6,114 research outputs found

    Design of multimedia processor based on metric computation

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    Media-processing applications, such as signal processing, 2D and 3D graphics rendering, and image compression, are the dominant workloads in many embedded systems today. The real-time constraints of those media applications have taxing demands on today's processor performances with low cost, low power and reduced design delay. To satisfy those challenges, a fast and efficient strategy consists in upgrading a low cost general purpose processor core. This approach is based on the personalization of a general RISC processor core according the target multimedia application requirements. Thus, if the extra cost is justified, the general purpose processor GPP core can be enforced with instruction level coprocessors, coarse grain dedicated hardware, ad hoc memories or new GPP cores. In this way the final design solution is tailored to the application requirements. The proposed approach is based on three main steps: the first one is the analysis of the targeted application using efficient metrics. The second step is the selection of the appropriate architecture template according to the first step results and recommendations. The third step is the architecture generation. This approach is experimented using various image and video algorithms showing its feasibility

    RT-Syn: A real-time software system generator

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    This paper presents research into providing highly reusable and maintainable components by using automatic software synthesis techniques. This proposal uses domain knowledge combined with automatic software synthesis techniques to engineer large-scale mission-critical real-time software. The hypothesis centers on a software synthesis architecture that specifically incorporates application-specific (in this case real-time) knowledge. This architecture synthesizes complex system software to meet a behavioral specification and external interaction design constraints. Some examples of these external constraints are communication protocols, precisions, timing, and space limitations. The incorporation of application-specific knowledge facilitates the generation of mathematical software metrics which are used to narrow the design space, thereby making software synthesis tractable. Success has the potential to dramatically reduce mission-critical system life-cycle costs not only by reducing development time, but more importantly facilitating maintenance, modifications, and extensions of complex mission-critical software systems, which are currently dominating life cycle costs

    A Methodology for Efficient Space-Time Adapter Design Space Exploration: A Case Study of an Ultra Wide Band Interleaver

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    This paper presents a solution to efficiently explore the design space of communication adapters. In most digital signal processing (DSP) applications, the overall architecture of the system is significantly affected by communication architecture, so the designers need specifically optimized adapters. By explicitly modeling these communications within an effective graph-theoretic model and analysis framework, we automatically generate an optimized architecture, named Space-Time AdapteR (STAR). Our design flow inputs a C description of Input/Output data scheduling, and user requirements (throughput, latency, parallelism...), and formalizes communication constraints through a Resource Constraints Graph (RCG). The RCG properties enable an efficient architecture space exploration in order to synthesize a STAR component. The proposed approach has been tested to design an industrial data mixing block example: an Ultra-Wideband interleaver.Comment: ISBN:1-4244-0921-

    A Design Methodology for Space-Time Adapter

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    This paper presents a solution to efficiently explore the design space of communication adapters. In most digital signal processing (DSP) applications, the overall architecture of the system is significantly affected by communication architecture, so the designers need specifically optimized adapters. By explicitly modeling these communications within an effective graph-theoretic model and analysis framework, we automatically generate an optimized architecture, named Space-Time AdapteR (STAR). Our design flow inputs a C description of Input/Output data scheduling, and user requirements (throughput, latency, parallelism...), and formalizes communication constraints through a Resource Constraints Graph (RCG). The RCG properties enable an efficient architecture space exploration in order to synthesize a STAR component. The proposed approach has been tested to design an industrial data mixing block example: an Ultra-Wideband interleaver.Comment: ISBN : 978-1-59593-606-

    Model-Based Design for AUTOSAR Software Components

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    International audienceThe AUTOSAR initiative is without doubt one of the most forward-looking and important developments in the automotive industry. Tool support is essential for efficient software development according to AUTOSAR, particularly for developing the actual application software in the form of AUTOSAR software components. This paper deals with the adaptation of model-based design and automatic production code generation techniques to the proposed AUTOSAR workflow. It shows that existing approaches are well suited for the development of AUTOSAR software, preserving all the advantages of model-based design such as early testability, precise specifications, and last but not least, automatic production code generation

    UML as a system level design methodology with application to software radio

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    Master'sMASTER OF SCIENC
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