2 research outputs found

    Interactive Virtual Directory for Shopping Mall (Suria KLCC)

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    As Internet-related technology advances rapidly, the number of system presenting information using VR techniques are also increasing to promote better understanding of information. The use of static directory nowadays is still very much lacking and not encouraging as an information provider. This is due its inability provide user adequate quality information in an interesting and interactive manner. The objective ofthis system is to help shopping mall visitors to know the direction of where they are and where they are going by using simple, intuitive, observable and interactive directory system. With the combination of VR technology and Interactive Directory, an Interactive Virtual Directory for Shopping Mall that provided with adequate information been developed. To form the basis of the system development, a pre-survey questionnaire was conducted to find out customers opinion on static directories. The result of the survey showed that 70% or 35 out of 50 respondents know and understand the VR technology.The results of the analysis provide motivations for the development of the interactive virtual directory system The development of the system is based on the approach proposed by Kulwinder Kaur's design framework which will analyze the requirement and project scope, task and domain of the project, the designation of the environment, designation of user support and navigational tools and also evaluation by determine the prototype and iterative process. The results of an evaluation on the system shows that by having experience on both static and virtual map help user precisely understand the system. However if the mouse click application could be replaced with the touch screen application, it help user to navigate easily. In conclusion, a directory with additional functionalities could be an informative and more usable director

    Estereoscopia, possibilidades e limitações das simulações para uma aprendizagem mais eficaz da geometria descritiva

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    O desenvolvimento crescente de tecnologias emergentes vivenciado no final do século XX e em especial na última década trouxe-nos um potencial sem precedentes na história, para fomentar uma revolução no ensino. Não obstante, a aplicação destas tecnologias por ainda não ter atingido um estado de maturação desejável, não contribuiu como seria de esperar para a modernização das tradicionais aulas expositivas. O objectivo deste estudo é analisar e compreender as potencialidades das novas tecnologias e o seu contributo para o processo de ensino/aprendizagem. As tecnologias emergentes utilizadas nos sistemas de Realidade Virtual e multimédia, concretamente os gráficos interactivos gerados por computador e a estereoscopia, como ferramenta alternativa e de modernização no processo de ensino/aprendizagem da Geometria Descritiva.The development of emerging technologies at the end of the twentieth century and its application in educational practices has an unprecedented potential in history to promote a revolutionary improvement in the teaching/learning process. Nevertheless, the development of such improvement has not yet reached its maturity. The purpose of this study is to analyze and understand the potential of new technologies and their contribution to the process of teaching/learning. Emerging technologies such as interactive and stereoscopic graphics used in Virtual Reality and Multimedia, are an interesting and powerful tool to modernize and improve the process of teaching/learning Descriptive Geometry
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