4,577 research outputs found
Consuming Web Services on Mobile Platforms
Web services are an emerging technology that provides interoperability between applications running in different platforms. The Web services technology provide the best approach to Service Oriented Architecture envision of component collaboration for better business re-quirements fulfilment in large enterprise systems. The challenges in implementing Web services consuming clients for low-resources mobile devices connected through unreliable wireless connections are delimited. The paper also presents a communication architecture that moves the heavy load of XML-based messaging system from the mobile clients to an external middleware component. The middleware component will act like a gateway that lightly com-municates with the device in a client-server manner over a fast binary protocol and at the same time takes the responsibility of solving the request to the Web service.Web Services, SOA, Mobile Computing, Mobile Devices
Consuming Web Services on Mobile Platforms
Web services are an emerging technology that provides interoperability between applications running in different platforms. The Web services technology provide the best approach to Service Oriented Architecture envision of component collaboration for better business re-quirements fulfilment in large enterprise systems. The challenges in implementing Web services consuming clients for low-resources mobile devices connected through unreliable wireless connections are delimited. The paper also presents a communication architecture that moves the heavy load of XML-based messaging system from the mobile clients to an external middleware component. The middleware component will act like a gateway that lightly com-municates with the device in a client-server manner over a fast binary protocol and at the same time takes the responsibility of solving the request to the Web service
Service-Oriented Architecture for Space Exploration Robotic Rover Systems
Currently, industrial sectors are transforming their business processes into
e-services and component-based architectures to build flexible, robust, and
scalable systems, and reduce integration-related maintenance and development
costs. Robotics is yet another promising and fast-growing industry that deals
with the creation of machines that operate in an autonomous fashion and serve
for various applications including space exploration, weaponry, laboratory
research, and manufacturing. It is in space exploration that the most common
type of robots is the planetary rover which moves across the surface of a
planet and conducts a thorough geological study of the celestial surface. This
type of rover system is still ad-hoc in that it incorporates its software into
its core hardware making the whole system cohesive, tightly-coupled, more
susceptible to shortcomings, less flexible, hard to be scaled and maintained,
and impossible to be adapted to other purposes. This paper proposes a
service-oriented architecture for space exploration robotic rover systems made
out of loosely-coupled and distributed web services. The proposed architecture
consists of three elementary tiers: the client tier that corresponds to the
actual rover; the server tier that corresponds to the web services; and the
middleware tier that corresponds to an Enterprise Service Bus which promotes
interoperability between the interconnected entities. The niche of this
architecture is that rover's software components are decoupled and isolated
from the rover's body and possibly deployed at a distant location. A
service-oriented architecture promotes integrate-ability, scalability,
reusability, maintainability, and interoperability for client-to-server
communication.Comment: LACSC - Lebanese Association for Computational Sciences,
http://www.lacsc.org/; International Journal of Science & Emerging
Technologies (IJSET), Vol. 3, No. 2, February 201
Middleware Technologies for Cloud of Things - a survey
The next wave of communication and applications rely on the new services
provided by Internet of Things which is becoming an important aspect in human
and machines future. The IoT services are a key solution for providing smart
environments in homes, buildings and cities. In the era of a massive number of
connected things and objects with a high grow rate, several challenges have
been raised such as management, aggregation and storage for big produced data.
In order to tackle some of these issues, cloud computing emerged to IoT as
Cloud of Things (CoT) which provides virtually unlimited cloud services to
enhance the large scale IoT platforms. There are several factors to be
considered in design and implementation of a CoT platform. One of the most
important and challenging problems is the heterogeneity of different objects.
This problem can be addressed by deploying suitable "Middleware". Middleware
sits between things and applications that make a reliable platform for
communication among things with different interfaces, operating systems, and
architectures. The main aim of this paper is to study the middleware
technologies for CoT. Toward this end, we first present the main features and
characteristics of middlewares. Next we study different architecture styles and
service domains. Then we presents several middlewares that are suitable for CoT
based platforms and lastly a list of current challenges and issues in design of
CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268,
Digital Communications and Networks, Elsevier (2017
Middleware Technologies for Cloud of Things - a survey
The next wave of communication and applications rely on the new services
provided by Internet of Things which is becoming an important aspect in human
and machines future. The IoT services are a key solution for providing smart
environments in homes, buildings and cities. In the era of a massive number of
connected things and objects with a high grow rate, several challenges have
been raised such as management, aggregation and storage for big produced data.
In order to tackle some of these issues, cloud computing emerged to IoT as
Cloud of Things (CoT) which provides virtually unlimited cloud services to
enhance the large scale IoT platforms. There are several factors to be
considered in design and implementation of a CoT platform. One of the most
important and challenging problems is the heterogeneity of different objects.
This problem can be addressed by deploying suitable "Middleware". Middleware
sits between things and applications that make a reliable platform for
communication among things with different interfaces, operating systems, and
architectures. The main aim of this paper is to study the middleware
technologies for CoT. Toward this end, we first present the main features and
characteristics of middlewares. Next we study different architecture styles and
service domains. Then we presents several middlewares that are suitable for CoT
based platforms and lastly a list of current challenges and issues in design of
CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268,
Digital Communications and Networks, Elsevier (2017
Reliable Messaging to Millions of Users with MigratoryData
Web-based notification services are used by a large range of businesses to
selectively distribute live updates to customers, following the
publish/subscribe (pub/sub) model. Typical deployments can involve millions of
subscribers expecting ordering and delivery guarantees together with low
latencies. Notification services must be vertically and horizontally scalable,
and adopt replication to provide a reliable service. We report our experience
building and operating MigratoryData, a highly-scalable notification service.
We discuss the typical requirements of MigratoryData customers, and describe
the architecture and design of the service, focusing on scalability and fault
tolerance. Our evaluation demonstrates the ability of MigratoryData to handle
millions of concurrent connections and support a reliable notification service
despite server failures and network disconnections
Mobile Commerce and Applications: An Exploratory Study and Review
Mobile commerce is enabling the development of additional revenue streams for
organizations through the delivery of chargeable mobile services. According to
the European Information Technology Observatory, the total amount of revenue
generated by mobile commerce was reported to be less than {\pounds}9 million in
the United Kingdom in 2001. By 2005 this had, at least, doubled and more recent
industry forecasts project significant global growth in this area. Mobile
commerce creates a range of business opportunities and new revenue streams for
businesses across industry sectors via the deployment of innovative services,
applications and associated information content. This paper presents a review
of mobile commerce business models and their importance for the creation of
mobile commerce solutions.Comment: Journal of Computing online at
https://sites.google.com/site/journalofcomputing
Abstract Interactions and Interaction Refinement in Model-Driven Design
In a model-driven design process the interaction between application parts can be described at various levels of platform-independence. At the lowest level of platform-independence, interaction is realized by interaction mechanisms provided by specific middleware platforms. At higher levels of platform-independence, interaction must be described in such a way that it can be further refined and realized onto a number of different middleware platforms, each with its particular interaction mechanisms and implementation constraints. In this paper, we investigate concepts that support interaction design at various levels of middleware-platform-independence. Also, we propose design operations for interaction refinement. The application of these operations to source designs results in target designs that take into account implementation constraints imposed by platforms, while preserving characteristics prescribed in source designs
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