807 research outputs found
Low Cost Quality of Service Multicast Routing in High Speed Networks
Many of the services envisaged for high speed networks, such as B-ISDN/ATM, will support real-time applications with large numbers of users. Examples of these types of application range from those used by closed groups, such as private video meetings or conferences, where all participants must be known to the sender, to applications used by open groups, such as video lectures, where partcipants need not be known by the sender. These types of application will require high volumes of network resources in addition to the real-time delay constraints on data delivery. For these reasons, several multicast routing heuristics have been proposed to support both interactive and distribution multimedia services, in high speed networks. The objective of such heuristics is to minimise the multicast tree cost while maintaining a real-time bound on delay. Previous evaluation work has compared the relative average performance of some of these heuristics and concludes that they are generally efficient, although some perform better for small multicast groups and others perform better for larger groups. Firstly, we present a detailed analysis and evaluation of some of these heuristics which illustrates that in some situations their average performance is reversed; a heuristic that in general produces efficient solutions for small multicasts may sometimes produce a more efficient solution for a particular large multicast, in a specific network. Also, in a limited number of cases using Dijkstra's algorithm produces the best result. We conclude that the efficiency of a heuristic solution depends on the topology of both the network and the multicast, and that it is difficult to predict. Because of this unpredictability we propose the integration of two heuristics with Dijkstra's shortest path tree algorithm to produce a hybrid that consistently generates efficient multicast solutions for all possible multicast groups in any network. These heuristics are based on Dijkstra's algorithm which maintains acceptable time complexity for the hybrid, and they rarely produce inefficient solutions for the same network/multicast. The resulting performance attained is generally good and in the rare worst cases is that of the shortest path tree. The performance of our hybrid is supported by our evaluation results. Secondly, we examine the stability of multicast trees where multicast group membership is dynamic. We conclude that, in general, the more efficient the solution of a heuristic is, the less stable the multicast tree will be as multicast group membership changes. For this reason, while the hybrid solution we propose might be suitable for use with closed user group multicasts, which are likely to be stable, we need a different approach for open user group multicasting, where group membership may be highly volatile. We propose an extension to an existing heuristic that ensures multicast tree stability where multicast group membership is dynamic. Although this extension decreases the efficiency of the heuristics solutions, its performance is significantly better than that of the worst case, a shortest path tree. Finally, we consider how we might apply the hybrid and the extended heuristic in current and future multicast routing protocols for the Internet and for ATM Networks.
Recursive SDN for Carrier Networks
Control planes for global carrier networks should be programmable (so that
new functionality can be easily introduced) and scalable (so they can handle
the numerical scale and geographic scope of these networks). Neither
traditional control planes nor new SDN-based control planes meet both of these
goals. In this paper, we propose a framework for recursive routing computations
that combines the best of SDN (programmability) and traditional networks
(scalability through hierarchy) to achieve these two desired properties.
