2,449 research outputs found

    QoE-driven LTE Downlink Scheduling for Multimedia Services

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    The significant growth in multimedia services and traffic (e.g. VoIP, video streaming and video gaming) in current and emerging mobile networks including the latest 4G Long-Term Evolution (LTE) networks and the rising user expectation for high Quality of Experience (QoE) for these services have posed real challenges to network operators and service providers. One of the key challenges is how to bring multimedia services to the end-user over resource-constrained mobile networks with a satisfactory QoE. Cost-effective solutions are needed for network operators to improve the bandwidth usage of these mobile networks. Therefore, scheduling schemes are of extreme importance in LTE, where scheduling algorithms are responsible for the overall efficiency of resource allocation in an LTE system. The aim of the project is to develop novel QoE-driven scheduling algorithms for improving system capacity in delivering multimedia services over downlink 3GPP LTE. This is to move away from traditional QoS-driven scheduling schemes to a QoE-driven scheme which guarantee end-user satisfaction in resource allocation. The main contributions of the thesis are threefold: 1. Performance of several existing scheduling algorithms for VoIP applications was evaluated thoroughly in terms of QoE metric (i.e. MOS), instead of QoS metrics (e.g. packet loss and delay). Using QoE metrics instead of QoS ones will facilitate the development of QoE-driven scheduling schemes in order to achieve optimised end-user experiences or optimised mobile system capacity. 2. A novel QoE-driven LTE downlink scheduling scheme for VoIP application was developed to maximize the number of users per cell at an acceptable MOS score. The proposed scheme achieved significant improvement in cell capacity at an acceptable quality (75% compared to MLWDF, and 250% compared to PF and EXP-PF in all three lower speed scenarios considered). 3. A QoE-driven LTE downlink scheduling scheme for multiservice multimedia applications was developed to improve the cell capacity with satisfactory QoE for both VoIP and video streaming services. The proposed algorithm performed well in a pedestrian scenario increasing cell capacity to double for video stream with ‘Rapid Movement’ (RM) content. For ‘Medium Movement’ (MM) video content, the capacity was increased about 20% compared to MLWDF and by 40% compared to EXP-PF. In a vehicular scenario, the proposed scheme managed to enhance the cell capacity for MM video stream case. The project has led to three publications (IEEE Globecom’12 – QoEMC Workshop, IEEE CCNC’15 and IEEE MMTC E-letter/May-2015). A journal paper is in preparation.The Public Authority for Applied Education and Training , Kuwai

    Optimized Network-coded Scalable Video Multicasting over eMBMS Networks

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    Delivery of multicast video services over fourth generation (4G) networks such as 3GPP Long Term Evolution-Advanced (LTE-A) is gaining momentum. In this paper, we address the issue of efficiently multicasting layered video services by defining a novel resource allocation framework that aims to maximize the service coverage whilst keeping the radio resource footprint low. A key point in the proposed system mode is that the reliability of multicast video services is ensured by means of an Unequal Error Protection implementation of the Network Coding (UEP-NC) scheme. In addition, both the communication parameters and the UEP-NC scheme are jointly optimized by the proposed resource allocation framework. Numerical results show that the proposed allocation framework can significantly increase the service coverage when compared to a conventional Multi-rate Transmission (MrT) strategy.Comment: Proc. of IEEE ICC 2015 - Mobile and Wireless Networking Symposium, to appea

    A utility-based priority scheduling scheme for multimedia delivery over LTE networks

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    With the mobile networks migrating towards LTE-Advanced and all-IP networks, people expect to connect to the Internet anytime, anywhere and from any IP-connected device. Moreover, nowadays people tend to spend much of their time consuming multimedia content from various devices with heterogeneous characteristics (e.g., TV screen, laptop, tablet, smartphone, etc.). In order to support uninterrupted, continuous, and smooth video streaming with reduced delay, jitter, and packet loss to their customers, network operators must be able to differentiate between their offerings according to device characteristics, including screen resolution. This paper proposes a novel Utility-based Priority Scheduling (UPS) algorithm which considers device differentiation when supporting high quality delivery of multimedia services over LTE networks. The priority decision is based on device classification, mobile device energy consumption and multimedia stream tolerance to packet loss ratio. Simulation results demonstrate the benefits of the proposed priority-based scheduling algorithm in comparison with two classic approaches

    Device-oriented energy-aware utility-based priority scheduler for video streaming over LTE system

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    Nowadays people tend to spend most of their time in front of a screen, and expect to be able to connect to the Internet anytime and anywhere and from any type of mobile device. Therefore, fast surfing speed on Internet, high resolution display screen, advanced multi-core processor and lasting battery support are becoming the significant standards in the nowadays mobile devices. In this context the network operators must be able to differentiate between their multiscreen offerings in order to ensure uninterrupted, continuous, and smooth video streaming with minimal delay, jitter, and packet loss. This paper proposes a novel Device-Oriented Energy-Aware Utility-based Priority scheduling (DE-UPS) algorithm which makes use of device differentiation in order to ensure seamless multimedia services over LTE networks. The priority decision is based on the device classification, energy consumption of the mobile device and the multimedia stream tolerance to packet loss ratio
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