7,824 research outputs found

    Interactive Web-Based Simulation for Supply Chain Education

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    Knowledge economies are based on the concept of knowledge transfer between education institutes and stakeholders. In response, the significant move away from traditional teaching methods to the emerging paradigm of eLearning has become increasingly in evidence across many academic disciplines. To assist in the transition from traditional learning to eLearning, more interactive and virtually orientated teaching aids are needed. This chapter introduces a simulation-based learning framework that integrates web-based simulation and a web content management hierarchy model. Using the complex subject of supply chain management as a case study, the new framework allows users to examine various real-life strategic management scenarios, encourages group work and has remote access capabilities for distance learning. Interactive learning is facilitated using the web-based simulation portal, enabling instructors to demonstrate the complexity of decisions in multiple criteria environment and also show the users the impact of strategies on performance. Supply chain simulation creates an animated experience and better understanding of system dynamics including risk. The framework assists in the knowledge and skills transfer between third-level education institutes and their stakeholders, primarily industry partners and the wider communit

    The effects of an interactive computerized multimedia tutorial on knowledge gain in modular fixturing design concepts

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    This study was designed to compare student knowledge gain from learning modular fixturing design concepts by computer tutorial versus traditional lecture. The use of computer tutorial to support engineering and technology classroom instructions has been a major issue for many studies. The undergraduate curricula in engineering and technology are becoming increasingly complex due to the today\u27s modern wide variety of manufacturing processes. The concept of modular fixturing in tool design course is one of the technical competencies which most industries would like graduates to be able to apply their knowledge to real-world problems and situations. An interactive computerized multimedia tutorial named ToolTRAIN was developed and administered to undergraduate students in the Industrial Technology program at the University of Northern Iowa. By integrating information in a graphical manner such as 3D visualization through animation, ToolTRAIN demonstrated how several modular fixturing components can be assembled with a wide variety of workpieces. A quasi-experimental design employing pre- and post-instruction tests was utilized for the study. Two preexisting groups of students were assigned to either the experimental or control group. Both groups were instructed on the same general topics covered in this study. A pretest was given to both groups. Three hours were used to teach the control group the concepts and theories of modular fixturing design concepts by lecture. On the other hand, the experimental group was expected to utilize ToolTRAIN for three hours. The posttest was administered to all subjects to measure knowledge gain of modular fixturing design concepts after the instruction. The data were analyzed using t tests to compare group mean of change scores. All hypotheses were tested at the .05 level of significance. This research indicated that there were significant differences between the computer tutorial program and lecture method. The experimental (computer tutorial) group achieved significantly higher improvement in scores than the control (lecture) group. Also, the learning time actually spent using ToolTRAIN was less that for the control group. Based on this research it was concluded that the ToolTRAIN interactive multimedia tutorial program can be used as an effective teaching method for modular fixturing design concepts. Future research should expand the sample size used in the investigation with tighter control of control group module content. ToolTRAIN can also be used for more complex concepts of modular fixturing system and applications

    Introduction to pollution prevention concepts in freshman chemistry through simulations and hypermidia

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    As citizens of the 20th century, a key issue we all are aware of is degradation of the environment. In the interest of teaching the environmental issues to freshmen engineers, this study develops a computer aided learning/teaching (CAL/T) tool. This CAL/T tool consists of Internet based multimedia courseware and intelligent simulations. The courseware assembles the fundamentals of chemistry associated with current environmental issues such as air pollution, stratospheric ozone layer depletion and environmentally sensitive or \u27clean\u27 manufacturing. The courseware targets early and comprehensive understanding of pollution prevention concepts with a focus on environmentally friendly manufacturing. The courseware includes: on-line text, audio-video education tools, video files of laboratory demonstrations, interactive computer software for environmental problem solving and laboratory simulation, on-line self assessment tests, information about faculty, and on-line evaluation tools to obtain students\u27 feed-back to enhance faculty teaching. To enable the widest possible dissemination this courseware can be accessed by academia, industry, and governmental research and educational institutions through the World Wide Web

