3 research outputs found

    Alternative Approaches for Analysis of Bin Packing and List Update Problems

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    In this thesis we introduce and evaluate new algorithms and models for the analysis of online bin packing and list update problems. These are two classic online problems which are extensively studied in the literature and have many applications in the real world. Similar to other online problems, the framework of competitive analysis is often used to study the list update and bin packing algorithms. Under this framework, the behavior of online algorithms is compared to an optimal offline algorithm on the worst possible input. This is aligned with the traditional algorithm theory built around the concept of worst-case analysis. However, the pessimistic nature of the competitive analysis along with unrealistic assumptions behind the proposed models for the problems often result in situations where the existing theory is not quite useful in practice. The main goal of this thesis is to develop new approaches for studying online problems, and in particular bin packing and list update, to guide development of practical algorithms performing quite well on real-world inputs. In doing so, we introduce new algorithms with good performance (not only under the competitive analysis) as well as new models which are more realistic for certain applications of the studied problems. For many online problems, competitive analysis fails to provide a theoretical justification for observations made in practice. This is partially because, as a worst-case analysis method, competitive analysis does not necessarily reflect the typical behavior of algorithms. In the case of bin packing problem, the Best Fit and First Fit algorithms are widely used in practice. There are, however, other algorithms with better competitive ratios which are rarely used in practice since they perform poorly on average. We show that it is possible to optimize for both cases. In doing so, we introduce online bin packing algorithms which outperform Best Fit and First Fit in terms of competitive ratio while maintaining their good average-case performance. An alternative for analysis of online problems is the advice model which has received significant attention in the past few years. Under the advice model, an online algorithm receives a number of bits of advice about the unrevealed parts of the sequence. Generally, there is a trade-off between the size of the advice and the performance of online algorithms. The advice model generalizes the existing frameworks in which an online algorithm has partial knowledge about the input sequence, e.g., the access graph model for the paging problem. We study list update and bin packing problems under the advice model and answer several relevant questions about the advice complexity of these problems. Online problems are usually studied under specific settings which are not necessarily valid for all applications of the problem. As an example, online bin packing algorithms are widely used for server consolidation to minimize the number of active servers in a data center. In some applications, e.g., tenant placement in the Cloud, often a `fault-tolerant' solution for server consolidation is required. In this setting, the problem becomes different and the classic algorithms can no longer be used. We study a fault-tolerant model for the bin packing problem and analyze algorithms which fit this particular application of the problem. Similarly, the list update problem was initially proposed for maintaining self-adjusting linked lists. However, presently, the main application of the problem is in the data compression realm. We show that the standard cost model is not suitable for compression purposes and study a compression cost model for the list update problem. Our analysis justifies the advantage of the compression schemes which are based on Move-To-Front algorithm and might lead to improved compression algorithms

    Intelligent System Synthesis for Dynamic Locomotion Behavior in Multi-legged Robots