Through simulation on graphs of up to 10,000 nodes, we evaluate our design's
ability to support a variety of routing and traffic engineering solutions,
while incorporating a fast failure recovery mechanism
QoS-VNS-CS: QoS constraints Core Selection Algorithm based on Variable Neighborhood Search Algorithm
Within the development of network multimedia technology, more and more real-time multimedia applications arrive with the need to transmit information using multicast communication. Multicast IP routing is an important topic, covering both theoretical and practical interest in different networks layers. In network layer, there are several multicast routing protocols using multicast routing trees different in the literature. However PIM-SM and CBT protocols remains the most used multicast routing protocols; they propose using a shared Core-based Tree CBT. This kind of tree provides efficient management of multicast path in changing group memberships, scalability and performance. The prime problem concerning construction of a shared tree is to determine the best position of the core. QoS-CS’s problem (QoS constraints core Selection) consists in choosing an optimal multicast router in the network as core of the Shared multicast Tree (CBT) within specified QoS constraints associated. The choice of this specific router, called RP in PIM-SM protocol and core in CBT protocol, affects the structure of multicast routing tree, and therefore influences performances of both multicast session and routing scheme. QoS-CS is an NP complete problem need to be solved through a heuristic algorithm, in this paper, we propose a new core Selection algorithm based on Variable Neighborhood Search algorithm and new CMP fitness function. Simulation results show that good performance is achieved in multicast cost, end-to-end delay, tree construction delay and others metrics
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On Multicast in Asynchronous Networks-on-Chip: Techniques, Architectures, and FPGA Implementation
In this era of exascale computing, conventional synchronous design techniques are facing unprecedented challenges. The consumer electronics market is replete with many-core systems in the range of 16 cores to thousands of cores on chip, integrating multi-billion transistors. However, with this ever increasing complexity, the traditional design approaches are facing key issues such as increasing chip power, process variability, aging, thermal problems, and scalability. An alternative paradigm that has gained significant interest in the last decade is asynchronous design. Asynchronous designs have several potential advantages: they are naturally energy proportional, burning power only when active, do not require complex clock distribution, are robust to different forms of variability, and provide ease of composability for heterogeneous platforms. Networks-on-chip (NoCs) is an interconnect paradigm that has been introduced to deal with the ever-increasing system complexity. NoCs provide a distributed, scalable, and efficient interconnect solution for today’s many-core systems. Moreover, NoCs are a natural match with asynchronous design techniques, as they separate communication infrastructure and timing from the computational elements. To this end, globally-asynchronous locally-synchronous (GALS) systems that interconnect multiple processing cores, operating at different clock speeds, using an asynchronous NoC, have gained significant interest. While asynchronous NoCs have several advantages, they also face a key challenge of supporting new types of traffic patterns. Once such pattern is multicast communication, where a source sends packets to arbitrary number of destinations. Multicast is not only common in parallel computing, such as for cache coherency, but also for emerging areas such as neuromorphic computing. This important capability has been largely missing from asynchronous NoCs. This thesis introduces several efficient multicast solutions for these interconnects. In particular, techniques, and network architectures are introduced to support high-performance and low-power multicast. Two leading network topologies are the focus: a variant mesh-of-trees (MoT) and a 2D mesh. In addition, for a more realistic implementation and analysis, as well as significantly advancing the field of asynchronous NoCs, this thesis also targets synthesis of these NoCs on commercial FPGAs. While there has been significant advances in FPGA technologies, there has been only limited research on implementing asynchronous NoCs on FPGAs. To this end, a systematic computeraided design (CAD) methodology has been introduced to efficiently and safely map asynchronous NoCs on FPGAs. Overall, this thesis makes the following three contributions. The first contribution is a multicast solution for a variant MoT network topology. This topology consists of simple low-radix switches, and has been used in high-performance computing platforms. A novel local speculation technique is introduced, where a subset of the network’s switches are speculative that always broadcast every packet. These switches are very simple and have high performance. Speculative switches are surrounded by non-speculative ones that route packets based on their destinations and also throttle any redundant copies created by the former. This hybrid network architecture achieved significant performance and power benefits over other multicast approaches. The second contribution is a multicast solution for a 2D-mesh topology, which is more complex with higher-radix switches and also is more commonly used. A novel continuous-time replication strategy is introduced to optimize the critical multi-way forking operation of a multicast transmission. In this technique, a multicast packet is first stored in an input port of a switch, from where it is sent through distinct output ports towards different destinations concurrently, at each output’s own rate and in continuous time. This strategy is shown to have significant latency and energy benefits over an approach that performs multicast using multiple distinct serial unicasts to each destination. Finally, a systematic CAD methodology is introduced to synthesize asynchronous NoCs on commercial FPGAs. A two-fold goal is targeted: correctness and high performance. For ease of implementation, only existing FPGA synthesis tools are used. Moreover, since asynchronous NoCs involve special asynchronous components, a comprehensive guide is introduced to map these elements correctly and efficiently. Two asynchronous NoC switches are synthesized using the proposed approach on a leading Xilinx FPGA in 28 nm: one that only handles unicast, and the other that also supports multicast. Both showed significant energy benefits with some performance gains over a state-of-the-art synchronous switch
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