218 research outputs found

    Systematic and automatic verification of sensor networks

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    Ph.DDOCTOR OF PHILOSOPH

    Software reliability through fault-avoidance and fault-tolerance

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    Strategies and tools for the testing, risk assessment and risk control of dependable software-based systems were developed. Part of this project consists of studies to enable the transfer of technology to industry, for example the risk management techniques for safety-concious systems. Theoretical investigations of Boolean and Relational Operator (BRO) testing strategy were conducted for condition-based testing. The Basic Graph Generation and Analysis tool (BGG) was extended to fully incorporate several variants of the BRO metric. Single- and multi-phase risk, coverage and time-based models are being developed to provide additional theoretical and empirical basis for estimation of the reliability and availability of large, highly dependable software. A model for software process and risk management was developed. The use of cause-effect graphing for software specification and validation was investigated. Lastly, advanced software fault-tolerance models were studied to provide alternatives and improvements in situations where simple software fault-tolerance strategies break down

    Distributed Real-time Systems - Deterministic Protocols for Wireless Networks and Model-Driven Development with SDL

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    In a networked system, the communication system is indispensable but often the weakest link w.r.t. performance and reliability. This, particularly, holds for wireless communication systems, where the error- and interference-prone medium and the character of network topologies implicate special challenges. However, there are many scenarios of wireless networks, in which a certain quality-of-service has to be provided despite these conditions. In this regard, distributed real-time systems, whose realization by wireless multi-hop networks becomes increasingly popular, are a particular challenge. For such systems, it is of crucial importance that communication protocols are deterministic and come with the required amount of efficiency and predictability, while additionally considering scarce hardware resources that are a major limiting factor of wireless sensor nodes. This, in turn, does not only place demands on the behavior of a protocol but also on its implementation, which has to comply with timing and resource constraints. The first part of this thesis presents a deterministic protocol for wireless multi-hop networks with time-critical behavior. The protocol is referred to as Arbitrating and Cooperative Transfer Protocol (ACTP), and is an instance of a binary countdown protocol. It enables the reliable transfer of bit sequences of adjustable length and deterministically resolves contest among nodes based on a flexible priority assignment, with constant delays, and within configurable arbitration radii. The protocol's key requirement is the collision-resistant encoding of bits, which is achieved by the incorporation of black bursts. Besides revisiting black bursts and proposing measures to optimize their detection, robustness, and implementation on wireless sensor nodes, the first part of this thesis presents the mode of operation and time behavior of ACTP. In addition, possible applications of ACTP are illustrated, presenting solutions to well-known problems of distributed systems like leader election and data dissemination. Furthermore, results of experimental evaluations with customary wireless transceivers are outlined to provide evidence of the protocol's implementability and benefits. In the second part of this thesis, the focus is shifted from concrete deterministic protocols to their model-driven development with the Specification and Description Language (SDL). Though SDL is well-established in the domain of telecommunication and distributed systems, the predictability of its implementations is often insufficient as previous projects have shown. To increase this predictability and to improve SDL's applicability to time-critical systems, real-time tasks, an approved concept in the design of real-time systems, are transferred to SDL and extended to cover node-spanning system tasks. In this regard, a priority-based execution and suspension model is introduced in SDL, which enables task-specific priority assignments in the SDL specification that are orthogonal to the static structure of SDL systems and control transition execution orders on design as well as on implementation level. Both the formal incorporation of real-time tasks into SDL and their implementation in a novel scheduling strategy are discussed in this context. By means of evaluations on wireless sensor nodes, evidence is provided that these extensions reduce worst-case execution times substantially, and improve the predictability of SDL implementations and the language's applicability to real-time systems

    Study of a unified hardware and software fault-tolerant architecture

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    A unified architectural concept, called the Fault Tolerant Processor Attached Processor (FTP-AP), that can tolerate hardware as well as software faults is proposed for applications requiring ultrareliable computation capability. An emulation of the FTP-AP architecture, consisting of a breadboard Motorola 68010-based quadruply redundant Fault Tolerant Processor, four VAX 750s as attached processors, and four versions of a transport aircraft yaw damper control law, is used as a testbed in the AIRLAB to examine a number of critical issues. Solutions of several basic problems associated with N-Version software are proposed and implemented on the testbed. This includes a confidence voter to resolve coincident errors in N-Version software. A reliability model of N-Version software that is based upon the recent understanding of software failure mechanisms is also developed. The basic FTP-AP architectural concept appears suitable for hosting N-Version application software while at the same time tolerating hardware failures. Architectural enhancements for greater efficiency, software reliability modeling, and N-Version issues that merit further research are identified

