verknüpfung der untersuchten Ansätze mit Arbeiten an kooperativen Mensch-Maschine Systemen. Die Arbeit ist in drei Teile gegliedert: Der erste Teil stellt einige Herausforderungen bei der Bildung von Situationsbewusstsein vor, welches für die sichere Teilnahme am Straßenverkehr notwendig ist. Aus einem Vergleich dieses Überblicks mit früheren Arbeiten zeigt sich, dass eine Notwendigkeit besteht, Fahrer besser über dynamische Aspekte von Fahrsituationen zu informieren. Dies umfasst unter anderem Ereigniswahrscheinlichkeiten, räumliche und zeitliche Distanzen, sowie eine frühere Signalisierung relevanter Elemente in der Umgebung. Neue Formen der Assistenz können sich an verschiedenen grundlegenden Ansätzen der Mensch-Maschine Interaktion orientieren, die entweder auf einen Ersatz, eine Verteilung oder eine Erweiterung von Fahrerkompetenzen abzielen. Die Differenzierung dieser Ansätze legt den Schluss nahe, dass ein von Kompetenzerweiterung geleiteter Ansatz für die Bewältigung jener Aufgaben von Vorteil ist, bei denen aktiver Nutzereinsatz, die Erhaltung bestehender Kompetenzen und Situationsbewusstsein gefordert sind. Im Anschluss werden Erkenntnisse und Theorien über menschliche sensomotorische Prozesse verknüpft, um einen enaktiven Ansatz der Mensch-Maschine Interaktion zu entwickeln, der einer erweiterungsgeleiteten Perspektive Rechnung trägt. Dieser Ansatz soll es Fahrern ermöglichen, sicherheitsrelevante raum-zeitliche Informationen über neue sensomotorische Prozesse zu erfassen. Im zweiten Teil der Arbeit wird ein Konzept und funktioneller Prototyp zur Erweiterung der Wahrnehmung von Verkehrsdynamik als ein erstes Beispiel zur Anwendung der Prinzipien dieses enaktiven Ansatzes vorgestellt. Dieser Prototyp nutzt vibrotaktile Aktuatoren zur Kommunikation von Richtungen und zeitlichen Distanzen zu möglichen Gefahrenquellen über die Aktuatorposition und -intensität. Teilnehmer einer Fahrsimulationsstudie waren in der Lage, in kurzer Zeit ein intuitives Verständnis dieser Assistenz zu entwickeln, ohne vorher über die Funktionalität unterrichtet worden zu sein. Sie zeigten zudem ein erhöhtes Maß an Fahrsicherheit in kritischen Verkehrssituationen. Doch diese Studie wirft auch neue Fragen auf, beispielsweise, ob der Sicherheitsgewinn auf kontinuierliche Distanzkodierung zurückzuführen ist und ob ein Nutzen auch in weiteren Szenarien vorliegen würde, etwa bei Kreuzungen und weniger kritischem longitudinalen Verkehr. Um diesen Fragen nachzugehen, wurden Effekte eines erweiterten Prototypen mit spurunabhängiger Kollisionsprädiktion, sowie einer Option zur binären Kommunikation möglicher Kollisionsrichtungen in einer weiteren Fahrsimulatorstudie untersucht. Auch in dieser Studie bestätigen die subjektiven Bewertungen ein schnelles Verständnis der Signale und eine Wahrnehmung räumlicher und zeitlicher Signalkomponenten. Überraschenderweise berichteten Teilnehmer größtenteils auch nach der Nutzung einer binären Assistenzvariante, dass sie eine gefahrabhängige Variation in der Intensität von taktilen Stimuli wahrgenommen hätten. Die Teilnehmer fühlten sich mit beiden Varianten in der Fahraufgabe unterstützt, besonders in Situationen, die von ihnen als kritisch eingeschätzt wurden. Im Gegensatz zur ersten Studie hat sich diese gefühlte Unterstützung nur geringfügig in einer messbaren Sicherheitsveränderung widergespiegelt. Dieses Ergebnis deutet darauf hin, dass die Wahrnehmungsanforderungen der Szenarien mit geringer Kritikalität mit den vorhandenen Fahrerkapazitäten erfüllt werden konnten. Doch was passiert, wenn diese Fähigkeiten eingeschränkt werden, beispielsweise durch schlechte Sichtbedingungen oder Situationen mit erhöhter Ambiguität? In einer dritten Fahrsimulatorstudie wurde das Assistenzsystem in speziell solchen Situationen eingesetzt, was zu substantiellen Sicherheitsvorteilen gegenüber unassistiertem Fahren geführt hat. Zusätzlich zu der vorher eingeführten Form wurde eine neue Variante des Prototyps untersucht, welche räumliche Unsicherheiten der Fahrzeugwahrnehmung in taktilen Signalen kodiert. Studienteilnehmer hatten keine Schwierigkeiten, diese zusätzliche Signaldimension zu verstehen und die Information zur Verbesserung der Fahrsicherheit zu nutzen. Obwohl sie inherent weniger informativ sind als räumlich präzise Signale, bewerteten die Teilnehmer die Signale, die die Unsicherheit übermitteln, als ebenso nützlich und zufriedenstellend. Solch eine Wertschätzung für die Transparenz variabler Informationsreliabilität ist ein vielversprechendes Indiz für die Möglichkeit einer adaptiven Vertrauenskalibrierung in der Mensch-Maschine Interaktion. Dies ist ein Schritt hin zur einer engeren Integration der Fähigkeiten von Fahrer und Fahrzeug. Ein komplementärer Schritt wäre eine Erweiterung der Transparenz mentaler Zustände des Fahrers, wodurch eine wechselseitige Anpassung von Mensch und Maschine möglich wäre. Der letzte Teil dieser Arbeit diskutiert, wie diese Transparenz und weitere Voraussetzungen von Mensch-Maschine Kooperation erfüllt werden könnten, indem etwa Korrelate mentaler Zustände, insbesondere über das Blickverhalten, überwacht werden. Des Weiteren ergeben sich mit Blick auf zusätzliche kooperative Fähigkeiten neue Fragen über die Definition von Identität, sowie über die praktischen Konsequenzen von Mensch-Maschine Systemen, in denen ko-adaptive Agenten sensomotorische Prozesse vermittels einander ausüben können

