1,041 research outputs found
An IoT-based solution for monitoring a fleet of educational buildings focusing on energy efficiency
Raising awareness among young people and changing their behaviour and habits concerning energy usage iskey to achieving sustained energy saving. Additionally, young people are very sensitive to environmental protection so raising awareness among children is much easier than with any other group of citizens. This work examinesways to create an innovative Information & Communication Technologies (ICT) ecosystem (including web-based, mobile, social and sensing elements) tailored specifically for school environments, taking into account both theusers (faculty, staff, students, parents) and school buildings, thus motivating and supporting young citizenĹ› behavioural change to achieve greater energy efficiency. A mixture of open-source IoT hardware and proprietary platforms on the infrastructure level, are currently being utilized for monitoring a fleet of 18 educational buildings across 3 countries, comprising over 700 IoT monitoring points. Hereon presented is the system's high-level architecture, as well as several aspects of its implementation, related to the application domain of educational building monitoring and energy efficiency. The system is developed based on open-source technologies andservices in order to make it capable of providing open IT-infrastructure and support from different commercial hardware/sensor vendors as well as open-source solutions. The system presented can be used to develop and offer newapp-based solutions that can be used either for educational purposes or for managing the energy efficiency ofthebuilding. The system is replicable and adaptable to settings that may be different than the scenarios envisionedhere (e.g., targeting different climate zones), different IT infrastructures and can be easily extended to accommodate integration with other systems. The overall performance of the system is evaluated in real-world environment in terms of scalability, responsiveness and simplicity
Scenarios for Educational and Game Activities using Internet of Things Data
Raising awareness among young people and changing their behavior and habits concerning energy usage and the environment is key to achieving a sustainable planet. The goal to address the global climate problem requires informing the population on their roles in mitigation actions and adaptation of sustainable behaviors. Addressing climate change and achieve ambitious energy and climate targets requires a change in citizen behavior and consumption practices. IoT sensing and related scenario and practices, which address school children via discovery, gamification, and educational activities, are examined in this paper. Use of seawater sensors in STEM education, that has not previously been addressed, is included in these educational scenaria
Raising awareness for water polution based on game activities using internet of things
Awareness among young people regarding the environment and its resources and comprehension of the various factors that interplay, is key to changing human behaviour towards achieving a sustainable planet. In this paper IoT equipment, utilizing sensors for measuring various parameters of water quality, is used in an educational context targeting at a deeper understanding of the use of natural resources towards the adoption of environmentally friendly behaviours. We here note that the use of water sensors in STEM gameful learning is an area which has not received a lot of attention in the previous years. The IoT water sensing and related scenaria and practices, addressing children via discovery, gamification, and educational activities, are discussed in detail
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Anomaly Detection in IoT-Based PIR Occupancy Sensors to Improve Building Energy Efficiency
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iSEA: IoT-based smartphone energy assistant for prompting energy-aware behaviors in commercial buildings
Providing personalized energy-use information to individual occupants enables the adoption of energy-aware behaviors in commercial buildings. However, the implementation of individualized feedback still remains challenging due to the difficulties in collecting personalized data, tracking personal behaviors, and delivering personalized tailored information to individual occupants. Nowadays, the Internet of Things (IoT) technologies are used in a variety of applications including real-time monitoring, control, and decision-making due to the flexibility of these technologies for fusing different data streams. In this paper, we propose a novel IoT-based smartphone energy assistant (iSEA) framework which prompts energy-aware behaviors in commercial buildings. iSEA tracks individual occupants through tracking their smartphones, uses a deep learning approach to identify their energy usage, and delivers personalized tailored feedback to impact their usage. iSEA particularly uses an energy-use efficiency index (EEI) to understand behaviors and categorize them into efficient and inefficient behaviors. The iSEA architecture includes four layers: physical, cloud, service, and communication. The results of implementing iSEA in a commercial building with ten occupants over a twelve-week duration demonstrate the validity of this approach in enhancing individualized energy-use behaviors. An average of 34% energy savings was measured by tracking occupants’ EEI by the end of the experimental period. In addition, the results demonstrate that commercial building occupants often ignore controlling over lighting systems at their departure events that leads to wasting energy during non-working hours. By utilizing the existing IoT devices in commercial buildings, iSEA significantly contributes to support research efforts into sensing and enhancing energy-aware behaviors at minimal costs
Using an Educational IoT Lab Kit and Gamification for Energy Awareness in European Schools
The use of maker community tools and IoT technologies inside classrooms is
spreading in an increasing number of education and science fields. GAIA is a
European research project focused on achieving behavior change for
sustainability and energy awareness in schools. In this work, we report on how
a large IoT deployment in a number of educational buildings and real-world data
from this infrastructure, are utilized to support a "maker" lab kit activity
inside the classroom, together with a serious game. We also provide some
insights to the integration of these activities in the school curriculum, along
with a discussion on our feedback so far from a series of workshop activities
in a number of schools. Our initial results show strong acceptance by the
school community.Comment: This is the submitted preprint version of a paper published in the
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Bridging the gap between school and out-of-school science: A Making pedagogical approach
Making provides a beneficial learning environment that requires skills and knowledge from the areas of science, technology, engineering, and mathematics to design and construct a product or an artefact. In this paper the maker approach reflects on the pedagogical potential of learning through the design and deployment of an automated system that monitors and records environmental parameters in lakes and rivers. IoT technologies are used to connect schools with natural ecosystems, providing the opportunity to students to be actively involved in designing and developing technology artefacts to experiment with, and further, in the formulation of research questions, and in the processing and interpretation of research results and measurements. The study contributes to the research literature on bridging the gap between the school and out-of-school science
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