    Performance and enhancement for HD videoconference environment

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    In this work proposed here is framed in the project of research V3 (Video, Videoconference, and Visualization) of the Foundation i2CAT, that has for final goal to design and development of a platform of video, videoconference and independent visualization of resolution in high and super though inside new generation IP networks. i2CAT Foundation uses free software for achieving its goals. UltraGrid for the transmission of HD video is used and SAGE is used for distributed visualization among multiple monitors. The equipment used for management (capturing, sending, visualization, etc) of the high definition stream of work environment it has to be optimized so that all the disposable resources can be used, in order to improve the quality and stability of the platform. We are speaking about the treatment of datum flows of more of 1 Gbps with raw formats, so that the optimization of the use of the disposable resources of a system is given back a need. In this project it is evaluated the requirements for the high definition streams without compressing and a study of the current platform is carried out, in order to extract the functional requirements that an optimum system has to have to work in the best conditions. From this extracted information, a series of systems tests are carried out in order to improve the performance, from level of network until level of application. Different distributions of the Linux operating system have been proved in order to evaluate their performance. These are Debian 4 and openSUSE 10.3. The creation of a system from sources of software has also been proved in order to optimize its code in the compilation. It has been carried out with the help of Linux From Scratch project. It has also been tried to use systems Real Time (RT) with the distributions used. It offers more stability in the stream frame rate. Once operating systems has been test, it has proved different compilers in order to evaluate their efficiency. The GCC and the Intel C++ Compilers have proved, this second with more satisfactory results. Finally a Live CD has been carried out in order to include all the possible improvements in a system of easy distribution

    Embedded System Design

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    A unique feature of this open access textbook is to provide a comprehensive introduction to the fundamental knowledge in embedded systems, with applications in cyber-physical systems and the Internet of things. It starts with an introduction to the field and a survey of specification models and languages for embedded and cyber-physical systems. It provides a brief overview of hardware devices used for such systems and presents the essentials of system software for embedded systems, including real-time operating systems. The author also discusses evaluation and validation techniques for embedded systems and provides an overview of techniques for mapping applications to execution platforms, including multi-core platforms. Embedded systems have to operate under tight constraints and, hence, the book also contains a selected set of optimization techniques, including software optimization techniques. The book closes with a brief survey on testing. This fourth edition has been updated and revised to reflect new trends and technologies, such as the importance of cyber-physical systems (CPS) and the Internet of things (IoT), the evolution of single-core processors to multi-core processors, and the increased importance of energy efficiency and thermal issues

    Scenic4RL: Programmatic Modeling and Generation of Reinforcement Learning Environments

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    The capability of reinforcement learning (RL) agent directly depends on the diversity of learning scenarios the environment generates and how closely it captures real-world situations. However, existing environments/simulators lack the support to systematically model distributions over initial states and transition dynamics. Furthermore, in complex domains such as soccer, the space of possible scenarios is infinite, which makes it impossible for one research group to provide a comprehensive set of scenarios to train, test, and benchmark RL algorithms. To address this issue, for the first time, we adopt an existing formal scenario specification language, SCENIC, to intuitively model and generate interactive scenarios. We interfaced SCENIC to Google Research Soccer environment to create a platform called SCENIC4RL. Using this platform, we provide a dataset consisting of 36 scenario programs encoded in SCENIC and demonstration data generated from a subset of them. We share our experimental results to show the effectiveness of our dataset and the platform to train, test, and benchmark RL algorithms. More importantly, we open-source our platform to enable RL community to collectively contribute to constructing a comprehensive set of scenarios.Comment: First two authors contributed equally. Currently Under Revie

    High performance networking extension for VirtualBox

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    In this thesis we are going to present VirtualBox hypervisor, giving some details about its architecture and analyzing network performances of the existing solution. We then implement an extension that interfaces the hypervisor with netmap framework, which provides fast packet I/O. Finally, we present some optimizations to an emulated network device (e1000 in our case), that considerably improve network performances

    Embedded System Design

    Get PDF
    A unique feature of this open access textbook is to provide a comprehensive introduction to the fundamental knowledge in embedded systems, with applications in cyber-physical systems and the Internet of things. It starts with an introduction to the field and a survey of specification models and languages for embedded and cyber-physical systems. It provides a brief overview of hardware devices used for such systems and presents the essentials of system software for embedded systems, including real-time operating systems. The author also discusses evaluation and validation techniques for embedded systems and provides an overview of techniques for mapping applications to execution platforms, including multi-core platforms. Embedded systems have to operate under tight constraints and, hence, the book also contains a selected set of optimization techniques, including software optimization techniques. The book closes with a brief survey on testing. This fourth edition has been updated and revised to reflect new trends and technologies, such as the importance of cyber-physical systems (CPS) and the Internet of things (IoT), the evolution of single-core processors to multi-core processors, and the increased importance of energy efficiency and thermal issues

    Formal Methods for Communication Services

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    We survey formal methods as they are applied to the development of communication services. We report on industrial and academic projects, consider different communication architectures and work related to the feature interaction problem. Based on our survey, the results reported in the literature and most importantly, on extensive discussions with industry, we investigate important industrial concerns and criticisms about the use of formal methods for the development of communication services. We report on a collaborative project between the Swiss Federal Institute of Technology in Lausanne, Swisscom, Alcatel and Thomson in which these industrial concerns have been taken into account from the very beginning. The results of this project are currently being integrated into an industrial software development platform
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