    Applications and requirements for real-time simulators in ground-test facilities

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    This report relates simulator functions and capabilities to the operation of ground test facilities, in general. The potential benefits of having a simulator are described to aid in the selection of desired applications for a specific facility. Configuration options for integrating a simulator into the facility control system are discussed, and a logical approach to configuration selection based on desired applications is presented. The functional and data path requirements to support selected applications and configurations are defined. Finally, practical considerations for implementation (i.e., available hardware and costs) are discussed

    Analysis of motion parameter variations for rotorcraft flight simulators

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    No standard guidelines currently exist for tuning rotorcraft flight simulation motion platforms. This often leads to systems that are poorly utilized. This paper presents results from a study to determine the influence of parameter variations in two rotorcraft research simulators. Investigations were conducted using three Mission Task Elements (MTEs), and both subjective and objective analysis is used to determine the suitability of motion settings. Motion settings are compared with recommended Objective Motion Cueing Test (OMCT) boundaries for fixed-wing aircraft. Results show differences in the fidelity of motion settings, and recommendations specifically for rotorcraft simulation are presented

    Predicting the efficacy of simulator-based training using a perceptual judgment task versus questionnaire-based measures of presence

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    The quality of a virtual environment, as characterized by factors such as presence and fidelity, is of interest to developers and users of simulators for many reasons, not least because both factors have been linked to improved outcomes in training as well as a reduced incidence of simulator sickness. Until recently, most approaches to measuring these factors have been based on subjective, postexposure questioning. This approach has, however, been criticized because of the shortcomings of self-report and the need to delay feedback or interrupt activity. To combat these problems, recent papers on the topic have proposed the use of behavioral measures to assess simulators and predict training outcomes. Following their lead, this paper makes use of a simple perceptual task in which users are asked to estimate their simulated speed within the environment. A longitudinal study of training outcomes using two of the simulators revealed systematic differences in task performance that matched differences measured using the perceptual task in a separate group of control subjects. A separate analysis of two standard presence questionnaires revealed that they were able to predict learning outcomes on a per individual basis, but that they were insensitive to the differences between the two simulators. The paper concludes by explaining how behavioral measures of the type proposed here can complement questionnaire-based studies, helping to motivate design aspects of new simulators, prompting changes to existing systems, and constraining training scenarios to maximize their efficacy

    Pedestrian Models for Autonomous Driving Part II: High-Level Models of Human Behavior

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    Abstract—Autonomous vehicles (AVs) must share space with pedestrians, both in carriageway cases such as cars at pedestrian crossings and off-carriageway cases such as delivery vehicles navigating through crowds on pedestrianized high-streets. Unlike static obstacles, pedestrians are active agents with complex, inter- active motions. Planning AV actions in the presence of pedestrians thus requires modelling of their probable future behaviour as well as detecting and tracking them. This narrative review article is Part II of a pair, together surveying the current technology stack involved in this process, organising recent research into a hierarchical taxonomy ranging from low-level image detection to high-level psychological models, from the perspective of an AV designer. This self-contained Part II covers the higher levels of this stack, consisting of models of pedestrian behaviour, from prediction of individual pedestrians’ likely destinations and paths, to game-theoretic models of interactions between pedestrians and autonomous vehicles. This survey clearly shows that, although there are good models for optimal walking behaviour, high-level psychological and social modelling of pedestrian behaviour still remains an open research question that requires many conceptual issues to be clarified. Early work has been done on descriptive and qualitative models of behaviour, but much work is still needed to translate them into quantitative algorithms for practical AV control

    Driving Simulation & Virtual Reality: Introduction to the Special issue of TRF

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    With the advent of more and more sophisticated driving assistance systems on the market, the use of driving simulators to test them has become nearly compulsory. The number of research papers involving simulator studies that were published in recent years testifies such importance. This popularity is also demonstrated through large investments performed by major car manufacturers to acquire state-of-the-art high performance simulators. The current Special Issue gathers 9 high-quality studies. The contributions were chosen among the best papers of the 17th Driving Simulation & Virtual Reality Conference, a now well-established conference in the driving simulation community and published as two-page abstracts in the proceedings of the conference. These contributions cover a wide range of aspects related to the use of driving simulators

    Integrated surface-subsurface model to investigate the role of groundwater in headwater catchment runoff generation : a minimalist approach to parameterisation

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    This work was funded by NERC/JPI SIWA project (NE/M019896/1) and the European Research Council ERC (project GA 335910 VeWa). Numerical simulations were performed using the Maxwell High Performance Computing Cluster of the University of Aberdeen IT Service, provided by Dell Inc. and supported by Alces Software. Aquanty Inc. is acknowledged for support in providing HGS simulation software compatible with the Maxwell High Performance Computing Cluster. We would also like to thank the anonymous reviewers for their constructive comments that improved the manuscript.Peer reviewedPublisher PD
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