4,720 research outputs found
A LiDAR Point Cloud Generator: from a Virtual World to Autonomous Driving
3D LiDAR scanners are playing an increasingly important role in autonomous
driving as they can generate depth information of the environment. However,
creating large 3D LiDAR point cloud datasets with point-level labels requires a
significant amount of manual annotation. This jeopardizes the efficient
development of supervised deep learning algorithms which are often data-hungry.
We present a framework to rapidly create point clouds with accurate point-level
labels from a computer game. The framework supports data collection from both
auto-driving scenes and user-configured scenes. Point clouds from auto-driving
scenes can be used as training data for deep learning algorithms, while point
clouds from user-configured scenes can be used to systematically test the
vulnerability of a neural network, and use the falsifying examples to make the
neural network more robust through retraining. In addition, the scene images
can be captured simultaneously in order for sensor fusion tasks, with a method
proposed to do automatic calibration between the point clouds and captured
scene images. We show a significant improvement in accuracy (+9%) in point
cloud segmentation by augmenting the training dataset with the generated
synthesized data. Our experiments also show by testing and retraining the
network using point clouds from user-configured scenes, the weakness/blind
spots of the neural network can be fixed
Difference of Normals as a Multi-Scale Operator in Unorganized Point Clouds
A novel multi-scale operator for unorganized 3D point clouds is introduced.
The Difference of Normals (DoN) provides a computationally efficient,
multi-scale approach to processing large unorganized 3D point clouds. The
application of DoN in the multi-scale filtering of two different real-world
outdoor urban LIDAR scene datasets is quantitatively and qualitatively
demonstrated. In both datasets the DoN operator is shown to segment large 3D
point clouds into scale-salient clusters, such as cars, people, and lamp posts
towards applications in semi-automatic annotation, and as a pre-processing step
in automatic object recognition. The application of the operator to
segmentation is evaluated on a large public dataset of outdoor LIDAR scenes
with ground truth annotations.Comment: To be published in proceedings of 3DIMPVT 201
Point cloud segmentation using hierarchical tree for architectural models
Recent developments in the 3D scanning technologies have made the generation
of highly accurate 3D point clouds relatively easy but the segmentation of
these point clouds remains a challenging area. A number of techniques have set
precedent of either planar or primitive based segmentation in literature. In
this work, we present a novel and an effective primitive based point cloud
segmentation algorithm. The primary focus, i.e. the main technical contribution
of our method is a hierarchical tree which iteratively divides the point cloud
into segments. This tree uses an exclusive energy function and a 3D
convolutional neural network, HollowNets to classify the segments. We test the
efficacy of our proposed approach using both real and synthetic data obtaining
an accuracy greater than 90% for domes and minarets.Comment: 9 pages. 10 figures. Submitted in EuroGraphics 201
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