66 research outputs found

    Ultra-Efficient On-Device Object Detection on AI-Integrated Smart Glasses with TinyissimoYOLO

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    Smart glasses are rapidly gaining advanced functionality thanks to cutting-edge computing technologies, accelerated hardware architectures, and tiny AI algorithms. Integrating AI into smart glasses featuring a small form factor and limited battery capacity is still challenging when targeting full-day usage for a satisfactory user experience. This paper illustrates the design and implementation of tiny machine-learning algorithms exploiting novel low-power processors to enable prolonged continuous operation in smart glasses. We explore the energy- and latency-efficient of smart glasses in the case of real-time object detection. To this goal, we designed a smart glasses prototype as a research platform featuring two microcontrollers, including a novel milliwatt-power RISC-V parallel processor with a hardware accelerator for visual AI, and a Bluetooth low-power module for communication. The smart glasses integrate power cycling mechanisms, including image and audio sensing interfaces. Furthermore, we developed a family of novel tiny deep-learning models based on YOLO with sub-million parameters customized for microcontroller-based inference dubbed TinyissimoYOLO v1.3, v5, and v8, aiming at benchmarking object detection with smart glasses for energy and latency. Evaluations on the prototype of the smart glasses demonstrate TinyissimoYOLO's 17ms inference latency and 1.59mJ energy consumption per inference while ensuring acceptable detection accuracy. Further evaluation reveals an end-to-end latency from image capturing to the algorithm's prediction of 56ms or equivalently 18 fps, with a total power consumption of 62.9mW, equivalent to a 9.3 hours of continuous run time on a 154mAh battery. These results outperform MCUNet (TinyNAS+TinyEngine), which runs a simpler task (image classification) at just 7.3 fps per second

    1st Symposium of Applied Science for Young Researchers: proceedings

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    SASYR, the rst Symposium of Applied Science for Young Researchers, welcomes works from young researchers (master students) covering any aspect of all the scienti c areas of the three research centres ADiT-lab (IPVC, Instituto Polit ecnico de Viana do Castelo), 2Ai (IPCA, Instituto Polit ecnico do C avado e do Ave) and CeDRI (IPB, Instituto Polit ecnico de Bragan ca). The main objective of SASYR is to provide a friendly and relaxed environment for young researchers to present their work, to discuss recent results and to develop new ideas. In this way, it will provide an opportunity to the ADiT-lab, 2Ai and CeDRI research communities to gather synergies and indicate possible paths for future joint work. We invite you to join SASYR on 7 July and to share your research!info:eu-repo/semantics/publishedVersio

    TouchEditor: Interaction design and evaluation of a flexible touchpad for text editing of head-mounted displays in speech-unfriendly environments

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    A text editing solution that adapts to speech-unfriendly (inconvenient to speak or difficult to recognize speech) environments is essential for head-mounted displays (HMDs) to work universally. For existing schemes, e.g., touch bar, virtual keyboard and physical keyboard, there are shortcomings such as insufficient speed, uncomfortable experience or restrictions on user location and posture. To mitigate these restrictions, we propose TouchEditor, a novel text editing system for HMDs based on a flexible piezoresistive film sensor, supporting cursor positioning, text selection, text retyping and editing commands (i.e., Copy, Paste, Delete, etc.). Through literature overview and heuristic study, we design a pressure-controlled menu and a shortcut gesture set for entering editing commands, and propose an area-and-pressure-based method for cursor positioning and text selection that skillfully maps gestures in different areas and with different strengths to cursor movements with different directions and granularities. The evaluation results show that TouchEditor i) adapts to various contents and scenes well with a stable correction speed of 0.075 corrections per second; ii) achieves 95.4% gesture recognition accuracy; iii) reaches a considerable level with a mobile phone in text selection tasks. The comparison results with the speech-dependent EYEditor and the built-in touch bar further prove the flexibility and robustness of TouchEditor in speech-unfriendly environments