    Implementing Professional Skills Training in STEM: A Review of the Literature

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    Background: Project management and other professional skill training is often lacking in graduate student education, typically as a result of limited resources, lack of faculty buy-in, and narrow focus on thesis research. To address this need and with support from NSF, we are developing the Graduates for Advancing Professional Skills (GAPS) program at Iowa State University. To aid the initial development of this program, we conducted a literature review to understand the current context of the development and implementation of professional skills in higher education curricula, with specific interest in STEM fields. Purpose: The purpose of our study was to identify best practices related to implementing professional development skills into an academic curriculum. The goal was to utilize this information in the development, planning, implementation, and assessment of our GAPS program. Design: We engaged in a systematic literature review. We focused on the curricular and pedagogical approaches to implementing these skills, results of the initiatives, and methodologies used to assess their effectiveness. Results: Our literature review uncovered the “messiness” of teaching and learning of skills such as project management. There is often not one approach or definition of project management – it may change based on scope of project and context. Successful implementation requires adaptability, mentorship, problem solving, creativity, and communication. Additionally, project management has been referred to as a “threshold concept” and requires a certain level of intuition that cannot necessarily be gained through traditional classroom education. Conclusions: There appears to be an agreement on the importance of implementing project management skills at the postsecondary level. Our work illustrates the difficulty associated with undertaking this endeavor and provides guidance on approaches that can make these initiatives more beneficial. Although this literature was conducted to aid in the planning for our specific project, the synthesis of the extant works can inform other faculty and industry leaders who are interested in teaching and applying project management techniques in their courses or companies

    Development of a design feature database to support design for additive manufacturing (DfAM)

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    This research introduces a method to aid the design of products or parts to be made using Additive Manufacturing (AM), particularly the laser sintering (LS) system. The research began with a literature review that encompassed the subjects of design and AM and through this the need for an assistive design approach for AM was identified. Undertaking the literature review also confirmed that little has been done in the area of supporting the design of AM parts or products. Preliminary investigations were conducted to identify the design factors to consider for AM. Two preliminary investigations were conducted, the first investigation was conducted to identify the reasons for designing for AM, the need for a design support tool for AM and current challenges of student industrial designers designing parts or products for AM, and also to identify the type of design support they required. Further investigation were conducted to examine how AM products are developed by professional industrial designers and to understand their design processes and procedures. The study has identified specific AM enabled design features that the designers have been able to create within their case study products. Detailed observation of the case study products and parts reveals a number of features that are only economical or possible to produce with AM. A taxonomy of AM enabled design features was developed as a precursor for the development of a computer based design tool. The AM enabled design features was defined as a features that would be uneconomical or very expensive to be produced with conventional methods. The taxonomy has four top-level taxons based on four main reasons for using AM, namely user fit requirements, improved product functionality requirements, parts consolidation requirements and improvement of aesthetics or form requirements. Each of these requirements was expanded further into thirteen sub categories of applications that contained 106 examples of design features that are only possible to manufacture using AM technology. The collected and grouped design features were presented in a form of a database as a method to aid product design of parts or products for AM. A series of user trials were conducted that showed the database enabled industrial designers to visualise and gather design feature information that could be incorporated into their own design work. Finally, conclusions are drawn and suggestions for future work are listed. In summary, it can be concluded that this research project has been a success, having addressed all of the objectives that were identified at its outset. From the user trial results, it is clear to see that the proposed tool would be an effective tool to support product design for AM, particularly from an educational perspective. The tool was found to be beneficial to student designers to take advantage of the design freedom offered by AM in order to produce improved product design. As AM becomes more widely used, it is anticipated that new design features will emerge that could be included in future versions of the database so that it will remain a rich source of inspirational information for tomorrow s industrial designers

    Application of the decision theory for University Industrial Link (UIL)

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    The case was conducted to describe the application of decision theory in determining the best option in selecting source of research grant.The case started with the overview of University Industrial link (UIL) scenario and then looked into the strategic aspect of the collaborations that enable the school to make decision au fait with the needs of the university and social systems

    The future of product design

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