2 research outputs found

    An O(N log N) Expected Time Merge Heuristic for the Planar ETSP

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    We discuss a new heuristic for solving the Euclidean Traveling Salesman Problem (ETSP). This heuristic is a convex hull-based method and makes use of the Delaunay triangulation of the set of cities to compute a tour for the given set of cities. We conjecture that the expected running time for this algorithm is O(N log N), implying that a new and faster ETSP heuristic is now available
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