    Semantic Localization and Mapping in Robot Vision

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    Integration of human semantics plays an increasing role in robotics tasks such as mapping, localization and detection. Increased use of semantics serves multiple purposes, including giving computers the ability to process and present data containing human meaningful concepts, allowing computers to employ human reasoning to accomplish tasks. This dissertation presents three solutions which incorporate semantics onto visual data in order to address these problems. First, on the problem of constructing topological maps from sequence of images. The proposed solution includes a novel image similarity score which uses dynamic programming to match images using both appearance and relative positions of local features simultaneously. An MRF is constructed to model the probability of loop-closures and a locally optimal labeling is found using Loopy-BP. The recovered loop closures are then used to generate a topological map. Results are presented on four urban sequences and one indoor sequence. The second system uses video and annotated maps to solve localization. Data association is achieved through detection of object classes, annotated in prior maps, rather than through detection of visual features. To avoid the caveats of object recognition, a new representation of query images is introduced consisting of a vector of detection scores for each object class. Using soft object detections, hypotheses about pose are refined through particle filtering. Experiments include both small office spaces, and a large open urban rail station with semantically ambiguous places. This approach showcases a representation that is both robust and can exploit the plethora of existing prior maps for GPS-denied environments while avoiding the data association problems encountered when matching point clouds or visual features. Finally, a purely vision-based approach for constructing semantic maps given camera pose and simple object exemplar images. Object response heatmaps are combined with known pose to back-project detection information onto the world. These update the world model, integrating information over time as the camera moves. The approach avoids making hard decisions on object recognition, and aggregates evidence about objects in the world coordinate system. These solutions simultaneously showcase the contribution of semantics in robotics and provide state of the art solutions to these fundamental problems

    Urban Informatics

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    This open access book is the first to systematically introduce the principles of urban informatics and its application to every aspect of the city that involves its functioning, control, management, and future planning. It introduces new models and tools being developed to understand and implement these technologies that enable cities to function more efficiently – to become ‘smart’ and ‘sustainable’. The smart city has quickly emerged as computers have become ever smaller to the point where they can be embedded into the very fabric of the city, as well as being central to new ways in which the population can communicate and act. When cities are wired in this way, they have the potential to become sentient and responsive, generating massive streams of ‘big’ data in real time as well as providing immense opportunities for extracting new forms of urban data through crowdsourcing. This book offers a comprehensive review of the methods that form the core of urban informatics from various kinds of urban remote sensing to new approaches to machine learning and statistical modelling. It provides a detailed technical introduction to the wide array of tools information scientists need to develop the key urban analytics that are fundamental to learning about the smart city, and it outlines ways in which these tools can be used to inform design and policy so that cities can become more efficient with a greater concern for environment and equity

    Urban Informatics

    Get PDF
    This open access book is the first to systematically introduce the principles of urban informatics and its application to every aspect of the city that involves its functioning, control, management, and future planning. It introduces new models and tools being developed to understand and implement these technologies that enable cities to function more efficiently – to become ‘smart’ and ‘sustainable’. The smart city has quickly emerged as computers have become ever smaller to the point where they can be embedded into the very fabric of the city, as well as being central to new ways in which the population can communicate and act. When cities are wired in this way, they have the potential to become sentient and responsive, generating massive streams of ‘big’ data in real time as well as providing immense opportunities for extracting new forms of urban data through crowdsourcing. This book offers a comprehensive review of the methods that form the core of urban informatics from various kinds of urban remote sensing to new approaches to machine learning and statistical modelling. It provides a detailed technical introduction to the wide array of tools information scientists need to develop the key urban analytics that are fundamental to learning about the smart city, and it outlines ways in which these tools can be used to inform design and policy so that cities can become more efficient with a greater concern for environment and equity

    A Body-and-Mind-Centric Approach to Wearable Personal Assistants

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    The Impact of Digital Technologies on Public Health in Developed and Developing Countries

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    This open access book constitutes the refereed proceedings of the 18th International Conference on String Processing and Information Retrieval, ICOST 2020, held in Hammamet, Tunisia, in June 2020.* The 17 full papers and 23 short papers presented in this volume were carefully reviewed and selected from 49 submissions. They cover topics such as: IoT and AI solutions for e-health; biomedical and health informatics; behavior and activity monitoring; behavior and activity monitoring; and wellbeing technology. *This conference was held virtually due to the COVID-19 pandemic

    Rapid Prototyping Infrastructure for Wearable Computing Applications

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    This thesis deals with the implementation of a framework to build context-sensitive wearable computing applications that enables a rapid-prototyping approach during development. Special technical demands for such a framework in an industrial setting are worked out and an abstraction for modelling information in the environment is introduced. An existing framework for context-aware applications in a pervasive computing environment is examined where problems arise when transferring it to the wearable computing domain. This motivates a specialized approach customized to the conditions in an industrial environment. As a last point an evaluation of the framework by its use in the development of a wearable computing solution is performed leading to a final assessment of its value
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