5,188 research outputs found
Lazy global feedbacks for quantized nonlinear event systems
We consider nonlinear event systems with quantized state information and
design a globally stabilizing controller from which only the minimal required
number of control value changes along the feedback trajectory to a given
initial condition is transmitted to the plant. In addition, we present a
non-optimal heuristic approach which might reduce the number of control value
changes and requires a lower computational effort. The constructions are
illustrated by two numerical examples
Real-Time Motion Planning of Legged Robots: A Model Predictive Control Approach
We introduce a real-time, constrained, nonlinear Model Predictive Control for
the motion planning of legged robots. The proposed approach uses a constrained
optimal control algorithm known as SLQ. We improve the efficiency of this
algorithm by introducing a multi-processing scheme for estimating value
function in its backward pass. This pass has been often calculated as a single
process. This parallel SLQ algorithm can optimize longer time horizons without
proportional increase in its computation time. Thus, our MPC algorithm can
generate optimized trajectories for the next few phases of the motion within
only a few milliseconds. This outperforms the state of the art by at least one
order of magnitude. The performance of the approach is validated on a quadruped
robot for generating dynamic gaits such as trotting.Comment: 8 page
On Distributed Implementation of Switch-Based Adaptive Dynamic Programming
Switch-based adaptive dynamic programming (ADP) is an optimal control problem in which a cost must be minimized by switching among a family of dynamical modes. When the system dimension increases, the solution to switch-based ADP is made prohibitive by the exponentially increasing structure of the value function approximator and by the exponentially increasing modes. This technical correspondence proposes a distributed computational method for solving switch-based ADP. The method relies on partitioning the system into agents, each one dealing with a lower dimensional state and a few local modes. Each agent aims to minimize a local version of the global cost while avoiding that its local switching strategy has conflicts with the switching strategies of the neighboring agents. A heuristic algorithm based on the consensus dynamics and Nash equilibrium is proposed to avoid such conflicts. The effectiveness of the proposed method is verified via traffic and building test cases
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