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    Robot technology has been implemented in many fields of our life, such as entertainment, security, rescue, rehabilitation, social life, the military, and etc. Multi-legged robot always exist in many fields, therefore it is important to be developed. Motion capabilities of the robot will be a main focus to be developed. Current development or conventional model of motion capabilities have several issues in saturation of development. There are some limitation in dynamic factors such as, locomotion generator, flexibility of motion planning, and smoothness of movement. Therefore, in this research, natural based computation are implemented as the basic model. There are three subsystems to be developed and integrated, (1) locomotion behavior model, (2) stability behavior model, and (3) motion planning model. Since individual people has different walking behavior in each walking direction and walking speed, locomotion behavior learning model of omni-directional bio-inspired locomotion which is generating different walking behavior in different walking provision are required to be developed. Step length in sagital and coronal direction, and degree of turning are considered parameters in walking provision. In proposed omni-directional walking model, interconnection structures composed by 16 neurons where 1 leg is represented by 4 joints and 1 joint is represented by 2 motor neurons. In order to acquire walking behavior in certain walking provision, the interconnection structure is optimized by multi-objectives evolutionary algorithm. For acquiring the diversity of references, several optimized interconnection structures are generated in optimization processes in different walking provisions. Learning models are proposed for solving non-linearity of relationship between walking input and walking output representing the synaptic weight of interconnection structure, where one learning model representing one walking parameter. Furthermore, by using optimized model, walking behavior can be generated with unsealed walking provision. Smooth walking transition with low error of desired walking provision was proved based on several numerical experiments in physical computer simulation. In stability behavior model, neuro-based push recovery controller is applied in multi-legged robot in order to keep the stability with minimum energy required. There are three motion patterns in individual people behavior when it gets external perturbation, those are ankle behavior, hip behavior, and step behavior. We propose a new model of Modular Recurrent Neural Network (MRNN) for performing online learning system in each motion behavior. MRNN consists of several recurrent neural networks (RNNs) working alternatively depending on the condition. MRNN performs online learning process of each motion behavior controller independently. The aim of push recovery controller is to manage the motion behavior controller by minimizing the energy required for responding to the external perturbation. This controller selects the appropriate motion behavior and adjusts the gain that represent the influence of the motion behavior to certain push disturbance based on behavior graphs which is generated by adaptive regression spline. We applied the proposed controller to the humanoid robot that has small footprint in open dynamics engine. Experimental result shows the effectiveness of the push controller stabilizing the external perturbation with minimum energy required. Proposed motion planning model presents a natural mechanism of the human brain for generating a dynamic path planning in 3-D rough terrain. The proposed model not only emphasizes the inner state process of the neuron but also the development process of the neurons in the brain. There are two information transmission processes in this proposed model, the forward transmission activity for constructing the neuron connections to find the possible way and the synaptic pruning activity with backward neuron transmission for finding the best pathway from current position to target position and reducing inefficient neuron with its synaptic connections. In order to respond and avoid the unpredictable obstacle, dynamic path planning is also considered in this proposed model. An integrated system for applying the proposed model in the actual experiments is also presented. In order to confirm the effectiveness of the proposed model, we applied the integrated system in the pathway of a four-legged robot on rough terrain in computer simulation. For analyzing and proving the flexibility of proposed model, unpredictable collision is also performed in