1,506 research outputs found

    Multiplatform Public Service Broadcasting: The Economic and Cultural Role of UK Digital and TV Independents

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    In this report, produced as part of a two-year Arts & Humanities Research Council project (AH-H0185622-2) on ‘multiplatform public service broadcasting’, focusing on factual/specialist factual as a case study, we detail the role independent production companies play in PSB. We set out how PSB informs the production cultures of independent companies, the tensions that are experienced between profit and public service and the impact multiplatform commissioning and production practices have had on the sector

    Smart Embedded Passive Acoustic Devices for Real-Time Hydroacoustic Surveys

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    This paper describes cost-efficient, innovative and interoperable ocean passive acoustics sensors systems, developed within the European FP7 project NeXOS (Next generation Low-Cost Multifunctional Web Enabled Ocean Sensor Systems Empowering Marine, Maritime and Fisheries Management) These passive acoustic sensors consist of two low power, innovative digital hydrophone systems with embedded processing of acoustic data, A1 and A2, enabling real-time measurement of the underwater soundscape. An important part of the effort is focused on achieving greater dynamic range and effortless integration on autonomous platforms, such as gliders and profilers. A1 is a small standalone, compact, low power, low consumption digital hydrophone with embedded pre-processing of acoustic data, suitable for mobile platforms with limited autonomy and communication capability. A2 consists of four A1 digital hydrophones with Ethernet interface and one master unit for data processing, enabling real-time measurement of underwater noise and soundscape sources. In this work the real-time acoustic processing algorithms implemented for A1 and A2 are described, including computational load evaluations of the algorithms. The results obtained from the real time test done with the A2 assembly at OBSEA observatory collected during the verification phase of the project are presented.Postprint (author's final draft

    A study of Kotlin's: conciseness, safety and interoperability.

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    In the latest Google I/O, Google’s major conference on the Android world, that took place in May 2019, they stated two huge announcements. The first one is thatthere are already more than 2.5billion active Android devices worldwide. And the second one isthat since the launch of Android in late 2008 the preferred programming language for developing Android application has been Java, but this year, 2019, this changed. Kotlin, a new programminglanguage developed by JetBrains, took its place. Both statements are huge, why would Google change its preferred programming language for Android development when they have that impressive numberof active devices?The goal of this project is to answer that question by evaluatingKotlin.We willfirstdeep dive into its main featureswhich go from writing concise code to revolutionizing asynchronous programming. We will also look at what can we build with Kotlin, which goes from mobile applications to servers or browser applications. The first approach will be theoreticalby researching what problem do Kotlin’s features solveand how to use them. Then,we will move to select the most relevant featuresand we will experimentwith them. In the experiment we will see if what the theory promises is true and at the end of evaluating these features, we willgive some analysis or proposals for improving it.Once we are more familiar with Kotlin we will build an actual Android application fully in Kotlin. The application will connect to a server and look for flights for a given group of people from different departure cities to a single destination. Therefore, we will have the possibility of creating travel groups of people and the possibility to look for flightsfor each of those.Finally, we will take everything into consideration, and we will validate Kotlin’s self-claim of being a concise, safe and interoperable language from both the theoretical and the practical points of view

    Multiplatform mobile: post-COVID-19 patient management in Lima, Peru

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    This research aims to develop a multiplatform mobile application for managing post-Covid-19 patients in a Lima Hospital. The research used the Dart programming language and the Flutter framework to construct the multiplatform mobile application; for the REST services, the PHP programming language and the Laravel framework were used. Finally, all the information is stored in the system. of relational database management, MySql. For the project's development, it was decided to use the Scrum methodology, which was divided into four Srtint. All the needs extracted from the user stories collected by post-Covid-19 patients and medical personnel were reflected. , obtaining as a final product the mobile application and the master manager; finally, three technology specialists and two health specialists used expert judgment to measure the results. As a result, high satisfaction of 88.4% in the criteria: usability, scalability, technology, feasibility, and innovation; in this way, the product is validated for use in a Hospital in Lima.Campus Lima Centr

    Cross Platform Applications With IBM Worklight

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    There is a tremendous increase in users with an iPhone, Android-based phone, Smartphone and tablet computers. The mobile operating system companies provide more resources for the creation of applications as per the users requirement. But due to the use of various operating system, it becomes problem for developers to develop the application for each operating system individually. So this has been solved by the cross platform mobile application development tool using Single source code, "Build Once, Run many ", Platform independent, which provide more scope in less time. The applications created by IBM Work light which helps avoid developing same type of application separately. This paper aims at developing an app that makes user to remind and book tickets(travel, movie) recharges mobiles and send free sms

    Real Time Public Transportation Navigator System in Jakarta by Using Greedy Best First Search Algorithm

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    According to Castrol’s Magnetec Stop-Start index 2015, Jakarta was determined as the most traffic jam city in the world. This condition is getting worse in 2016 with significant increase of private vehicle number in Jakarta. In order to tackle this problem, current Jakarta’s governor stated that the only working theory to dissolve the congestion in Jakarta is to make people willing to commute using public transportation. However, there is no integrated system to facilitate and navigate the usage of public transportation in Jakarta. In order to help the government to encourage people to use the public transportation, an integrated public transportation system is developed. On the first development phase, this system will integrate two main public transportations in Jakarta: train KRL and bus TransJa-karta. Greedy best first search algorithm is implemented to calculate fastest route information. Routes, direction, current location and others real time information is provided by using Google Map service. Some alternative routes based on cost, distance and time will be shown to facilitate user preferable. The system is developed for three main platforms: website, android, and iOS to cover user’s usage diversity in Jakarta. Based on survey conducted on the last phase on development cycle, 90 percent of respondent says that the navigation information is accurate

    Towards a 3D hydrodynamic characterization from the joint analysis and blending of multiplatform observations for potential marine applications in the southeastern Bay of Biscay

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    277 p.La necesidad de un mayor conocimiento y una gestión sostenible de las áreas costeras ha suscitado la instalación de observatorios que monitorizan su estado. A pesar de que la información aportada por estos observatorios es esencial la compleja hidrodinámica de estas áreas dificulta una completa caracterización de las mismas. Además, la cobertura espacial de las observaciones es, en general, relativamente escasa especialmente en la columna de agua. Por tanto, el objetivo de esta tesis es combinar los datos disponibles de diferentes plataformas de observación en el sureste del Golfo de Bizkaia proporcionados por el sistema de oceanografía operacional de la costa vasca (EuskOOS) y también por fuentes externas para caracterizar en 3D la hidrodinámica de la zona. Para ello se han analizado conjuntamente las diferentes observaciones disponibles y se han utilizado métodos de reconstrucción de datos que permiten expandir dichas observaciones en 3D. Las observaciones conjuntas permiten detectar los principales procesos hidrodinámicos como los remolinos o la corriente de talud. Por otro lado, se observa que el usode los métodos de reconstrucción evaluados es factible en el área, especialmente el de la interpolación óptima de orden reducido (ROOI). Las observaciones y las corrientes reconstruidas por el ROOI han permitido caracterizar un remolino en 3D en el área de estudio por primera vez. Además, los campos de corrientes reconstruidos han posibilitado simular la advección superficial y subsuperficial de huevos y larvas de anchoa en la zona, mostrando el potencial del ROOI para aplicaciones marinas

    Nordic Noir from Within and Beyond:Negotiating Geopolitical Regionalization through SVoD Crime Narratives

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