68,680 research outputs found
Realtime Multilevel Crowd Tracking using Reciprocal Velocity Obstacles
We present a novel, realtime algorithm to compute the trajectory of each
pedestrian in moderately dense crowd scenes. Our formulation is based on an
adaptive particle filtering scheme that uses a multi-agent motion model based
on velocity-obstacles, and takes into account local interactions as well as
physical and personal constraints of each pedestrian. Our method dynamically
changes the number of particles allocated to each pedestrian based on different
confidence metrics. Additionally, we use a new high-definition crowd video
dataset, which is used to evaluate the performance of different pedestrian
tracking algorithms. This dataset consists of videos of indoor and outdoor
scenes, recorded at different locations with 30-80 pedestrians. We highlight
the performance benefits of our algorithm over prior techniques using this
dataset. In practice, our algorithm can compute trajectories of tens of
pedestrians on a multi-core desktop CPU at interactive rates (27-30 frames per
second). To the best of our knowledge, our approach is 4-5 times faster than
prior methods, which provide similar accuracy
Reduced-Rank STAP Schemes for Airborne Radar Based on Switched Joint Interpolation, Decimation and Filtering Algorithm
In this paper, we propose a reduced-rank space-time adaptive processing (STAP) technique for airborne phased array radar applications. The proposed STAP method performs dimensionality reduction by using a reduced-rank switched joint interpolation, decimation and filtering algorithm (RR-SJIDF). In this scheme, a multiple-processing-branch (MPB) framework, which contains a set of jointly optimized interpolation, decimation and filtering units, is proposed to adaptively process the observations and suppress jammers and clutter. The output is switched to the branch with the best performance according to the minimum variance criterion. In order to design the decimation unit, we present an optimal decimation scheme and a low-complexity decimation scheme. We also develop two adaptive implementations for the proposed scheme, one based on a recursive least squares (RLS) algorithm and the other on a constrained conjugate gradient (CCG) algorithm. The proposed adaptive algorithms are tested with simulated radar data. The simulation results show that the proposed RR-SJIDF STAP schemes with both the RLS and the CCG algorithms converge at a very fast speed and provide a considerable SINR improvement over the state-of-the-art reduced-rank schemes
Recommender Systems
The ongoing rapid expansion of the Internet greatly increases the necessity
of effective recommender systems for filtering the abundant information.
Extensive research for recommender systems is conducted by a broad range of
communities including social and computer scientists, physicists, and
interdisciplinary researchers. Despite substantial theoretical and practical
achievements, unification and comparison of different approaches are lacking,
which impedes further advances. In this article, we review recent developments
in recommender systems and discuss the major challenges. We compare and
evaluate available algorithms and examine their roles in the future
developments. In addition to algorithms, physical aspects are described to
illustrate macroscopic behavior of recommender systems. Potential impacts and
future directions are discussed. We emphasize that recommendation has a great
scientific depth and combines diverse research fields which makes it of
interests for physicists as well as interdisciplinary researchers.Comment: 97 pages, 20 figures (To appear in Physics Reports
Toward a collective intelligence recommender system for education
The development of Information and Communication Technology (ICT), have revolutionized the world and have moved us into the information age, however the access and handling of this large amount of information is causing valuable time losses. Teachers in Higher Education especially use the Internet as a tool to consult materials and content for the development of the subjects. The internet has very broad services, and sometimes it is difficult for users to find the contents in an easy and fast way. This problem is increasing at the time, causing that students spend a lot of time in search information rather than in synthesis, analysis and construction of new knowledge. In this context, several questions have emerged: Is it possible to design learning activities that allow us to value the information search and to encourage collective participation?. What are the conditions that an ICT tool that supports a process of information search has to have to optimize the student's time and learning?
This article presents the use and application of a Recommender System (RS) designed on paradigms of Collective Intelligence (CI). The RS designed encourages the collective learning and the authentic participation of the students.
The research combines the literature study with the analysis of the ICT tools that have emerged in the field of the CI and RS. Also, Design-Based Research (DBR) was used to compile and summarize collective intelligence approaches and filtering techniques reported in the literature in Higher Education as well as to incrementally improving the tool.
Several are the benefits that have been evidenced as a result of the exploratory study carried out. Among them the following stand out:
• It improves student motivation, as it helps you discover new content of interest in an easy way.
• It saves time in the search and classification of teaching material of interest.
• It fosters specialized reading, inspires competence as a means of learning.
• It gives the teacher the ability to generate reports of trends and behaviors of their students, real-time assessment of the quality of learning material.
The authors consider that the use of ICT tools that combine the paradigms of the CI and RS presented in this work, are a tool that improves the construction of student knowledge and motivates their collective development in cyberspace, in addition, the model of Filltering Contents used supports the design of models and strategies of collective intelligence in Higher Education.Postprint (author's final draft
A two-stage video coding framework with both self-adaptive redundant dictionary and adaptively orthonormalized DCT basis
In this work, we propose a two-stage video coding framework, as an extension
of our previous one-stage framework in [1]. The two-stage frameworks consists
two different dictionaries. Specifically, the first stage directly finds the
sparse representation of a block with a self-adaptive dictionary consisting of
all possible inter-prediction candidates by solving an L0-norm minimization
problem using an improved orthogonal matching pursuit with embedded
orthonormalization (eOMP) algorithm, and the second stage codes the residual
using DCT dictionary adaptively orthonormalized to the subspace spanned by the
first stage atoms. The transition of the first stage and the second stage is
determined based on both stages' quantization stepsizes and a threshold. We
further propose a complete context adaptive entropy coder to efficiently code
the locations and the coefficients of chosen first stage atoms. Simulation
results show that the proposed coder significantly improves the RD performance
over our previous one-stage coder. More importantly, the two-stage coder, using
a fixed block size and inter-prediction only, outperforms the H.264 coder
(x264) and is competitive with the HEVC reference coder (HM) over a large rate
range
- …