205,094 research outputs found

    Multi-level agent-based modeling with the Influence Reaction principle

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    This paper deals with the specification and the implementation of multi-level agent-based models, using a formal model, IRM4MLS (an Influence Reaction Model for Multi-Level Simulation), based on the Influence Reaction principle. Proposed examples illustrate forms of top-down control in (multi-level) multi-agent based-simulations

    Multi-level agent-based modeling - A literature survey

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    During last decade, multi-level agent-based modeling has received significant and dramatically increasing interest. In this article we present a comprehensive and structured review of literature on the subject. We present the main theoretical contributions and application domains of this concept, with an emphasis on social, flow, biological and biomedical models.Comment: v2. Ref 102 added. v3-4 Many refs and text added v5-6 bibliographic statistics updated. v7 Change of the name of the paper to reflect what it became, many refs and text added, bibliographic statistics update

    Re-engineering a nanodosimetry Monte Carlo code into Geant4: software design and first results

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    A set of physics models for nanodosimetry simulation is being re-engineered for use in Geant4-based simulations. This extension of Geant4 capabilities is part of a larger scale R&D project for multi-scale simulation involving adaptable, co-working condensed and discrete transport schemes. The project in progress reengineers the physics modeling capabilities associated with an existing FORTRAN track-structure code for nanodosimetry into a software design suitable to collaborate with an object oriented simulation kernel. The first experience and results of the ongoing re-engineering process are presented.Comment: 4 pages, 2 figures and images, to appear in proceedings of the Nuclear Science Symposium and Medical Imaging Conference 2009, Orland

    Can geocomputation save urban simulation? Throw some agents into the mixture, simmer and wait ...

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    There are indications that the current generation of simulation models in practical, operational uses has reached the limits of its usefulness under existing specifications. The relative stasis in operational urban modeling contrasts with simulation efforts in other disciplines, where techniques, theories, and ideas drawn from computation and complexity studies are revitalizing the ways in which we conceptualize, understand, and model real-world phenomena. Many of these concepts and methodologies are applicable to operational urban systems simulation. Indeed, in many cases, ideas from computation and complexity studies—often clustered under the collective term of geocomputation, as they apply to geography—are ideally suited to the simulation of urban dynamics. However, there exist several obstructions to their successful use in operational urban geographic simulation, particularly as regards the capacity of these methodologies to handle top-down dynamics in urban systems. This paper presents a framework for developing a hybrid model for urban geographic simulation and discusses some of the imposing barriers against innovation in this field. The framework infuses approaches derived from geocomputation and complexity with standard techniques that have been tried and tested in operational land-use and transport simulation. Macro-scale dynamics that operate from the topdown are handled by traditional land-use and transport models, while micro-scale dynamics that work from the bottom-up are delegated to agent-based models and cellular automata. The two methodologies are fused in a modular fashion using a system of feedback mechanisms. As a proof-of-concept exercise, a micro-model of residential location has been developed with a view to hybridization. The model mixes cellular automata and multi-agent approaches and is formulated so as to interface with meso-models at a higher scale

    Windsock memory conditioned RAM (Co-Ram) pressure effect: forced reconnection in the Earth's magnetotail

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    Magnetic reconnection (MR) is a key physical concept explaining the addition of magnetic flux to the magnetotail and closed flux lines back-motion to the dayside magnetosphere. This scenario elaborated by \citet{dung63}, can explain many aspects of solar wind-magnetosphere interaction processes, including substorms. However, neither the Dungey model nor its numerous modifications were able to explain fully the onset conditions for MR in the tail. In this paper, we introduce new onset conditions for forced MR in the tail. We call our scenario the "windsock memory conditioned ram pressure effect". Our non-flux-transfer associated forcing is introduced by a combination of large-scale windsock motions exhibiting memory effects and solar wind dynamic pressure actions on the nightside magnetopause during northward oriented IMF. Using global MHD GUMICS-4 simulation results, upstream data from WIND, magnetosheath data from Cluster-1 and distant-tail data from the two-probe ARTEMIS mission, we show that the simultaneous occurrence of vertical windsock motions of the magnetotail and enhanced solar wind dynamic pressure introduces strong nightside disturbances, including enhanced electric fields and persistent vertical cross-tail shear flows. These perturbations, associated with a stream interaction region in the solar wind, drive MR in the tail during episodes of northward oriented interplanetary magnetic field (IMF). We detect MR indirectly, observing plasmoids in the tail and ground based signatures of Earthward moving fast flows. We also consider the application to solar system planets and close-in exoplanets, where the proposed scenario can elucidate some new aspects of solar/stellar wind - magnetosphere interactions.Comment: 16 pages, 12 figure

    Survey on Evaluation Methods for Dialogue Systems

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    In this paper we survey the methods and concepts developed for the evaluation of dialogue systems. Evaluation is a crucial part during the development process. Often, dialogue systems are evaluated by means of human evaluations and questionnaires. However, this tends to be very cost and time intensive. Thus, much work has been put into finding methods, which allow to reduce the involvement of human labour. In this survey, we present the main concepts and methods. For this, we differentiate between the various classes of dialogue systems (task-oriented dialogue systems, conversational dialogue systems, and question-answering dialogue systems). We cover each class by introducing the main technologies developed for the dialogue systems and then by presenting the evaluation methods regarding this class
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