61 research outputs found

    An ensemble approach of recurrent neural networks using pre-trained embeddings for playlist completion

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    This paper describes the approach of the D2KLab team to the RecSys Challenge 2018 that focuses on the task of playlist completion. We propose an ensemble strategy of different recurrent neural networks leveraging pre-trained embeddings representing tracks, artists, albums, and titles as inputs. We also use lyrics from which we extract semantic and stylistic features that we fed into the network for the creative track. The RNN learns a probabilistic model from the sequences of items in the playlist, which is then used to predict the most likely tracks to be added to the playlist. Concerning the playlists without tracks, we implemented a fall-back strategy called Title2Rec that generates recommendations using only the playlist title. We optimized the RNN, Title2Rec, and the ensemble approach on a validation set, tuning hyper-parameters such as the optimizer algorithm, the learning rate, and the generation strategy. This approach is effective in predicting tracks for a playlist and flexible to include diverse types of inputs, but it is also computationally demanding in the training phase

    Multicriteria Evaluation for Top-k and Sequence-based Recommender Systems

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    L'abstract è presente nell'allegato / the abstract is in the attachmen

    Automatic Music Playlist Generation via Simulation-based Reinforcement Learning

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    Personalization of playlists is a common feature in music streaming services, but conventional techniques, such as collaborative filtering, rely on explicit assumptions regarding content quality to learn how to make recommendations. Such assumptions often result in misalignment between offline model objectives and online user satisfaction metrics. In this paper, we present a reinforcement learning framework that solves for such limitations by directly optimizing for user satisfaction metrics via the use of a simulated playlist-generation environment. Using this simulator we develop and train a modified Deep Q-Network, the action head DQN (AH-DQN), in a manner that addresses the challenges imposed by the large state and action space of our RL formulation. The resulting policy is capable of making recommendations from large and dynamic sets of candidate items with the expectation of maximizing consumption metrics. We analyze and evaluate agents offline via simulations that use environment models trained on both public and proprietary streaming datasets. We show how these agents lead to better user-satisfaction metrics compared to baseline methods during online A/B tests. Finally, we demonstrate that performance assessments produced from our simulator are strongly correlated with observed online metric results.Comment: 10 pages. KDD 2

    Sequential decision making in artificial musical intelligence

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    Over the past 60 years, artificial intelligence has grown from a largely academic field of research to a ubiquitous array of tools and approaches used in everyday technology. Despite its many recent successes and growing prevalence, certain meaningful facets of computational intelligence have not been as thoroughly explored. Such additional facets cover a wide array of complex mental tasks which humans carry out easily, yet are difficult for computers to mimic. A prime example of a domain in which human intelligence thrives, but machine understanding is still fairly limited, is music. Over the last decade, many researchers have applied computational tools to carry out tasks such as genre identification, music summarization, music database querying, and melodic segmentation. While these are all useful algorithmic solutions, we are still a long way from constructing complete music agents, able to mimic (at least partially) the complexity with which humans approach music. One key aspect which hasn't been sufficiently studied is that of sequential decision making in musical intelligence. This thesis strives to answer the following question: Can a sequential decision making perspective guide us in the creation of better music agents, and social agents in general? And if so, how? More specifically, this thesis focuses on two aspects of musical intelligence: music recommendation and human-agent (and more generally agent-agent) interaction in the context of music. The key contributions of this thesis are the design of better music playlist recommendation algorithms; the design of algorithms for tracking user preferences over time; new approaches for modeling people's behavior in situations that involve music; and the design of agents capable of meaningful interaction with humans and other agents in a setting where music plays a roll (either directly or indirectly). Though motivated primarily by music-related tasks, and focusing largely on people's musical preferences, this thesis also establishes that insights from music-specific case studies can also be applicable in other concrete social domains, such as different types of content recommendation. Showing the generality of insights from musical data in other contexts serves as evidence for the utility of music domains as testbeds for the development of general artificial intelligence techniques. Ultimately, this thesis demonstrates the overall usefulness of taking a sequential decision making approach in settings previously unexplored from this perspectiveComputer Science

    Towards a better understanding of music playlist titles and descriptions

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    Music playlists, either user-generated or curated by music streaming services, often come with titles and descriptions. Although informative, these titles and descriptions make up a sparse and noisy semantic space that is challenging to be leveraged for tasks such as making music recommendations. This dissertation is dedicated to developing a better understanding of playlist titles and descriptions by leveraging track sequences in playlists. Specifically, work has been done to capture latent patterns in tracks by an embedding approach, and the latent patterns are found to be well aligned with the organizing principles of mixtapes identified more than a decade ago. The effectiveness of the latent patterns is evaluated by the task of generating descriptive keywords/tags for playlists given tracks, indicating that the latent patterns learned from tracks in playlists are able to provide a good understanding of playlist titles and descriptions. The identified latent patterns are further leveraged to improve model performance on the task of predicting missing tracks given playlist titles and descriptions. Experimental results show that the proposed models yield improvements to the task, especially when playlist descriptions are provided as model input in addition to titles. The main contributions of this work include (1) providing a better solution to dealing with ``cold-start'' playlists in music recommender systems, and (2) proposing an effective approach to automatically generating descriptive keywords/tags for playlists using track sequences
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