those experiments. The model can find the best pathway and facilitate the safe movement of the robot. When the robot found an unpredictable collision, the path planner dynamically changed the pathway. The proposed path planning model is capable to be applied in further advance implementation. In order to implement the motion capabilities in real cases, all subsystem should be integrated into one interconnected motion capabilities model. We applied small quadruped robot equipped with IMU, touch sensor, and dual ultrasonic sensor for performing motion planning in real terrain from starting point to goal point. Before implemented, topological map is generated by Kinect camera. In this implementation, all subsystem were analyzed and performed well and the robot able to stop in the goal point. These implementation proved the effectiveness of the system integration, the motion planning model is able to generate safe path planning, the locomotion model is able to generate flexible movement depending on the walking provision from motion planning model, and the stability model can stabilize the robot on rough terrain. Generally, the proposed model can be expected to bring a great contribution to the motion capabilities development and can be used as alternative model for acquiring the dynamism and efficient model in the future instead of conventional model usage. In the future, the proposed model can be applied into any legged robot as navigation, supporter, or rescue robot in unstable environmental condition. In addition, we will realize a cognitive locomotion that generates multiple gaits depending on the 3 aspects, embodiment, locomotion generator, and cognition model. A dynamic neuro-locomotion integrated with internal and external sensory information for correlating with the environmental condition will be designed.ロボット技術は、エンターテイメント、セキュリティ、救助、リハビリ、社会生活、軍事などの様々な生活分野に実現さている。多脚ロポットは常に多くの分野に存在するため開発することが重要である。ロボットの運動能力が開発の主要となっている。現状の開発されている動作能力は,飽和状態にある。いくつかの動的な要因により、歩行生成器、動作計画の柔軟性、および動作の滑らかさ等に制限がある。そこで、本研究では、基本的なモデルとして自然計算に基づく方法論を実装する、また、本研究では、歩行動作モデル、安定動作モデル、や運動計画モデルからなる3つのサブシステムを開発し統合する。人間は歩行方向と速度に応じて歩行動作が異なるため、異なる歩行軸では異なる歩行動作を生成するという全方位生物的な運動の歩行動作学習モデルが開発には要求される。球欠および制御方向のステップ長や旋回の度合いは,歩行軸のパラメータとして考慮される。提案した全方位歩行モデルでは,1肢につき16個のニューロンによって構成される相互接続構造を4つの関節によって表現する。また、1つの関節は,2個のモータニューロンによって表現する。一定の歩行軸での歩行動作を獲得するために,本研究では,多目的進化アルゴリズムによって最適化を行う。提案手法では、参照点の多様性を獲得するために,異なる歩行軸においていくつかの最適な相互接続構造が生成される。相互接続構造のシナプス重みを表現している歩行入力と出力間の非線形な関係を解くための学習モデルを構築する。本手法では,1つの学習モデルが1つの歩行パラメータで表現され、最適化されたモデルを用いることにより,歩行動作は,スケーリングされていない歩行軸を生成することが可能となる,物理演算シミュレーションを用いた実験により,誤差の少ない歩行軸の滑らかな歩行遷移を本実験では示している。安定動作モデルでは、必要最小限のエネルギーで安定性を維持するため多足歩行ロボットにニューロベースプッシュリカバリ制御器を適用した。外力をを受けたとき,人間の行動には足首の動作・股関節の動作・踏み動作の3つの動作パターンが存在する。本研究では,各運動動作におけるオンライン学習システムを実現するために、モジュラーリカレントニューラルネットワーク(MRNN)を用いた新たな学習モデルを提案する。MRNNは状況に応じて選択される複数のリカレントニューラルネットワーク(RNN)によって構成される。MRNNは各運動動作コントローラのオンライン学習プロセスを独立して実行する。プッシュリカバリ制御器の目的は、外乱に応じてエネルギー最小化を行うことによって運動動作制御器を管理することである。この制御器は適切な運動動作を選択し,適応回帰スプラインにより生成された動作グラフに基づき押し動作に対して最も影響を及ぼす運動動作のゲインの調整を行う。提案した制御器をOpen Dynamics Engine(ODE)上で小さな足の長さを持つヒューマノイドロボットに適用し,必要最小限のエネルギーで外力に対して安定させるプッシュリカバリ制御器の有効性を示している。3次元の不整地における動的な経路計画を生成するために,人間の自然な脳機能に基づいた動作計画手法を提案する。本モデルは、ニューロンの内部状態過程だけでなく、脳内のニューロンの発達過程も重視している。本モデルは二つのアルゴリズムに構成される。1つは、通過可能な道を見つけるために構築される接続的なニューロン活動である順方向伝達活動であり,もう1つは、現在位置から最適経路を見つけるために、シナプス結合を用いて非効率的なニューロンを減少させる逆方向にニューロン伝達を行うシナプスプルーニング活動である。また,予測不可能な衝突を回避するために,動的な経路計画も実行される。さらに、実環境において提案されたモデルを実現するための統合システムも提示される。提案モデルの有効性を検証するために,コンピュータシミュレーション上で、不整地環境の4足歩行ロボットに関するシミュレーション環境を実装した。これらの実験では,予測不能な衝突に関する実験も行った。本モデルは、最適経路を見つけ出しロボットの安全な移動を実現できた。さらに、ロボットが予測できない衝突を検出した場合,経路計画アルゴリズムが経路を動的に変更可能であることを示している。これらのことから、提案された経路計画モデルはさらなる先進的な展開が実現可能であると考えられる。実環境における運動能力を実装するためには、すべてのサブシステムを1つの運動能力モデルに統合する必要がある。そこで本研究では、IMU、タッチセンサ、2つの超音波センサを搭載した小型の4足歩行ロポットを用いた実環境において出発地点から目的地点までの運動計画を行った、本実装では、3次元距離計測センサであるKinecを用い3次元空間の位相構造を生成する。また、本実装では、すべてのサブシステムが分析され、ロボットは目的地点で停止することができた。さらに、安全な経路計画を生成することができたことからシステム統合の有効性が確認できた。また、歩行モデルにより歩行軸に応じた柔軟な動きが生成されることで、この安定性モデルは不整地環撹でもロボットの歩行を安定させることができた。これらのことから、本提案モデルは運動能力への多大な貢献が期待され、ダイナミクスを獲得するための代替モデルとして使用することができ,現在よく使用されているモデルに代わる効率的なモデルとなることが考えられる。今後の課題としては,不安定な環境下におけるナビゲーション・支援・レスキューロボットといった任意の肢の数を持つ多足歩行ロボットへの本提案モデルの適用があげられる。さらに,身体性,歩行生成,認知モデルの3つの観点から複数の歩容を生成する認知的歩行を実現することを考えている。環境と相互作用するためのモデルとして、内界センサと外界センサ情報を統合した動的ニューロ歩行を実現する予定である。首都大学東京, 2018-03-25, 修士(工学)首都大学東
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