329 research outputs found

    An objective approach to measuring video playback quality in lossy networks using TCP

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    In this work, we investigate a new objective measurement for assessing the video playback quality for services delivered in networks that use TCP as a transport layer protocol. We define the new metric as pause intensity to characterize the quality of playback in terms of its continuity since, in the case of TCP, data packets are protected from losses but not from delays. Using packet traces generated from real TCP connections in a lossy environment, we are able to simulate the playback of a video and monitor buffer behaviors in order to calculate pause intensity values. We also run subjective tests to verify the effectiveness of the metric introduced and show that the results of pause intensity and the subjective scores made over the same real video clips are closely correlated

    Evaluating and improving the performance of video content distribution in lossy networks

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    The contributions in this research are split in to three distinct, but related, areas. The focus of the work is based on improving the efficiency of video content distribution in the networks that are liable to packet loss, such as the Internet. Initially, the benefits and limitations of content distribution using Forward Error Correction (FEC) in conjunction with the Transmission Control Protocol (TCP) is presented. Since added FEC can be used to reduce the number of retransmissions, the requirement for TCP to deal with any losses is greatly reduced. When real-time applications are needed, delay must be kept to a minimum, and retransmissions not desirable. A balance, therefore, between additional bandwidth and delays due to retransmissions must be struck. This is followed by the proposal of a hybrid transport, specifically for H.264 encoded video, as a compromise between the delay-prone TCP and the loss-prone UDP. It is argued that the playback quality at the receiver often need not be 100% perfect, providing a certain level is assured. Reliable TCP is used to transmit and guarantee delivery of the most important packets. The delay associated with the proposal is measured, and the potential for use as an alternative to the conventional methods of transporting video by either TCP or UDP alone is demonstrated. Finally, a new objective measurement is investigated for assessing the playback quality of video transported using TCP. A new metric is defined to characterise the quality of playback in terms of its continuity. Using packet traces generated from real TCP connections in a lossy environment, simulating the playback of a video is possible, whilst monitoring buffer behaviour to calculate pause intensity values. Subjective tests are conducted to verify the effectiveness of the metric introduced and show that the results of objective and subjective scores made are closely correlated

    Model and performance of a no-reference quality assessment metric for video streaming

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    Video streaming via Transmission Control Protocol (TCP) networks has become a popular and highly demanded service, but its quality assessment in both objective and subjective terms has not been properly addressed. In this paper, based on statistical analysis a full analytic model of a no-reference objective metric, namely pause intensity (PI), for video quality assessment is presented. The model characterizes the video playout buffer behavior in connection with the network performance (throughput) and the video playout rate. This allows for instant quality measurement and control without requiring a reference video. PI specifically addresses the need for assessing the quality issue in terms of the continuity in the playout of TCP streaming videos, which cannot be properly measured by other objective metrics such as peak signal-to-noise-ratio, structural similarity, and buffer underrun or pause frequency. The performance of the analytical model is rigidly verified by simulation results and subjective tests using a range of video clips. It is demonstrated that PI is closely correlated with viewers' opinion scores regardless of the vastly different composition of individual elements, such as pause duration and pause frequency which jointly constitute this new quality metric. It is also shown that the correlation performance of PI is consistent and content independent

    The QUIC Fix for Optimal Video Streaming

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    Within a few years of its introduction, QUIC has gained traction: a significant chunk of traffic is now delivered over QUIC. The networking community is actively engaged in debating the fairness, performance, and applicability of QUIC for various use cases, but these debates are centered around a narrow, common theme: how does the new reliable transport built on top of UDP fare in different scenarios? Support for unreliable delivery in QUIC remains largely unexplored. The option for delivering content unreliably, as in a best-effort model, deserves the QUIC designers' and community's attention. We propose extending QUIC to support unreliable streams and present a simple approach for implementation. We discuss a simple use case of video streaming---an application that dominates the overall Internet traffic---that can leverage the unreliable streams and potentially bring immense benefits to network operators and content providers. To this end, we present a prototype implementation that, by using both the reliable and unreliable streams in QUIC, outperforms both TCP and QUIC in our evaluations.Comment: Published to ACM CoNEXT Workshop on the Evolution, Performance, and Interoperability of QUIC (EPIQ

    Video streaming

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    Bandwidth Prediction for Adaptive Video Streaming

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    QoE for Mobile Streaming

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    The QUIC Fix for Optimal Video Streaming

    Get PDF
    Within a few years of its introduction, QUIC has gained traction: a significant chunk of traffic is now delivered over QUIC. The networking community is actively engaged in debating the fairness, performance, and applicability of QUIC for various use cases, but these debates are centered around a narrow, common theme: how does the new reliable transport built on top of UDP fare in different scenarios? Support for unreliable delivery in QUIC remains largely unexplored. The option for delivering content unreliably, as in a best-effort model, deserves the QUIC designers' and community's attention. We propose extending QUIC to support unreliable streams and present a simple approach for implementation. We discuss a simple use case of video streaming---an application that dominates the overall Internet traffic---that can leverage the unreliable streams and potentially bring immense benefits to network operators and content providers. To this end, we present a prototype implementation that, by using both the reliable and unreliable streams in QUIC, outperforms both TCP and QUIC in our evaluations
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